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Time Spiral Spoiler 301/301

Time Spiral Spoiler 301/301

White (47) - Blue (47) - Black (47) - Red (47) - Green (47) - Multicolor (12) - Colorless (21) - Land (13) - Basic Land (20)


White (47/47)

Amrou Scout

1w
Creature - Kithkin Rebel Scout Common
4, {T}: Search your library for a Rebel card with converted mana cost 3 or less and put it into play. Then shuffle your library.
The people of Amrou were scattered by war and driven into hiding. Scouts maintain the beacon fires that signal "return" and "home."
Illus. Quinton Hoover #1/3012/1
(Confirmation and Discussion)
(Source: Lotus Noir)

Amrou Seekers

2w
Creature - Kithkin Rebel Common
Amrou Seekers can't be blocked except by artifact creatures and/or white creatures.
The paradise of Amrou Haven had become a field of cinders. Its people struggled to survive, hoping to see visions of its past in the strange storms that quickly passed.
Illus. Quinton Hoover #2/3012/2
(Source: mtg.com)

Angel's Grace

w
Instant Rare
Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.)
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Illus. Mark Zug #3/301
(Source: magiccoroporation)

Benalish Cavalry

1w
Creature - Human Knight Common
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
"My people swore to protect Benalia to the end. It is battered, but yet stands, as do we."
Illus. Parente #4/3012/2

Castle Raptors

4w
Creature - Bird Soldier Common
Flying
As long as Castle Raptors is untapped, it gets +0/+2.
"Each place we see is as ruined and lifeless as the last. So here we stay, because this ruin is ours."
Illus. Christopher Moeller #5/3013/3
(Source: scan)

Cavalry Master

2ww
Creature - Human Knight Uncommon
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.)
Illus. Thomas M. Baxa #6/3013/3

Celestial Crusader

2ww
Creature - Spirit Uncommon
Flash (You may play this spell any time you could play an instant.)
Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.)
Flying
Other white creatures get +1/+1.
Illus. Jim Murray #7/3012/2
(Source: scan)

Children of Korlis

w
Creature - Human Rebel Cleric Common
Sacrifice Children of Korlis: You gain life equal to the life you've lost this turn. (Damage causes loss of life.)
"We have a proud history of self-sacrifice. But it is easy, in these bleak times, to find one among us who is eager to die for any cause." -Tavalus, acolyte of Korlis
Illus. Quinton Hoover #8/3011/1
(Source: scan)

Chronosavant

5w
Creature - Giant Rare
1{W}: Return Chronosavant from your graveyard to play tapped. Skip your next turn.
"In my dreams, I hear the voices of my future selves who have died in times yet to come. I use that knowledge to avoid those dark futures and continue my search for peace."
Illus. Pete Venters #9/3015/5

Cloudchaser Kestrel

1ww
Creature - Bird Common
Flying
When Cloudchaser Kestrel comes into play, destroy target enchantment.
{W}: Target permanent becomes white until end of turn.
Illus. Daren Bader #10/3012/2
(Confirmation and Discussion)
(Source: Auction Site)

D'Avenant Healer

1ww
Creature - Human Cleric Archer Common
{T}: D'Avenant Healer deals 1 damage to target attacking or blocking creature.
{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
"One arrow keenly fired might prevent more battlefield wounds than I could treat."
Illus. Michael Sutfin #11/3011/2
(Confirmation and Discussion)
(Source: Auction Site)

Detainment Spell

w
Enchantment - Aura Common
Enchant creature
Enchanted creature's activated abilities can't be played.
1{W}: Attach Detainment Spell to target creature.
Bind the mind rather than the wrist, and you stop the intent to harm before it starts.
Illus. Darrell Riche #12/301
(Source: scan)

Divine Congregation

3w
Sorcery Common
You gain 2 life for each creature target player controls.
Suspend 5 - 1{W} (Rather than play this card from your hand, you may pay 1{W} and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost.)
Illus. Jeremy Jarvis #13/301
(Source: scan)

Duskrider Peregrine

5w
Creature - Bird Uncommon
Flying, protection from black
Suspend 3 - 1{W} (Rather than play this card from your hand, you may pay 1{W} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.)
Illus. Una Fricker #14/3013/3
(Confirmation and Discussion)
(Source: Auction Site)

Errant Doomsayers

1w
Creature - Human Rebel Common
{T}: Tap target creature with toughness 2 or less.
"Heed my words, traveler. Plagues, war, desolation . . . all mere hints of what is yet to come from Dominaria's vault of horrors."
Illus. Liz Danforth #15/3011/1
(Source: scan)

Evangelize

4w
Sorcery Rare
Buyback 2{W}{W} (You may pay an additional 2{W}{W} as you play this spell. If you do, put this card into your hand as it resolves.)
Gain control of target creature of an opponent's choice that he or she controls.
Illus. Randy Elliott #16/301
(Confirmation and Discussion)
(Source: WotC Preview)

Flickering Spirit

3w
Creature - Spirit Common
Flying
3{W}: Remove Flickering Spirit from the game, then return it to play under its owner's control.
It disappears each time with the hope that it will not return to the same desolation it left behind.
Illus. Alex Horley-Orlandelli #17/3012/2
(Source: scan)

Foriysian Interceptor

3w
Creature - Human Soldier Common
Flash (You may play this spell any time you could play an instant.)
Defender
Foriysian Interceptor can block an additional creature.
A focal point for time rifts, Foriys contends simultaneously with foes both new and old.
Illus. Anson Maddocks #18/3010/5
(Source: scan)

Fortify

2w
Instant Common
Choose one - Creatures you control get +2/+0 until end of turn; or creatures you control get +0/+2 until end of turn.
"Where metal is tainted and wood is scarce, we are best armed by faith." -Tavalus, acolyte of Korlis
Illus. Christopher Moeller #19/301
(Source: scan)

Gaze of Justice

w
Sorcery Common
As an additional cost to play Gaze of Justice, tap three untapped white creatures you control.
Remove target creature from the game.
Flashback 5{W} (You may play this card from your graveyard for its flashback cost and any additional costs. Then remove it from the game.)
Illus. John Avon #20/301
(Source: scan)

Griffin Guide

2w
Enchantment - Aura Uncommon
Enchant creature
Enchanted creature gets +2/+2 and has flying.
When enchanted creature is put into a graveyard, put a 2/2 white Griffin creature token with flying into play.
Illus. Jim Nelson #21/301
(Source: scan)

Gustcloak Cavalier

3ww
Creature - Human Knight Uncommon
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Whenever Gustcloak Cavalier attacks, you may tap target creature.
Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat.
Illus. Stuart Griffin #22/3012/2
(Source: scan)

Icatian Crier

2w
Creature - Human Spellshaper Common
1{W}, {T}, Discard a card: Put two 1/1 white Citizen creature tokens into play.
A thousand years removed from her home, her news of war had lost its context, but not its relevance.
Illus. Michael Phillippi #23/3011/1
(Source: scan)

Ivory Giant

5ww
Creature - Giant Common
When Ivory Giant comes into play, tap all nonwhite creatures.
Suspend 5 - {W} (Rather than play this card from your hand, you may pay {W} and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.)
Illus. Jeff Miracola #24/3013/4
(Source: scan)

Jedit's Dragoons

5w
Creature - Cat Soldier Common
Vigilance
When Jedit's Dragoons comes into play, you gain 4 life.
After Efrava was destroyed, the cat warriors scattered across Dominaria. Those who followed Jedit's example were strong enough to survive the ravages of apocalypse.
Illus. John Matson #25/3012/5
(Source: scan)

Knight of the Holy Nimbus

ww
Creature - Human Rebel Knight Uncommon
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
If Knight of the Holy Nimbus would be destroyed, regenerate it.
2: Knight of the Holy Nimbus can't be regenerated this turn. Only any opponent may play this ability.
Illus. Wayne England #26/3012/2
(Confirmation and Discussion)
(Source: Mana Rouge)

Magus of the Disk

2ww
Creature - Human Wizard Rare
Magus of the Disk comes into play tapped.
1, {T}: Destroy all artifacts, creatures, and enchantments.
Studying the journals of the necromage Nevinyrral leaves disciples gripped with the urge to exercise his draconian judgment.
Illus. Jeremy Jarvis #27/3012/4
(Source: mtg.com)

Mangara of Corondor

1ww
Legendary Creature - Human Wizard Rare
{T}: Remove Mangara of Corondor and target permanent from the game.
"I have been brought to this place and I cannot leave. I may be free of the amber, but I am still in prison."
Illus. Zoltan Boros & Gabor Szikszai #28/3011/1
(Confirmation and Discussion)

Momentary Blink

1w
Instant Common
Remove target creature you control from the game, then return it to play under its owner's control.
Flashback 3{U} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Illus. Anthony S. Waters #29/301

Opal Guardian

www
Enchantment Rare
When an opponent plays a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red.
It was a moment in time, cast in stone-a moment whose time had come again.
Illus. Christopher Rush #30/301

Outrider en-Kor

2w
Creature - Kor Rebel Knight Uncommon
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
0: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead.
Illus. D. Alexander Gregory #31/3012/2
(Source: scan)

Pentarch Paladin

2www
Creature - Human Knight Rare
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
As Pentarch Paladin comes into play, choose a color.
{W}{W}, {T}: Destroy target permanent of the chosen color.
Illus. Jim Murray #32/3013/3
(Confirmation and Discussion)
(Source: Japanese Magazine)

Pentarch Ward

2w
Enchantment - Aura Common
Enchant creature
As Pentarch Ward comes into play, choose a color.
When Pentarch Ward comes into play, draw a card.
Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward.
Illus. Dany Orizio #33/301

Plated Pegasus

2w
Creature - Pegasus Uncommon
Flash (You may play this spell any time you could play an instant.)
Flying
If a spell would deal damage to a creature or player, prevent 1 damage that spell would deal to that creature or player.
Illus. Greg Hildebrandt #34/3011/2

Pull from Eternity

w
Instant Uncommon
Put target face-up card that's removed from the game into its owner's graveyard.
It is best to conquer dragons before they hatch. -Femeref adage
Illus. Ron Spears #35/301
(Source: scan)

Pulmonic Sliver

3ww
Creature - Sliver Rare
All Slivers have flying and "If this creature would be put into a graveyard, you may put it on top of its owner's library instead."
Like a great bellows it hisses, and its kin, both living and dead, are lifted to safety.
Illus. Jeff Easley #36/3013/3
(Source: scan)

Quilled Sliver

1w
Creature - Sliver Uncommon
All Slivers have "{T}: This creature deals 1 damage to target attacking or blocking creature."
"They have long kept us under attack, but we do not lack for ammunition. The very bodies of our foes arm us against them." -Adom Capashen, Benalish hero
Illus. John Matson #37/3011/1
(Source: scan)

Restore Balance

Sorcery Rare
Restore Balance is white.
Suspend 6 - {W}
Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.
Illus. Mark Poole #38/301

Return to Dust

2ww
Instant Uncommon
Remove target artifact or enchantment from the game. If you played this spell during your main phase, you may remove up to one other target artifact or enchantment from the game.
Some timelines forever fray, branch, and intermingle. Others end abruptly.
Illus. Wayne Reynolds #39/301

Serra Avenger

ww
Creature - Angel Rare
You can't play Serra Avenger during your first, second, or third turns of the game.
Flying, vigilance
"Those who endure in the face of suffering, those whose faith shines long in evil days, they shall see salvation." -Song of All, canto 904
Illus. Scott M. Fischer #40/3013/3
(Confirmation and Discussion)
(Source: WoTC preview)

Sidewinder Sliver

w
Creature - Sliver Common
All Slivers have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.)
"They encircled our patrol with the stealth of snakes, corralling us like livestock." -Merrik Aidar, Benalish patrol
Illus. Ron Spencer #41/3011/1
(Source: scan)

Spirit Loop

1w
Enchantment - Aura Uncommon
Enchant creature you control
Whenever enchanted creature deals damage, you gain that much life.
When Spirit Loop is put into a graveyard from play, return Spirit Loop to its owner's hand.
Illus. Wayne Reynolds #42/301
(Source: scan)

Temporal Isolation

1w
Enchantment - Aura Common
Flash (You may play this spell any time you could play an instant.)
Enchant creature
Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.)
Prevent all damage that would be dealt by enchanted creature.
Illus. Stephen Tappin #43/301
(Source: scan)

Tivadar of Thorn

1ww
Legendary Creature - Human Lord Rare
First strike, protection from red
When Tivadar of Thorn comes into play, destroy target Goblin.
His blade came down upon the neck of a goblin-but not the one he had charged. When Tivadar looked up, the world he had known was gone.
Illus. Carl Critchlow #44/3012/2
(Confirmation and Discussion)

Watcher Sliver

3w
Creature - Sliver Common
All Slivers get +0/+2.
"I have spied them, wandering and watching-but for what? I fear they watch for us." -Yonat of Amrou
Illus. Liz Danforth #45/3012/2

Weathered Bodyguards

5w
Creature - Human Soldier Rare
As long as Weathered Bodyguards is untapped, all combat damage that would be dealt to you by unblocked creatures is dealt to Weathered Bodyguards instead.
Morph 3{W} (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Illus. Wayne Reynolds #46/3012/5

Zealot il-Vec

2w
Creature - Human Rebel Common
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Zealot il-Vec attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage Zealot il-Vec would deal this turn.
Illus. Chippy #47/3011/1

Blue (47/47)

Ancestral Vision

Sorcery Rare
Ancestral Vision is blue.
Suspend 4 - {U} (Rather than play this card from your hand, pay {U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost.)
Target player draws three cards.
Illus. Mark Poole #48/301
(Confirmation and Discussion)
(Source: WoTC preview)

Bewilder

2u
Instant Common
Target creature gets -3/-0 until end of turn.
Draw a card.
"Teferi snapped his fingers, and the viashino started clucking like a chicken. Silly, yes, but exactly the thing we needed to break the stifling tension." -Jhoira, master artificer
Illus. Ralph Horsley #49/301
(Source: scan)

Brine Elemental

4uu
Creature - Elemental Uncommon
Morph 5{U}{U} (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
When Brine Elemental is turned face up, each opponent skips his or her next untap step.
Water calls to water, and the world is left exhausted and withered in its wake.
Illus. Stephen Tappin #50/3015/4

Cancel

1uu
Instant Common
Counter target spell.
Fendros gasped as he watched the spell drip from the ends of his fingers. He moved his foot, afraid to disturb the spot where it lay slain.
Illus. Mark Poole #51/301
(Confirmation and Discussion)

Careful Consideration

2uu
Instant Uncommon
Target player draws four cards, then discards three cards. If you played this spell during your main phase, instead that player draws four cards, then discards two cards.
"Sages who take the time to verify their sources are rewarded for their diligence." -Jhoira, to Teferi
Illus. Janine Johnston #52/301

Clockspinning

u
Instant Common
Buyback 3 (You may pay an additional 3 as you play this spell. If you do, put this card into your hand as it resolves.)
Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.
Illus. Zoltan Boros & Gabor Szikszai #53/301
(Confirmation and Discussion)
(Source: Auction Site)

Coral Trickster

1u
Creature - Merfolk Rogue Common
Morph {U} (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
When Coral Trickster is turned face up, you may tap or untap target permanent.
They wait in darkened depths, laughing eagerly.
Illus. D. Alexander Gregory #54/3012/1
(Confirmation and Discussion)
(Source: Scrye)

Crookclaw Transmuter

3u
Creature - Bird Wizard Common
Flash (You may play this spell any time you could play an instant.)
Flying
When Crookclaw Transmuter comes into play, switch target creature's power and toughness until end of turn.
Illus. Ron Spencer #55/3013/1
(Confirmation and Discussion)
(Source: Auction Site)

Deep-Sea Kraken

7uuu
Creature - Kraken Rare
Deep-Sea Kraken is unblockable.
Suspend 9 - 2{U}
Whenever an opponent plays a spell, if Deep-Sea Kraken is suspended, remove a time counter from it.
The rift remained open for days, sluicing ancient seawater. It closed only after the last great tentacle squirmed its way through.
Illus. Christopher Moeller #56/3016/6

Draining Whelk

4uu
Creature - Illusion Rare
Flash (You may play this spell any time you could play an instant.)
Flying
When Draining Whelk comes into play, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's converted mana cost.
Illus. Mark Tedin #57/3011/1
(Source: Kartefakt)

Dream Stalker

1u
Creature - Illusion Common
When Dream Stalker comes into play, return a permanent you control to its owner's hand.
What happens when it is the dream that wakes and the sleeper that fades into memory?
Illus. Brian Despain #58/3011/5
(Confirmation and Discussion)
(Source: Auction Site)

Drifter il-Dal

u
Creature - Human Wizard Common
Shadow (This creature can block or be blocked by only creatures with shadow.)
At the beginning of your upkeep, sacrifice Drifter il-Dal unless you pay {U}.
They study the deeds of their traitorous ancestors, hoping the stories may reveal a way back to the physical world.
Illus. Justin Sweet #59/3012/1
(Confirmation and Discussion)
(Source: Auction Site)

Errant Ephemeron

6u
Creature - Illusion Common
Flying
Suspend 4 - 1{U} (Rather than play this card from your hand, you may pay 1{U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.)
Illus. Luca Zontini #60/3014/4
(Confirmation and Discussion)
(Source: Savia)

Eternity Snare

5u
Enchantment - Aura Common
Enchant creature
When Eternity Snare comes into play, draw a card.
Enchanted creature doesn't untap during its controller's untap step.
Illus. Drew Tucker #61/301
(Source: scan)

Fathom Seer

1u
Creature - Illusion Common
Morph - Return two Islands you control to their owner's hand. (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
When Fathom Seer is turned face up, draw two cards.
Illus. Ralph Horsley #62/3011/3

Fledgling Mawcor

3u
Creature - Beast Uncommon
Flying
{T}: Fledgling Mawcor deals 1 damage to target creature or player.
Morph {U}{U} (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Illus. Kev Walker #63/3012/2
(Source: scan)

Fool's Demise

4u
Enchantment - Aura Uncommon
Enchant creature
When enchanted creature is put into a graveyard, return that creature to play under your control.
When Fool's Demise is put into a graveyard from play, return Fool's Demise to its owner's hand.
Illus. Zoltan Boros & Gabor Szikszai #64/301
(Source: scan)

Ixidron

3uu
Creature - Illusion Rare
As Ixidron comes into play, turn all other nontoken creatures in play face down. They're 2/2 creatures.
Ixidron's power and toughness are each equal to the number of face-down creatures in play.
Illus. Terese Nielsen #65/301*/*
(Source: scan)

Looter il-Kor

1u
Creature - Kor Rogue Common
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card.
Unable to touch items of value, he goes forth to steal secrets instead.
Illus. Mike Dringenberg #66/3011/1
(Confirmation and Discussion)
(Source: WoTC preview)

Magus of the Jar

3uu
Creature - Human Wizard Rare
{T}, Sacrifice Magus of the Jar: Each player removes his or her hand from the game face down and draws seven cards. At end of turn, each player discards his or her hand and returns to his or her hand each card he or she removed from the game this way.
Illus. Zoltan Boros & Gabor Szikszai #67/3013/3
(Confirmation and Discussion)
(Source: Auction Site)

Moonlace

u
Instant Rare
Target spell or permanent becomes colorless.
Once a vision of constancy in the sky, the moon had long been hidden from view by the haze that chokes the heavens. The very sight of it had become a sign that change was in the air.
Illus. Mike Dringenberg #68/301
(Confirmation and Discussion)

Mystical Teachings

3u
Instant Common
Search your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle your library.
Flashback 5{B} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Illus. Ron Spears #69/301

Ophidian Eye

2u
Enchantment - Aura Common
Flash (You may play this spell any time you could play an instant.)
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
Illus. Zoltan Boros & Gabor Szikszai #70/301
(Source: anonymous thallid)

Paradox Haze

2u
Enchantment - Aura Uncommon
Enchant player
At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.
"Keep your pace steady through the haze, lest you step on the heels of your future self or trip the self a moment behind you." -Teferi
Illus. Greg Staples #71/301
(Confirmation and Discussion)
(Source: WoTC preview)

Psionic Sliver

4u
Creature - Sliver Rare
All Slivers have "{T}: This creature deals 2 damage to target creature or player and 3 damage to itself."
They evolved the ability to concentrate their neural activity into a single pulse, causing a disruptive but usually suicidal blast of psionic energy.
Illus. Wayne England #72/3012/2
(Source: cycle speculation/psionic entity)

Riftwing Cloudskate

3uu
Creature - Illusion Uncommon
Flying
When Riftwing Cloudskate comes into play, return target permanent to its owner's hand.
Suspend 3 - 1{U} (Rather than play this card from your hand, you may pay 1{U} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.)
Illus. Carl Critchlow #73/3012/2
(Confirmation and Discussion)
(Source: Inquest)

Sage of Epityr

u
Creature - Human Wizard Common
When Sage of Epityr comes into play, look at the top four cards of your library, then put them back in any order.
Clairvoyants across Dominaria were driven mad by the overload from the widening time rifts, while other random folk gained the gift of future sight.
Illus. Randy Gallegos #74/3011/1

Screeching Sliver

u
Creature - Sliver Common
All Slivers have "{T}: Target player puts the top card of his or her library into his or her graveyard."
"What wears down my people most, I think, is not the danger, but the endless screeching outside our camp." -Merrik Aidar, Benalish patrol
Illus. Stuart Griffin #75/3011/1
(Source: scan)

Shadow Sliver

2u
Creature - Sliver Common
All Slivers have shadow. (They can block or be blocked by only creatures with shadow.)
These slivers, trapped between worlds since the Rathi overlay, are among the last to claim direct lineage from the lost Sliver Queen.
Illus. Warren Mahy #76/3011/1
(Source: scan)

Slipstream Serpent

7u
Creature - Serpent Common
Slipstream Serpent can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Slipstream Serpent.
Morph 5{U} (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Illus. Darrell Riche #77/3016/6

Snapback

1u
Instant Common
You may remove a blue card in your hand from the game rather than pay Snapback's mana cost.
Return target creature to its owner's hand.
"If it returns years hence, our knowledge of how to combat it will be that much greater." -Andorel, Tolarian sentinel
Illus. Alan Pollack #78/301
(Confirmation and Discussion)

Spell Burst

xu
Instant Uncommon
Buyback 3 (You may pay an additional 3 as you play this spell. If you do, put this card into your hand as it resolves.)
Counter target spell with converted mana cost X.
The brutish mage's version of thinking.
Illus. Terese Nielsen #79/301

Spiketail Drakeling

1uu
Creature - Drake Common
Flying
Sacrifice Spiketail Drakeling: Counter target spell unless its controller pays 2.
Drakelings fish with their tails, angling to snare succulent thoughts and memories on their psychic hooks.
Illus. Dave Dorman #80/3012/2
(Confirmation and Discussion)

Sprite Noble

1uu
Creature - Faerie Rare
Flying
Other creatures you control with flying get +0/+1.
{T}: Other creatures you control with flying get +1/+0 until end of turn.
"By thorn and by stone, we will fight to see the day when beauty returns to this world."
Illus. Randy Gallegos #81/3012/2

Stormcloud Djinn

4u
Creature - Djinn Uncommon
Flying
Stormcloud Djinn can block only creatures with flying.
{R}{R}: Stormcloud Djinn gets +2/+0 until end of turn and deals 1 damage to you.
As fickle as lightning, as slippery as an eel.
Illus. Greg Staples #82/3013/3
(Source: scan)

Teferi, Mage of Zhalfir

2uuu
Legendary Creature - Human Wizard Rare
Flash (You may play this spell any time you could play an instant.)
Creature cards you own that aren't in play have flash.
Each opponent can play spells only any time he or she could play a sorcery.
To save this plane, he must forsake all others.
Illus. D. Alexander Gregory & Jeremy Jarvis #83/3013/4
(Confirmation and Discussion)
(Source: WoTC Preview)

Telekinetic Sliver

2uu
Creature - Sliver Uncommon
All Slivers have "{T}: Tap target permanent."
"Slivers are guided only by simple instinct. Advance the hive, and you will be welcomed. Impede the hive, and you will face unrelenting opposition." -Freyalise
Illus. Randy Elliott #84/3012/2
(Source: scan)

Temporal Eddy

2uu
Sorcery Common
Put target creature or land on top of its owner's library.
As the temporal fractures spread and time itself slowly fell apart, visitors started to appear from across the past and future, and those native to the present began to disappear.
Illus. Wayne England #85/301
(Confirmation and Discussion)

Think Twice

1u
Instant Common
Draw a card.
Flashback 2{U} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
"Great books are meant to be read, then read again backwards or upside down!" -Ettovard, Tolarian archivist
Illus. Jim Nelson #86/301

Tolarian Sentinel

3u
Creature - Human Spellshaper Common
Flying
{U}, {T}, Discard a card: Return target permanent you control to its owner's hand.
"It is not just our people I try to rescue. It is our culture, and our hope that we can return to greatness."
Illus. Thomas M. Baxa #87/3011/3

Trickbind

1u
Instant Rare
Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.)
Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be played this turn. (Mana abilities can't be targeted.)
Illus. John Zeleznik #88/301
(Confirmation and Discussion)

Truth or Tale

1u
Instant Uncommon
Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put a card from the chosen pile into your hand, then put all other cards revealed this way on the bottom of your library in any order.
Illus. Michael Phillippi #89/301
(Source: eBay)

Vesuvan Shapeshifter

3uu
Creature - Shapeshifter Rare
As Vesuvan Shapeshifter comes into play or is turned face up, you may choose another creature in play. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature and gains "At the beginning of your upkeep, you may turn this creature face down."
Morph 1{U}
Illus. Quinton Hoover #90/3010/0
(Source: mtg.com)

Viscerid Deepwalker

4u
Creature - Homarid Warrior Common
{U}: Viscerid Deepwalker gets +1/+0 until end of turn.
Suspend 4 - {U} (Rather than play this card from your hand, you may pay {U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.)
Illus. Heather Hudson #91/3012/3
(Source: scan)

Voidmage Husher

3u
Creature - Human Wizard Uncommon
Flash (You may play this spell any time you could play an instant.)
When Voidmage Husher comes into play, counter target activated ability. (Mana abilities can't be targeted.)
Whenever you play a spell, you may return Voidmage Husher to its owner's hand.
Illus. Chippy #92/3012/2
(Source: scan)

Walk the Aeons

4uu
Sorcery Rare
Buyback - Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.)
Target player takes an extra turn after this one.
Illus. Jeremy Jarvis #93/301
(Confirmation and Discussion)
(Source: Mana Rouge)

Wipe Away

1uu
Instant Uncommon
Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.)
Return target permanent to its owner's hand.
An eyeblink later, all that remained of the tree-beast was the breeze of its momentum.
Illus. Jeff Miracola #94/301
(Confirmation and Discussion)
(Source: Mana Rouge)

Black (47/47)

Assassinate

2b
Sorcery Common
Destroy target tapped creature.
The rulers of old Dominaria kept assassins on retainer. However, the true loyalty of these master killers was always to their peers. This elite brotherhood survived the fall of the old royal order.
Illus. Kev Walker #95/301
(Source: anon)

Basal Sliver

2b
Creature - Sliver Common
All Slivers have "Sacrifice this creature: Add {B}{B} to your mana pool."
"Fascinating . . . These creatures display the paradox of tenacity and purposed self-destruction I have sought to breed into my thrulls." -Endrek Sahr, master breeder
Illus. Drew Tucker #96/3012/2

Call to the Netherworld

b
Sorcery Common
Return target black creature card from your graveyard to your hand.
Madness 0 (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)
The ritual was normally performed only by horrors and pit spawn. Lesser mages had but one sanity to crack in the casting.
Illus. Vance Kovacs #97/301
(Source: scan)

Corpulent Corpse

5b
Creature - Zombie Common
Fear
Suspend 5 - {B} (Rather than play this card from your hand, you may pay {B} and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.)
Illus. Doug Chaffee #98/3013/3
(Confirmation and Discussion)
(Source: Auction Site)

Curse of the Cabal

9b
Sorcery Rare
Target player sacrifices half the permanents he or she controls, rounded down.
Suspend 2 - 2{B}{B}
At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If he or she does, put two time counters on Curse of the Cabal.
Illus. John Avon #99/301

Cyclopean Giant

2bb
Creature - Zombie Giant Common
When Cyclopean Giant is put into a graveyard from play, target land becomes a Swamp. Remove Cyclopean Giant from the game.
A tomb-eye may remain shut for centuries. It opens when it sees a world as twisted and hollow as the wretch beneath its lid.
Illus. Mark Tedin #100/3014/2

Dark Withering

4bb
Instant Common
Destroy target nonblack creature.
Madness {B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)
Illus. Wayne Reynolds #101/301
(Source: Kartefakt)

Deathspore Thallid

1b
Creature - Zombie Fungus Common
At the beginning of your upkeep, put a spore counter on Deathspore Thallid.
Remove three spore counters from Deathspore Thallid: Put a 1/1 green Saproling creature token into play.
Sacrifice a Saproling: Target creature gets -1/-1 until end of turn.
Illus. Randy Elliott #102/3011/1
(Confirmation and Discussion)
(Source: Auction Site)

Demonic Collusion

3bb
Sorcery Rare
Buyback - Discard two cards. (You may discard two cards in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.)
Search your library for a card and put that card into your hand. Then shuffle your library.
Illus. Jim Nelson #103/301

Dread Return

2bb
Sorcery Uncommon
Return target creature card from your graveyard to play.
Flashback - Sacrifice three creatures. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Illus. Kev Walker #104/301

Drudge Reavers

3b
Creature - Skeleton Common
Flash (You may play this spell any time you could play an instant.)
{B}: Regenerate Drudge Reavers.
"The surface of the land is blanched with salt, but the soil beneath is reddened with death-a fertile ground for necromancy." -Lim-Dûl the Necromancer
Illus. Greg Staples #105/3012/1

Endrek Sahr, Master Breeder

4b
Legendary Creature - Human Wizard Rare
Whenever you play a creature spell, put X 1/1 black Thrull creature tokens into play, where X is that spell's converted mana cost.
When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder.
Illus. Mark Tedin #106/3012/2
(Confirmation and Discussion)
(Source: WoTC preview)

Evil Eye of Urborg

4b
Creature - Eye Uncommon
Non-Eye creatures you control can't attack.
Whenever Evil Eye of Urborg becomes blocked by a creature, destroy that creature.
"Edahlis, what is that thing? We should have stayed in Yavimaya . . . ." -Aznaph, greenseeker
Illus. Clint Langley #107/3016/3
(Confirmation and Discussion)
(Source: Inquest)

Faceless Devourer

2b
Creature - Nightmare Horror Uncommon
Shadow (This creature can block or be blocked by only creatures with shadow.)
When Faceless Devourer comes into play, remove another target creature with shadow from the game.
When Faceless Devourer leaves play, return the removed card to play under its owner's control.
Illus. Chippy #108/3012/1
(Source: scan)

Fallen Ideal

2b
Enchantment - Aura Uncommon
Enchant creature
Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn."
When Fallen Ideal is put into a graveyard from play, return Fallen Ideal to its owner's hand.
Illus. Anson Maddocks #109/301
(Source: scan)

Feebleness

1b
Enchantment - Aura Common
Flash
Enchant Creature
Enchanted creature gets -2/-1.
Illus. Kev Walker #110/301
(Source: scan)

Gorgon Recluse

3bb
Creature - Gorgon Common
Whenever Gorgon Recluse blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.
Madness {B}{B}
Illus. Darrell Riche #111/3012/4
(Source: scan)

Haunting Hymn

4bb
Instant Uncommon
Target player discards two cards. If you played this spell during your main phase, that player discards four cards instead.
The hymn's melody has persisted since Tourach's time, but the words changed to invoke the phobias of each listener.
Illus. rk post #112/301
(Source: scan)

Liege of the Pit

5bbb
Creature - Demon Rare
Flying, trample
At the beginning of your upkeep, sacrifice a creature other than Liege of the Pit. If you can't, Liege of the Pit deals 7 damage to you.
Morph {B}{B}{B}{B} (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Illus. Jeremy Jarvis #113/3017/7
(Confirmation and Discussion)

Lim-Dul, the Necromancer

5bb
Legendary Creature - Human Wizard Rare
Whenever a creature an opponent controls is put into a graveyard from play, you may pay 1{B}. If you do, return that card to play under your control. If it's a creature, it's a Zombie in addition to its other creature types.
1{B}: Regenerate target Zombie.
Illus. Matt Cavotta #114/3014/4
(Confirmation and Discussion)

Living End

Sorcery Rare
Living End is black.
Suspend 3 - 2{B}{B}
Each player removes all creature cards in his or her graveyard from the game, then sacrifices all creatures he or she controls, then puts into play all cards he or she removed this way.
Illus. Greg Staples #115/301
(Confirmation and Discussion)
(Source: WoTC preview)

Magus of the Mirror

4bb
Creature - Human Wizard Rare
{T}, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Play this ability only during your upkeep.
"Behold! The image of the enemy and all that she has. Trust your envy, and take it."
Illus. Christopher Moeller #116/3014/2
(Source: Adult Swim)

Mana Skimmer

3b
Creature - Leech Common
Flying
Whenever Mana Skimmer deals damage to a player, tap target land that player controls. That land doesn't untap during its controller's next untap step.
They traverse the mana-starved wastes in search of richer lands.
Illus. Daniel Gelon #117/3012/2
(Source: scan)

Mindlash Sliver

b
Creature - Sliver Common
All Slivers have "1, Sacrifice this creature: Each player discards a card."
Though Dominaria's queenless slivers lack a single purpose, in some the instinct for self-sacrifice remains extremely strong.
Illus. Jeff Miracola #118/3011/1

Mindstab

5b
Sorcery Common
Target player discards three cards.
Suspend 4 - {B} (Rather than play this card from your hand, you may pay {B} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost.)
Illus. Mark Tedin #119/301
(Confirmation and Discussion)
(Source: Lotus Noir)

Nether Traitor

bb
Creature - Spirit Rare
Haste
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever another creature is put into your graveyard from play, you may pay {B}. If you do, return Nether Traitor from your graveyard to play.
Illus. Vance Kovacs #120/3011/1

Nightshade Assassin

2bb
Creature - Human Assassin Uncommon
First strike
When Nightshade Assassin comes into play, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn.
Madness 1{B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)
Illus. Alan Pollack #121/3012/1
(Confirmation and Discussion)

Phthisis

3bbbb
Sorcery Uncommon
Destroy target creature. Its controller loses life equal to its power plus its toughness.
Suspend 5 - 1{B} (Rather than play this card from your hand, you may pay 1{B} and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost.)
Illus. Carl Critchlow #122/301
(Confirmation and Discussion)
(Source: Japanese Magazine)

Pit Keeper

1b
Creature - Human Wizard Common
When Pit Keeper comes into play, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
"The undead are not â..awakened.' They are evicted when there is no room left in the pit for more bodies."
Illus. Anthony S. Waters #123/3012/1

Plague Sliver

2bb
Creature - Sliver Rare
All Slivers have "At the beginning of your upkeep, this creature deals 1 damage to you."
A sliver shares everything with its hive-even its afflictions.
Illus. Dave Allsop #124/3015/5
(Source: anon)

Premature Burial

1b
Sorcery Uncommon
Destroy target nonblack creature that came into play since your last turn ended.
"This soil knows well the taste of the dead. Give it the hunger for a living meal, and it can become a deadly ally." -Ezrith, druid of the Dark Hours
Illus. Clint Langley #125/301
(Confirmation and Discussion)
(Source: Auction Site)

Psychotic Episode

1bb
Sorcery Common
Target player reveals his or her hand and the top card of his or her library. You choose a card revealed this way. That player puts the chosen card on the bottom of his or her library.
Madness 1{B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)
Illus. Drew Tucker #126/301
(Source: scan)

Sangrophage

bb
Creature - Zombie Common
At the beginning of your upkeep, tap Sangrophage unless you pay 2 life.
The living is all it eats.
Illus. Pete Venters #127/3013/3
(Source: scan)

Sengir Nosferatu

3bb
Creature - Vampire Rare
Flying
1{B}, Remove Sengir Nosferatu from the game: Put a 1/2 black Bat creature token with flying into play. It has "1{B}, Sacrifice this creature: Return to play under its owner's control a card named Sengir Nosferatu that's removed from the game."
Illus. Scott M. Fischer #128/3014/4
(Source: Adult Swim)

Skittering Monstrosity

3bb
Creature - Horror Uncommon
When you play a creature spell, sacrifice Skittering Monstrosity.
Illus. rk post #129/3015/5
(Source: scan)

Skulking Knight

2b
Creature - Zombie Knight Common
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
When Skulking Knight becomes the target of a spell or ability, sacrifice it.
Illus. rk post #130/3013/3

Smallpox

bb
Sorcery Uncommon
Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.
"Great losses often bring only a numb shock. To truly plunge a victim into misery, you must overwhelm him with many small sufferings." -Ratadrabik of Urborg
Illus. Janine Johnston #131/301

Strangling Soot

2b
Instant Common
Destroy target creature with toughness 3 or less.
Flashback 5{R} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
"What good is your blade without your breath?" -Greht, Gathan warlord
Illus. Jim Murray #132/301
(Confirmation and Discussion)
(Source: Scrye)

Stronghold Overseer

3bbb
Creature - Demon Rare
Flying
Shadow (This creature can block or be blocked by only creatures with shadow.)
{B}{B}: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn.
Illus. Puddnhead #133/3015/5
(Confirmation and Discussion)
(Source: mtg.com)

Sudden Death

1bb
Instant Uncommon
Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.)
Target creature gets -4/-4 until end of turn.
Some mages tapped into the time rifts, forcing upon others alternate timelines in which unimaginable horrors befall them.
Illus. Dave Allsop #134/301
(Confirmation and Discussion)
(Source: WoTC preview)

Sudden Spoiling

1bb
Instant Rare
Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.)
Creatures target player controls become 0/2 and lose all abilities until end of turn.
Illus. Alan Pollack #135/301
(Source: scan)

Tendrils of Corruption

3b
Instant Common
Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.
"Even swamps need sustenance. We will give it to them, and in turn, they will sustain us." -Ezrith, druid of the Dark Hours
Illus. Mike Dringenberg #136/301
(Confirmation and Discussion)

Traitor's Clutch

4b
Instant Common
Target creature gets +1/+0, becomes black, and gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Flashback 1{B} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Illus. Dave Allsop #137/301
(Source: scan)

Tresspasser il-vec

2b
Creature - Human Rogue Common
Discard a card: Trespasser il-Vec gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Illus. Jim Murray #138/3013/1
(Source: scan)

Urborg Syphon-Mage

2b
Creature - Human Spellshaper Common
2{B},{T}, Discard a card: Each other player lose 2 life. You gain life equal to the life lost this way.
Illus. Greg Staples #139/3012/2
(Source: scan)

Vampiric Sliver

3b
Creature - Sliver Uncommon
All Slivers have "Whenever a creature dealt damage by this creature this turn is put into a graveyard, put a +1/+1 counter on this creature."
Illus. Thomas M. Baxa #140/3013/3

Viscid Lemures

4b
Creature - Spirit Common
0: Viscid Lemures gets -1/-0 and gains swampwalk until end of turn.
"Lemurs? Is that all? Finally, something harmless . . ." -Norin the Wary
Illus. Drew Tucker #141/3014/3
(Source: scan)

Red (47/47)

AEtherflame Wall

1r
Creature - Wall Common
Defender
AEtherflame Wall may block creatures with shadow as though they didn't have shadow.
{R}: AEtherflame Wall gets +1/+0 until end of turn.
AE before Æ but not after C...
Illus. Justin Sweet #142/3010/4
(Source: scan)

Ancient Grudge

1r
Instant Common
Destroy target artifact.
Flashback {G}
Illus. Jim Nelson #143/301
(Source: scan)

Barbed Shocker

3r
Creature - Insect Uncommon
Trample, Haste
Whenever Barbed Shocker deals damage to a player, that player discards his or her hand and draws that many cards.
Illus. Tony Szczudlo #144/3012/2
(Source: scan)

Basalt Gargoyle

2r
Creature - Gargoyle Uncommon
Flying
Echo 2{R}
{R}: Basalt Gargoyle gets +0/+1 until end of turn.
Illus. Clint Langley #145/3013/2
(Source: scan)

Blazing Blade Askari

2r
Creature - Human Knight Common
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
2: Blazing Blade Askari becomes colorless until end of turn.
"This can't be Jamuraa. We could not have failed her this badly...."
Illus. Dan Frazier #146/3012/2
(Confirmation and Discussion)
(Source: Auction Site)

Bogardan Hellkite

6rr
Creature - Dragon Rare
Flash (You may play this spell any time you could play an instant.)
Flying
When Bogardan Hellkite comes into play, it deals 5 damage divided as you choose among any number of target creatures and/or players.
Illus. Scott M. Fischer #147/3015/5
(Confirmation and Discussion)
(Source: Inquest)

Bogardan Rager

5r
Creature - Elemental Common
Flash
When Bogardan Rager comes into play, target creature gets +4/+0 until end of turn.
Illus. Clint Langley #148/3013/4

Bonesplitter Sliver

3r
Creature - Sliver Common
All Slivers get +2/+0.
Illus. Dany Orizio #149/3012/2
(Source: scan)

Coal Stoker

3r
Creature - Elemental Common
When Coal Stoker comes into play, if you played it from your hand, add {R}{R}{R} to your mana pool.
"The day is mine! I sent three such creatures against my foe, then watched as my magefire popped her soldiers like overripe spleenfruits." -Dobruk the Unstable, pyromancer
Illus. Mark Zug #150/3013/3
(Source: scan)

Conflagrate

xxr
Sorcery Uncommon
Conflagrate deals X damage divided as you choose among any number of target creatures and/or players.
Flashback - {R}{R}, Discard X cards. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Illus. Warren Mahy #151/301
(Confirmation and Discussion)
(Source: Auction Site)

Empty the Warrens

3r
Sorcery Common
Put two 1/1 red Goblin creature tokens into play.
Storm (When you play this spell, copy it for each spell played before it this turn.)
"They'd pour out of the warrens to make war (and to make room for the littering matrons)." -Sarpadian Empires, vol. IV
Illus. Mark Brill #152/301

Firemaw Kavu

5r
Creature - Kavu Uncommon
Echo 5{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Firemaw Kavu comes into play, it deals 2 damage to target creature.
When Firemaw Kavu leaves play, it deals 4 damage to target creature.
Illus. Greg Hildebrandt #153/3014/2
(Confirmation and Discussion)
(Source: Auction Site)

Flamecore Elemental

2rr
Creature - Elemental Common
Echo 2{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Illus. Dave Dorman #154/3015/4
(Source: scan)

Flowstone Channeler

2r
Creature - Human Spellshaper Common
1{R}, {T}, Discard a card: Target creature gets +1/-1 and gains haste until end of turn.
Illus. Alan Pollack #155/3012/2
(Source: anon)

Fortune Thief

4r
Creature - Human Rogue Rare
Damage that would reduce your life total to less than 1 reduces it to 1 instead.
Morph {R}{R} (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Illus. Christopher Moeller #156/3010/1

Fury Sliver

5r
Creature - Sliver Uncommon
All Slivers have double strike.
"A rift opened, and our arrows were abruptly stilled. To move was to push the world. But the sliver's claw still twitched, red wounds appeared in Thed's chest, and ribbons of blood hung in the air." -Adom Capashen, Benalish hero
Illus. Parente #157/3013/3
(Source: scan)

Ghitu Firebreathing

1r
Enchantment - Aura Common
Flash (You may play this spell any time you could play an instant.)
Enchant creature
{R}: Enchanted creature gets +1/+0 until end of turn.
{R}: Return Ghitu Firebreathing to its owner's hand.
Illus. Jim Nelson #158/301

Goblin Skycutter

1r
Creature - Goblin Warrior Common
Sacrifice Goblin Skycutter: Goblin Skycutter deals 2 damage to target creature with flying. That creature loses flying until end of turn.
He takes out his fear of heights on anything above his head.
Illus. Clint Langley #159/3012/1
(Source: scan)

Grapeshot

1r
Sorcery Common
Grapeshot deals 1 damage to target creature or player.
Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.)
Mages often seek to emulate the powerful relics lost to time and apocalypse.
Illus. Pete Venters #160/301
(Confirmation and Discussion)
(Source: Scrye)

Greater Gargadon

9r
Creature - Beast Rare
Suspend 10 - {R}
Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Play this ability only if Greater Gargadon is suspended.
Illus. Rob Alexander #161/3019/7

Ground Rift

r
Sorcery Common
Target creature without flying can't block this turn.
Storm
Illus. Thomas M. Baxa #162/301

Ib Halfheart, Goblin Tactician

3r
Legendary Creature - Goblin Advisor Rare
Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it.
Sacrifice two Mountains: Put two 1/1 red Goblin creature tokens into play.
"Everybody but me-CHARGE!"
Illus. Wayne Reynolds #163/3013/2

Ignite Memories

4r
Sorcery Uncommon
Target player reveals a card at random from his or her hand. Ignite Memories deals damage to that player equal to that card's converted mana cost.
Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.)
Illus. Justin Sweet #164/301
(Confirmation and Discussion)
(Source: Auction Site)

Ironclaw Buzzardiers

2r
Creature - Orc Scout Common
Ironclaw Buzzardiers can't block creatures with power 2 or greater.
{R}: Ironclaw Buzzardiers gains flying until end of turn.
Illus. Carl Critchlow #165/3012/2
(Source: scan)

Jaya Ballard, Task Mage

1rr
Legendary Creature - Human Spellshaper Rare
{R}, {T}, Discard a card: Destroy target blue permanent.
1{R}, {T}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.
5{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.
Illus. Matt Cavotta #166/3012/2
(Confirmation and Discussion)
(Source: WoTC preview)

Keldon Halberdier

4r
Creature - Human Warrior Common
First strike
Suspend 4 - {R} (Rather than play this card from your hand, you may pay {R} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.)
Illus. Parente #167/3014/1
(Source: scan)

Lightning Axe

r
Instant Common
As an additional cost to play Lightning Axe, discard a card or pay 5.
Lightning Axe deals 5 damage to target creature.
"A gargoyle's meat can be carved with an ordinary cleaver, but for its petrous hide . . ." -Asmoranomardicadaistinaculdacar, The Underworld Cookbook
Illus. Dan Scott #168/301
(Confirmation and Discussion)

Magus of the Scroll

r
Creature - Human Wizard Rare
3, {T}: Name a card. Reveal a card at random from your hand. If it's the named card, Magus of the Scroll deals 2 damage to target creature or player.
Illus. Greg Staples #169/3011/1
(Source: MTG Podcast)

Mogg War Marshal

1r
Creature - Goblin Warrior Common
Echo 1{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Mogg War Marshal comes into play or is put into a graveyard from play, put a 1/1 red Goblin creature token into play.
Illus. Wayne England #170/3011/1

Norin the Wary

r
Legendary Creature - Human Warrior Rare
When a player plays a spell or a creature attacks, remove Norin the Wary from the game. Return it to play under its owner's control at end of turn.
"I have a bad feeling about this."
Illus. Heather Hudson #171/3012/1

Orcish Cannonade

1rr
Instant Common
Orcish Cannonade deals 2 damage to target creature or player and 3 damage to you.
Draw a card.
"Crispy! Scarback! Load another volcano-ball." -Stumphobbler Thuj, Orcish captain
Illus. Pete Venters #172/301
(Confirmation and Discussion)

Pardic Dragon

4rr
Creature - Dragon Rare
Flying
{R}: Pardic Dragon gets +1/+0 until end of turn.
Suspend 2 - {R}{R}
Whenever an opponent plays a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon.
Illus. Zoltan Boros & Gabor Szikszai #173/3014/4
(Source: scan)

Plunder

4r
Sorcery Common
Destroy target artifact or land.
Suspend 4 - 1{R} (Rather than play this card from your hand, you may pay 1{R} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost.)
Illus. Thomas M. Baxa #174/301

Reiterate

1rr
Instant Rare
Buyback 3 (You may pay an additional 3 as you play this spell. If you do, put this card into your hand as it resolves.)
Copy target instant or sorcery spell. You may choose new targets for the copy.
"Echoes of the Mirari's power yet linger." -Zyd, Kamahlite druid
Illus. Dan Scott #175/301
(Source: anon)

Rift Bolt

2r
Sorcery Common
Rift Bolt deals 3 damage to target creature or player.
Suspend 1 - {R} (Rather than play this card from your hand, you may pay {R} and remove it from the game with a time counter on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost.)
Illus. Michael Sutfin #176/301
(Source: scan)

Sedge Sliver

2r
Creature - Sliver Rare
All Slivers have "This creature gets +1/+1 as long as you control a Swamp" and "{B}: Regenerate this creature."
Their flesh is as sodden as the fens in which they live, oozing to fill any wound and squishing to absorb any blow.
Illus. Richard Kane Ferguson #177/3012/2
(Confirmation and Discussion)
(Source: WoTC Preview)

Subterranean Shambler

3r
Creature - Elemental Common
Echo 3{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Subterranean Shambler comes into play or leaves play, it deals 1 damage to each creature without flying.
Illus. Kev Walker #178/3012/3
(Source: scan)

Sudden Shock

1r
Instant Uncommon
Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.)
Sudden Shock deals 2 damage to target creature or player.
Illus. Vance Kovacs #179/301
(Confirmation and Discussion)
(Source: Release Promo Card)

Sulfurous Blast

2rr
Instant Uncommon
Sulfurous Blast deals 2 damage to each creature and each player. If you played this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead.
Illus. Jeff Miracola #180/301
(Source: scan)

Tectonic Fiend

4rr
Creature - Elemental Uncommon
Echo 4{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Tectonic Fiend attacks each turn if able.
Illus. Mark Tedin #181/3017/7

Thick-skinned Goblin

1r
Creature - Goblin Shaman Uncommon
You may pay 0 rather than pay the echo cost for permanents you control.
{R}: Thick-Skinned Goblin gains protection from red until end of turn.
Illus. Ralph Horsley #182/3012/1
(Confirmation and Discussion)

Two-Headed Sliver

1r
Creature - Sliver Common
All Slivers have "This creature can't be blocked except by two or more creatures."
"That which would be a fatal mutation in any other species is merely a source of new powers. I am intrigued, yet too fearful to examine it more closely." -Rukarumel, field journal
Illus. Dany Orizio #183/3011/1
(Source: scan)

Undying Rage

2r
Enchantment - Aura Uncommon
Enchant creature
Enchanted creature gets +2/+2 and can't block.
When Undying Rage is put into a graveyard from play, return Undying Rage to its owner's hand.
Illus. Scott M. Fischer #184/301

Viashino Bladescout

1rr
Creature - Viashino Scout Common
Flash (You may play this spell any time you could play an instant.)
When Viashino Bladescout comes into play, target creature gains first strike until end of turn.
Illus. Dany Orizio #185/3012/1
(Source: scan)

Volcanic Awakening

4rr
Sorcery Uncommon
Destroy target land.
Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.)
Illus. Dan Scott #186/301
(Source: scan)

Wheel of Fate

Sorcery Rare
Wheel of Fate is red.
Suspend 4 - 1{R} (Rather than play this card from your hand, pay 1{R} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost.)
Each player discards his or her hand, then draws seven cards.
Illus. Kev Walker #187/301
(Source: mtg.com)

Word of Seizing

3rr
Instant Rare
Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.)
Untap target permanent and gain control of it until end of turn. It gains haste until end of turn.
Illus. Vance Kovacs #188/301
(Source: eBay)

Green (47/47)

AEther Web

1g
Enchantment - Aura Common
Flash (You may play this spell any time you could play an instant.)
Enchant creature
Enchanted creature gets +1/+1, can block as though it had flying, and can block creatures with shadow as though they didn't have shadow.
AE is still before Æ...
Illus. Justin Sweet #189/301
(Source: scan)

Ashcoat Bear

1g
Creature - Bear Common
Flash (You may play this spell any time you could play an instant.)
Illus. Carl Critchlow #190/3012/2
(Source: scan)

Aspect of the Mongoose

1g
Enchantment - Aura Uncommon
Enchant creature
Enchanted creature can't be the target of spells or abilities.
When Aspect of Mongoose is put into a graveyard from play, return Aspect of Mongoose to its owner's hand.
Illus. Dave Dorman #191/301
(Source: scan)

Chameleon Blur

3g
Instant Common
Prevent all damage that creatures would deal to players this turn.
"Sometimes the best plan is neither fighting nor running." -Freyalise
Illus. Anthony S. Waters #192/301
(Source: scan)

Durkwood Baloth

4gg
Creature - Beast Common
Suspend 5 - {G} (Rather than play this card from your hand, you may pay {G} and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.)
Illus. Dan Frazier #193/3015/5
(Source: scan)

Durkwood Tracker

4g
Creature - Giant Uncommon
1{G}, {T}: If Durkwood Tracker is in play, it deals damage equal to its power to target attacking creature. That creature deals damage equal to its power to Durkwood Tracker.
These days, trackers must follow their quarry over years as well as miles.
Illus. Michael Phillippi #194/3014/3
(Source: scan)

Fungus Sliver

3g
Creature - Fungus Sliver Rare
All Slivers have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (The damage is dealt before the counter is put on.)
"When a sliver of this breed enters the hive, the others claw each other in frenzied fits, thereby ensuring their rapid growth." -Rukarumel, field journal
Illus. Daniel Gelon #195/3012/2

Gemhide Sliver

1g
Creature - Sliver Common
All Slivers have "{T}: Add one mana of any color to your mana pool."
"The land is weary. Even Skyshroud is depleted. We must find another source of mana-one that is growing despite our withering world." -Freyalise
Illus. John Matson #196/3011/1
(Source: anon)

Glass Asp

1gg
Creature - Snake Common
Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of his or her next draw step unless he or she pays 2 before that step.
Its venom induces a fever that causes its victims to relive the attack in recurring, haunting visions.
Illus. Richard Kane Ferguson #197/3012/1
(Source: scan)

Greenseeker

g
Creature - Elf Spellshaper Common
{G}, {T}, Discard a card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
"A rumor passes among the snakes, whispered by the rushes, inspiring the seekers: the goddess Freyalise is alive in Skyshroud."
Illus. Rebecca Guay #198/3011/1
(Source: scan)

Havenwood Wurm

6g
Creature - Wurm Common
Flash (You may play this spell any time you could play an instant.)
Trample
Time rifts bring tunneling beasts of old into the hard, dry earth of the present. Most die there, trapped, but the mightiest burst through the surface.
Illus. Stuart Griffin #199/3015/6
(Source: scan)

Herd Gnarr

3g
Creature - Beast Common
Whenever another creature comes into play under your control, Herd Gnarr gets +2/+2 until end of turn.
Long ago, the solitary gnarr was a sign of good luck. Now they have become wild pack hunters, a sign of impending danger.
Illus. Daren Bader #200/3012/2
(Source: scan)

Hypergenesis

Sorcery Rare
Hypergenesis is green.
Suspend 3 - 1{G}{G}
Starting with you, each player may put an artifact, creature, enchantment, or land card from his or her hand into play. Repeat this process until no one puts a card into play.
Illus. Ron Spears #201/301
(Source: mtg.com)

Krosan Grip

2g
Instant Uncommon
Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.)
Destroy target artifact or enchantment.
"Give up these unnatural weapons, these scrolls. Heart and mind and fist are enough." -Zyd, Kamahlite druid
Illus. Zoltan Boros & Gabor Szikszai #202/301
(Confirmation and Discussion)
(Source: Scrye)

Magus of the Candelabra

g
Creature - Human Wizard Rare
{X}, {T}: Untap X target lands.
"What would Urza think, I wonder, if he could hear how the nature mages still snarl at his name, but venerate the work of his apprentice?" -Teferi, to Jhoira
Illus. Terese Nielsen #203/3011/2
(Source: Orb, logic)

Might of Old Krosa

g
Instant Uncommon
Target creature gets +2/+2 until end of turn. If you played this spell during your main phase, that creature gets +4/+4 until end of turn instead.
Sometimes even humble forest creatures were gifted with mighty emanations from the past.
Illus. Una Fricker #204/301
(Confirmation and Discussion)

Might Sliver

4g
Creature - Sliver Uncommon
All Slivers get +2/+2.
"The colossal thing rumbled over the ridge, tree husks crumbling before it. The ones we were already fighting howled as it came, their muscles suddenly surging, and we knew it was time to flee." -Llanach, Skyshroud ranger
Illus. Jeff Miracola #205/3012/2

Molder

xg
Instant Common
Destroy target artifact or enchantment with converted mana cost X. It can't be regenerated. You gain X life.
"The forests have succumbed to ruin, but the spirit of Krosa remains alive and vital in these devouring spores." -Zyd, Kamahlite druid
Illus. Greg Hildebrandt #206/301
(Source: scan)

Mwonvuli Acid-Moss

2gg
Sorcery Common
Destroy target land. Search your library for a Forest card and put that card into play tapped. Then shuffle your library.
"Life gives way to death, and death to new life. Nature feeds upon her own decay." -Ezrith, druid of the Dark Hours
Illus. Randy Gallegos #207/301
(Source: scan)

Nantuko Shaman

2g
Creature - Insect Shaman Common
When Nantuko Shaman comes into play, if you control no tapped lands, draw a card.
Suspend 1 - 2{G}{G} (Rather than play this card from your hand, you may pay 2{G}{G} and remove it from the game with a time counter on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.)
Illus. Daren Bader #208/3013/2
(Source: scan)

Pendelhaven Elder

1g
Creature - Elf Shaman Uncommon
{T}: Each 1/1 creature you control gets +1/+2 until end of turn.
The elder who carries the ancestral mantle of Jacques le Vert is tasked with his ancient mission: to protect the creatures of Pendelhaven.
Illus. Pete Venters #209/3011/1

Penumbra Spider

2gg
Creature - Spider Common
Penumbra Spider can block as though it had flying.
When Penumbra Spider is put into a graveyard from play, put a 2/4 black Spider creature token into play that can block as though it had flying.
When it snared a passing cockatrice, its own soul darkly doubled.
Illus. Jeff Easley #210/3012/4

Phantom Wurm

4gg
Creature - Wurm Spirit Uncommon
Phantom Wurm comes into play with four +1/+1 counters on it.
If damage would be dealt to Phantom Wurm, prevent that damage. Remove a +1/+1 counter from Phantom Wurm.
It died with the forest, yet both linger on in twisted form.
Illus. Alan Pollack #211/3012/0

Primal Forcemage

2g
Creature - Elf Shaman Uncommon
Whenever another creature comes into play under your control, that creature gets +3/+3 until end of turn.
Their calls unheeded by the withered forests, nature shamans channeled the life force of their brethren.
Illus. Jeff Miracola #212/3012/2
(Source: scan)

Savage Thallid

3gg
Creature - Fungus Common
At the beginning of your upkeep, put a spore counter on Savage Thallid.
Remove three spore counters from Savage Thallid: Put a 1/1 green Saproling creature token into play.
Sacrifice a Saproling: Regenerate target Fungus.
Illus. Luca Zontini #213/3015/2
(Source: scan)

Scarwood Treefolk

3g
Creature - Treefolk Common
Scarwood Treefolk comes into play tapped.
To treefolk's sense of time, ages pass as hours. They stood as witnesses to the apocalypse, the years of which they saw as one cacophonous, ultra-destructive moment.
Illus. Stuart Griffin #214/3013/5

Scryb Ranger

1g
Creature - Faerie Uncommon
Flash (You may play this spell any time you could play an instant.)
Flying, protection from blue
Return a Forest you control to its owner's hand: Untap target creature. Play this ability only once each turn.
Illus. Rebecca Guay #215/3011/1

Search for Tomorrow

2g
Sorcery Common
Search your library for a basic land card and put it into play. Then shuffle your library.
Suspend 2 - {G} (Rather than play this card from your hand, you may pay {G} and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost.)
Illus. Randy Gallegos #216/301
(Source: anon)

Spectral Force

3gg
Creature - Spirit Rare
Trample
Whenever Spectral Force attacks, if defending player controls no black permanents, it doesn't untap during your next untap step.
"The spirits of old have not left us unguarded." -Uros, Pendelhaven elder
Illus. Dan Scott #217/3018/8

Spike Tiller

3gg
Creature-Spike Rare
Spike Tiller comes into play with three +1/+1 counters on it.
2, Remove a +1/+1 counter from Spike Tiller: Put a +1/+1 counter on target creature.
2, Remove a +1/+1 counter from Spike Tiller: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it.
Illus. Tony Szczudlo #218/3010/0

Spinneret Sliver

1g
Creature - Sliver Common
All Slivers have "This creature can block as though it had flying."
Each new generation of slivers evolves to assimilate the strengths of the prey upon which their progenitors fed.
Illus. Michael Sutfin #219/3012/2
(Source: scan)

Sporesower Thallid

2gg
Creature - Fungus Warrior Uncommon
At the beginning of your upkeep, put a spore counter on each Fungus you control.
Remove three spore counters from Sporesower Thallid: Put a 1/1 green Saproling creature token into play.
Illus. Ron Spencer #220/3014/4

Sprout

g
Instant Common
Put a 1/1 green Saproling creature token into play.
Centuries of temporal strife had stripped Dominaria of its natural defenses, but nature fought back with armies constructed of little more than grime and sunlight.
Illus. Anthony S. Waters #221/301
(Source: scan)

Squall Line

xgg
Instant Rare
Squall Line deals X damage to each creature with flying and each player.
The constant shifting of Dominaria's shredded timeline played havoc with its atmosphere, combining savage electrical storms from ages past.
Illus. Lars Grant-West #222/301

Stonewood Invocation

3g
Instant Rare
Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.)
Target creature gets +5/+5 until end of turn and can't be the target of spells or abilities this turn.
"Might of ancient wood and stone, Into spirit, flesh, and bone."
Illus. Pete Venters #223/301
(Source: scan)

Strength in Numbers

1g
Instant Common
Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.
"The hermit dies. The outcast dies. The lone wolf dies. Only those who stick together survive this world." -Uros, Pendelhaven elder
Illus. Ron Spencer #224/301

Thallid Germinator

2g
Creature - Fungus Common
At the beginning of your upkeep, put a spore counter on Thallid Germinator.
Remove three spore counters from Thallid Germinator: Put a 1/1 green Saproling creature token into play.
Sacrifice a Saproling: Target creature gets +1/+1 until end of turn.
Illus. Tom Wänerstrand #225/3012/2
(Source: scan)

Thallid Shell-Dweller

1g
Creature - Fungus Common
Defender
At the beginning of your upkeep, put a spore counter on Thallid Shell-Dweller.
Remove three spore counters from Thallid Shell-Dweller: Put a 1/1 green Saproling creature token into play.
Illus. Carl Critchlow #226/3010/5

Thelon of Havenwood

gg
Legendary Creature - Elf Druid Rare
Each Fungus gets +1/+1 for each spore counter on it.
{B}{G}, Remove a Fungus card in a graveyard from the game: Put a spore counter on each Fungus in play.
"The sight of my thallids still thriving is a bittersweet welcome to this cold waste."
Illus. Kev Walker #227/3012/2

Thelonite Hermit

3g
Creature - Elf Shaman Rare
All Saprolings get +1/+1.
Morph 3{G}{G} (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
When Thelonite Hermit is turned face up, put four 1/1 green Saproling creature tokens into play.
Illus. Chippy #228/3011/1
(Confirmation and Discussion)
(Source: Lotus Noir)

Thrill of the Hunt

g
Instant Common
Target creature gets +1/+2 until end of turn.
Flashback {W} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Illus. Stephen Tappin #229/301
(Source: scan)

Tromp the Domains

5g
Sorcery Uncommon
Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.
Ground into the footprints of the ravaging herd were clumps of salt from Benalia, moss from Llanowar, dust from Hurloon, and ash from as far as Urborg.
Illus. Mike Dringenberg #230/301
(Source: scan)

Unyaro Bees

ggg
Creature - Insect Rare
Flying
{G}: Unyaro Bees gets +1/+1 until end of turn.
3{G}, Sacrifice Unyaro Bees: Unyaro Bees deals 2 damage to target creature or player.
With no jungle left to contain it, the "plague of daggers" spread across Dominaria.
Illus. Tom Wänerstrand #231/3010/1
(Confirmation and Discussion)

Verdant Embrace

3gg
Enchantment - Aura Rare
Enchant creature
Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, put a 1/1 green Saproling creature token into play under your control."
Illus. Stephen Tappin #232/301
(Source: anon)

Wormwood Dryad

2g
Creature - Dryad Common
{G}: Wormwood Dryad gains forestwalk until end of turn and it deals 1 damage to you.
{B}: Wormwood Dryad gains swampwalk until end of turn and it deals 1 damage to you.
Illus. Warren Mahy #233/3013/1
(Source: scan)

Wurmcalling

xg
Sorcery Rare
Buyback 2{G} (You may pay an additional 2{G} as you play this spell. If you do, put this card into your hand as it resolves.)
Put an X/X green Wurm creature token into play.
Illus. Jeff Easley #234/301

Yavimaya Dryad

1gg
Creature - Dryad Uncommon
Forestwalk
When Yavimaya Dryad comes into play, you may search your library for a Forest card and put it into play tapped under target player's control. If you do, shuffle your library.
The parched earth still shielded those few souls with the heart to call it home.
Illus. Rebecca Guay #235/3012/1
(Source: anon)

Multicolor (12/12)

Dementia Sliver

3ub
Creature - Sliver Uncommon
All Slivers have "{T}: Name a card. Target opponent reveals a card at random from his or her hand. If it's the named card, that player discards it. Play this ability only during your turn."
Illus. Una Fricker #236/3013/3
(Source: anon)

Dralnu, Lich Lord

3ub
Legendary Creature - Zombie Wizard Rare
If damage would be dealt to Dralnu, sacrifice that many permanents instead.
{T}: Target instant or sorcery card in your graveyard has flashback until end of turn. Its flashback cost becomes equal to its mana cost as you play it. (You may play that card from your graveyard for its flashback cost. Then remove it from the game.)
Illus. Greg Staples #237/3013/3
(Confirmation and Discussion)

Firewake Sliver

1rg
Creature - Sliver Uncommon
All Slivers have haste and "1, Sacrifice this creature: Target Sliver gets +2/+2 until end of turn."
"They are here, and they are hungry. And what they do not eat, they burn. Yavimaya is lost. We must leave now for Skyshroud." -Edahlis, greenseeker
Illus. Anthony S. Waters #238/3011/1
(Source: scan)

Ghostflame Sliver

br
Creature - Sliver Uncommon
All Slivers are colorless.
"This breed is on the cusp of evolution. It burns away the markings that connect it to a queen that no longer heeds its call. It seeks a new master. Perhaps I can give it one." -Freyalise
Illus. Luca Zontini #239/3012/2

Harmonic Sliver

1gw
Creature - Sliver Uncommon
All Slivers have "When this creature comes into play, destroy target artifact or enchantment."
"Since the last sliver arrived, even our mightiest relics splinter into shards as soon as we bring them against the hive." -Llanach, Skyshroud ranger
Illus. Luca Zontini #240/3011/1
(Source: anon)

Ith, High Arcanist

5wu
Legendary Creature - Human Wizard Rare
Vigilance
{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Suspend 4 - {W}{U}
Illus. Zoltan Boros & Gabor Szikszai #241/3013/5
(Confirmation and Discussion)
(Source: WoTC preview)

Kaervek the Merciless

5br
Legendary Creature - Human Wizard Rare
Whenever an opponent plays a spell, Kaervek the Merciless deals damage to target creature or player equal to that spell's converted mana cost.
"Rats and jackals feast in his swath, but even they will not walk with him." -Mangara
Illus. rk post #242/3015/4
(Confirmation and Discussion)

Mishra, Artificer Prodigy

1ubr
Legendary Creature - Human Artificer Rare
Whenever you play an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it into play. If you search your library this way, shuffle it.
A sojurn through time gave dark inspiration to one gifted young mind.
Illus. Scott M. Fischer #243/3014/4
(Confirmation and Discussion)
(Source: WoTC preview)

Opaline Sliver

1wu
Creature - Sliver Uncommon
All Slivers have "Whenever this creature becomes the target of a spell an opponent controls, you may draw a card."
"When struck, its hide shimmers through sequences of color-a signaling language I am eager to unravel." -Rukarumel, field journal
Illus. Dave Dorman #244/3012/2
(Source: scan)

Saffi Eriksdotter

gw
Legendary Creature - Human Rogue Rare
Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard from play this turn, return that card to play.
"I make a habit of running away...and noone complains about seeing my butt all the time either."
-Saffi
Illus. Christopher Moeller #245/3012/2
(Source: scan)

Scion of the Ur-Dragon

wubrg
Legendary Creature - Dragon Avatar Rare
Flying
2: Search your library for a Dragon card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle your library.
"I am the blood of the Ur-Dragon, coursing through all dragonkind."
Illus. Jim Murray #246/3014/4
(Confirmation and Discussion)
(Source: Scrye)

Stonebrow, Krosan Hero

3rg
Legendary Creature - Centaur Warrior Rare
Trample
Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn.
Illus. Ron Spears #247/3014/4

Colorless (21/21)

Assembly-Worker

3
Artifact Creature - Assembly-Worker Uncommon
{T}: Target Assembly-Worker gets +1/+1 until end of turn.
With their factories long destroyed, some of Mishra's creations still toil in remote areas, endlessly performing and reperforming their last orders.
Illus. Chippy #248/3012/2
(Source: eBay)

Brass Gnat

1
Artifact Creature - Insect Common
Flying
Brass Gnat doesn't untap during your untap step.
At the beginning of your upkeep, you may pay 1. If you do, untap Brass Gnat.
Illus. Martina Pilcerova #249/3011/1

Candles of Leng

2
Artifact Rare
4, {T}: Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card.
"A tome stored in its light is as crisp as the day it was written." -Ettovard, Tolarian archivist
Illus. Daniel Gelon #250/301

Chromatic Star

1
Artifact Common
1, {T}, Sacrifice Chromatic Star: Add one mana of any color to your mana pool.
When Chromatic Star is put into a graveyard from play, draw a card.
"This item is not from . . . now. It reflects a sky no longer ours and gleams with hope that does not exist." -Tavalus, acolyte of Korlis
Illus. Alex Horley-Orlandelli #251/301
(Confirmation and Discussion)
(Source: eBay)

Chronatog Totem

3
Artifact Uncommon
{T}: Add {U} to your mana pool.
1{U}: Chronatog Totem becomes a 1/2 blue Atog artifact creature until end of turn.
0: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Play this ability only once each turn and only if Chronatog Totem is a creature.
Illus. Christopher Rush #252/301
(Confirmation and Discussion)
(Source: Scrye)

Clockwork Hydra

5
Artifact Creature - Hydra Uncommon
Clockwork Hydra comes into play with four +1/+1 counters on it.
Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to target creature or player.
{T}: Put a +1/+1 counter on Clockwork Hydra.
Illus. Daren Bader #253/3010/0
(Source: scan)

Foriysian Totem

3
Artifact Uncommon
{T}: Add {R} to your mana pool.
4{R}: Foriysian Totem becomes a 4/4 red Giant artifact creature with trample until end of turn.
As long as Foriysian Totem is a creature, it can block an additional creature.
Illus. Anson Maddocks #254/301

Gauntlet of Power

5
Artifact Rare
As Gauntlet of Power comes into play, choose a color.
Creatures of the chosen color get +1/+1.
Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his or her mana pool.
Illus. Greg Hildebrandt #255/301
(Confirmation and Discussion)

Hivestone

2
Artifact Rare
Creatures you control are Slivers in addition to their other creature types.
Rath's evincars used hivestones to control the slivers, but the overlay put their power into unwitting hands. Now the stones make not masters, but slaves.
Illus. Dave Allsop #256/301

Jhoira's Timebug

2
Artifact Creature - Insect Common
{T}: Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it.
Illus. Dan Frazier #257/3011/2

Locket of Yesterdays

1
Artifact Uncommon
Spells you play cost 1 less to play for each card with the same name as that spell in your graveyard.
Every hour, at the turning of the glass, its owner had whispered to the locket, seeding it with secrets. This would be her legacy, her memory, if the rifts should take her.
Illus. Dany Orizio #258/301

Lotus Bloom

Artifact Rare
Suspend 3 - 0 (Rather than play this card from your hand, pay 0 and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost.)
{T}, Sacrifice Lotus Bloom: Add three mana of any one color to your mana pool.
Illus. Mark Zug #259/301
(Confirmation and Discussion)
(Source: WoTC Preview)

Paradise Plume

4
Artifact Uncommon
As Paradise Plume comes into play, choose a color.
Whenever a player plays a spell of the chosen color, you may gain 1 life.
{T}: Add one mana of the chosen color to your mana pool.
A last wisp of paradise in a fallen world.
Illus. Wayne England #260/301

Phyrexian Totem

3
Artifact Uncommon
{T}: Add {B} to your mana pool.
2{B}: Phyrexian Totem becomes a 5/5 black Horror artifact creature with trample until end of turn.
Whenever Phyrexian Totem is dealt damage, if it's a creature, sacrifice that many permanents.
Illus. John Zeleznik #261/301
(Confirmation and Discussion)
(Source: Auction Site)

Prismatic Lens

2
Artifact Common
{T}: Add 1 to your mana pool.
1, {T}: Add one mana of any color to your mana pool.
It bends not light but mana, aligning its chaotic currents into the sharp angles necessary for the mystic's purposes.
Illus. Alan Pollack #262/301
(Source: scan)

Sarpadian Empires Vol.VII

3
Artifact Rare
As Sarpadian Empires, Vol. VII comes into play, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling.
3, {T}: Put a 1/1 creature token of the chosen color and type into play.
The past still lives within its pages, waiting for its time to come again.
Illus. Doug Chaffee #263/301
(Source: orb)

Stuffy Doll

5
Artifact Creature - Construct Rare
As Stuffy Doll comes into play, choose a player.
Stuffy Doll is indestructible.
Whenever damage is dealt to Stuffy Doll, it deals that much damage to the chosen player.
{T}: Stuffy Doll deals 1 damage to itself.
Illus. Dave Allsop #264/3010/1
(Source: mtg.com)

Thunder Totem

3
Artifact Uncommon
{T}: Add {W} to your mana pool.
1{W}{W}: Thunder Totem becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn.
Illus. Randy Gallegos #265/301
(Confirmation and Discussion)

Triskelavus

7
Artifact Creature - Construct Rare
Flying
Triskelavus comes into play with three +1/+1 counters on it.
1, Remove a +1/+1 counter from Triskelavus: Put a 1/1 Triskelavite artifact creature token with flying into play. It has "Sacrifice this creature: This creature deals 1 damage to target creature or player."
Illus. Mark Zug #266/3011/1

Venser's Sliver

5
Creature - Sliver Uncommon
Venser admired his handiwork and smiled. His first prototype had joined with the hive mind all too well, running with the brood and becoming a predator itself. This one, he thought, would be accepted into the hive but still obey his commands.
Illus. Carl Critchlow #267/3013/3
(Source: anon)

Weatherseed Totem

3
Artifact Uncommon
{T}: Add {G} to your mana pool.
2{G}{G}{G}: Weatherseed Totem becomes a 5/3 green Treefolk artifact creature with trample until end of turn.
When Weatherseed Totem is put into a graveyard from play, if it was a creature, return this card to its owner's hand.
Illus. Heather Hudson #268/301
(Confirmation and Discussion)

Land (13/13)

Academy Ruins

Legendary Land Rare
{T}: Add 1 to your mana pool.
1{U}, {T}: Put target artifact card in your graveyard on top of your library.
Its secrets once wrought the greatest artifice ever known. Now crabs loot the rubble to decorate their shells.
Illus. Zoltan Boros & Gabor Szikszai #269/301

Calciform Pools

Land Uncommon
{T}: Add 1 to your mana pool.
1, {T}: Put a storage counter on Calciform Pools.
1, Remove X storage counters from Calciform Pools: Add X mana in any combination of {W} and/or {U} to your mana pool.
Illus. Darrell Riche #270/301
(Source: Orb)

Dreadship Reef

Land Uncommon
{T}: Add 1 to your mana pool.
1, {T}: Put a storage counter on Dreadship Reef.
1, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B} to your mana pool.
Illus. Lars Grant-West #271/301
(Confirmation and Discussion)
(Source: French Site)

Flagstones of Trokair

Legendary Land Rare
{T}: Add {W} to your mana pool.
When Flagstones of Trokair is put into a graveyard from play, you may search your library for a Plains card and put it into play tapped. If you do, shuffle your library.
Illus. Rob Alexander #272/301
(Source: anon)

Fungal Reaches

Land Uncommon
{T}: Add 1 to your mana pool.
1, {T}: Put a storage counter on Fungal Reaches.
1, Remove X storage counters from Fungal Reaches: Add X mana in any combination of {R} and/or {G} to your mana pool.
Illus. Martina Pilcerova #273/301
(Source: Orb)

Gemstone Caverns

Legendary Land Rare
If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns in play with a luck counter on it. If you do, remove a card in your hand from the game.
{T}: Add 1 to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool.
Illus. Martina Pilcerova #274/301
(Confirmation and Discussion)
(Source: WoTC Preview)

Kher Keep

Legendary Land Rare
{T}: Add 1 to your mana pool.
1{R}, {T}: Put a 0/1 red Kobold creature token named Kobolds of Kher Keep into play.
"They're still here?! The cockroach may have finally met its match." -Teferi
Illus. Parente #275/301
(Confirmation and Discussion)
(Source: Scrye)

Molten Slagheap

Land Uncommon
{T}: Add 1 to your mana pool.
1, {T}: Put a storage counter on Molten Slagheap.
1, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R} to your mana pool.
Illus. Daren Bader #276/301
(Source: Orb)

Saltcrusted Steppe

Land Uncommon
{T}: Add 1 to your mana pool.
1, {T}: Put a storage counter on Saltcrusted Steppe.
1, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W} to your mana pool.
Illus. Greg Staples #277/301
(Source: Orb)

Swarmyard

Land Rare
{T}: Add 1 to your mana pool.
{T}: Regenerate target Insect, Rat, Spider, or Squirrel.
Illus. Thomas M. Baxa #278/301

Terramorphic Expanse

Land Common
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it into play tapped. Then shuffle your library.
Take two steps north into the unsettled future, south into the unquiet past, east into the present day, or west into the great unknown.
Illus. Dan Scott #279/301
(Confirmation and Discussion)
(Source: Scrye)

Urza's Factory

Land - Urza's Uncommon
{T}: Add 1 to your mana pool.
7, {T}: Put a 2/2 Assembly-Worker artifact creature token into play.
"Though their ideals are leagues apart, Urza's and Mishra's creations have a surprising harmony with one another." -Tocasia, journal entry
Illus. Mark Tedin #280/301
(Confirmation and Discussion)
(Source: Japanese Magazine)

Vesuva

Land Rare
As Vesuva comes into play, you may choose a land in play. If you do, Vesuva comes into play tapped as a copy of the chosen land.
Illus. Zoltan Boros & Gabor Szikszai #281/301

Basic Land (20/20)

Plains

Basic Land - Plains ?
{W}
Illus. Rob Alexander #282/301

Plains

Basic Land - Plains ?
{W}
Illus. Craig Mullins #283/301

Plains

Basic Land - Plains ?
{W}
Illus. Justin Sweet #284/301

Plains

Basic Land - Plains ?
{W}
Illus. Richard Wright #285/301

Island

Basic Land - Island ?
{U}
Illus. Rob Alexander #286/301

Island

Basic Land - Island ?
{U}
Illus. Jeremy Jarvis #287/301

Island

Basic Land - Island ?
{U}
Illus. Craig Mullins #288/301

Island

Basic Land - Island ?
{U}
Illus. Richard Wright #289/301

Swamp

Basic Land - Swamp ?
{B}
Illus. John Avon #290/301

Swamp

Basic Land - Swamp ?
{B}
Illus. Vance Kovacs #291/301

Swamp

Basic Land - Swamp ?
{B}
Illus. Craig Mullins #292/301

Swamp

Basic Land - Swamp ?
{B}
Illus. Richard Wright #293/301

Mountain

Basic Land - Mountain ?
{R}
Illus. John Avon #294/301

Mountain

Basic Land - Mountain ?
{R}
Illus. D. Alexander Gregory #295/301

Mountain

Basic Land - Mountain ?
{R}
Illus. Craig Mullins #296/301

Mountain

Basic Land - Mountain ?
{R}
Illus. Greg Staples #297/301

Forest

Basic Land - Forest ?
{G}
Illus. Rob Alexander #298/301

Forest

Basic Land - Forest ?
{G}
Illus. Vance Kovacs #299/301

Forest

Basic Land - Forest ?
{G}
Illus. Craig Mullins #300/301

Forest

Basic Land - Forest ?
{G}
Illus. Stephen Tappi #301/301