Starter 1999 Spoilers 175/0

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Mar 30, 2021 - Elemental Evoker
Jun 16, 2020 - Walking Corpse
Apr 23, 2018 - Wood Elves
Apr 23, 2018 - Wind Sail
Apr 23, 2018 - Wind Drake
Apr 23, 2018 - Willow Elf
Apr 23, 2018 - Wild Ox
Apr 23, 2018 - Wild Griffin
Apr 23, 2018 - Wicked Pact
Apr 23, 2018 - Whirlwind
Apr 23, 2018 - Whiptail Wurm
Apr 23, 2018 - Water Elemental
Apr 23, 2018 - Volcanic Hammer
Apr 23, 2018 - Volcanic Dragon
Apr 23, 2018 - Vizzerdrix
Apr 23, 2018 - Veteran Cavalier
Apr 23, 2018 - Vengeance
Apr 23, 2018 - Venerable Monk
Apr 23, 2018 - Untamed Wilds
Apr 23, 2018 - Undo
Apr 23, 2018 - Tremor
Apr 23, 2018 - Trained Orgg
Apr 23, 2018 - Touch of Brilliance
Apr 23, 2018 - Time Warp
Apr 23, 2018 - Time Ebb
Apr 23, 2018 - Tidings
Apr 23, 2018 - Thunder Dragon
Apr 23, 2018 - Thorn Elemental
Apr 23, 2018 - Sylvan Yeti
Apr 23, 2018 - Sylvan Basilisk
Apr 23, 2018 - Summer Bloom
Apr 23, 2018 - Stream of Acid
Apr 23, 2018 - Storm Crow
Apr 23, 2018 - Stone Rain
Apr 23, 2018 - Steadfastness
Apr 23, 2018 - Squall
Apr 23, 2018 - Spitting Earth
Apr 23, 2018 - Southern Elephant
Apr 23, 2018 - Soul Feast
Apr 23, 2018 - Snapping Drake
Apr 23, 2018 - Sleight of Hand
Apr 23, 2018 - Silverback Ape
Apr 23, 2018 - Shrieking Specter
Apr 23, 2018 - Serpent Warrior
Apr 23, 2018 - Sea Eagle
Apr 23, 2018 - Scorching Spear
Apr 23, 2018 - Scathe Zombies
Apr 23, 2018 - Sacred Nectar
Apr 23, 2018 - Royal Trooper
Apr 23, 2018 - Royal Falcon
Apr 23, 2018 - Righteous Fury
Apr 23, 2018 - Righteous Charge
Apr 23, 2018 - Renewing Touch
Apr 23, 2018 - Remove Soul
Apr 23, 2018 - Relentless Assault
Apr 23, 2018 - Relearn
Apr 23, 2018 - Ravenous Rats
Apr 23, 2018 - Ransack
Apr 23, 2018 - Raise Dead
Apr 23, 2018 - Raging Goblin
Apr 23, 2018 - Psychic Transfer
Apr 23, 2018 - Pride of Lions
Apr 23, 2018 - Piracy
Apr 23, 2018 - Phantom Warrior
Apr 23, 2018 - Path of Peace
Apr 23, 2018 - Owl Familiar
Apr 23, 2018 - Ogre Warrior
Apr 23, 2018 - Norwood Ranger
Apr 23, 2018 - Norwood Archers
Apr 23, 2018 - Nature's Lore
Apr 23, 2018 - Nature's Cloak
Apr 23, 2018 - Natural Spring
Apr 23, 2018 - Muck Rats
Apr 23, 2018 - Moon Sprite
Apr 23, 2018 - Monstrous Growth
Apr 23, 2018 - Mons's Goblin Raiders
Apr 23, 2018 - Mind Rot
Apr 23, 2018 - Man-o'-War
Apr 23, 2018 - Lynx
Apr 23, 2018 - Loyal Sentry
Apr 23, 2018 - Lone Wolf
Apr 23, 2018 - Lava Axe
Apr 23, 2018 - Last Chance
Apr 23, 2018 - Knight Errant
Apr 23, 2018 - Jagged Lightning
Apr 23, 2018 - Ingenious Thief
Apr 23, 2018 - Hulking Ogre
Apr 23, 2018 - Hulking Goblin
Apr 23, 2018 - Howling Fury
Apr 23, 2018 - Hollow Dogs
Apr 23, 2018 - Hand of Death
Apr 23, 2018 - Grizzly Bears
Apr 23, 2018 - Grim Tutor
Apr 23, 2018 - Gravedigger
Apr 23, 2018 - Gorilla Warrior
Apr 23, 2018 - Goblin Settler
Apr 23, 2018 - Goblin Mountaineer
Apr 23, 2018 - Goblin Lore
Apr 23, 2018 - Goblin Hero
Apr 23, 2018 - Goblin Glider
Apr 23, 2018 - Goblin General
Apr 23, 2018 - Goblin Commando
Apr 23, 2018 - Goblin Chariot
Apr 23, 2018 - Goblin Cavaliers
Apr 23, 2018 - Giant Octopus
Apr 23, 2018 - Gerrard's Wisdom
Apr 23, 2018 - Foot Soldiers
Apr 23, 2018 - Fire Tempest
Apr 23, 2018 - Fire Elemental
Apr 23, 2018 - Feral Shadow
Apr 23, 2018 - False Peace
Apr 23, 2018 - Eye Spy
Apr 23, 2018 - Extinguish
Apr 23, 2018 - Exhaustion
Apr 23, 2018 - Earth Elemental
Apr 23, 2018 - Eager Cadet
Apr 23, 2018 - Durkwood Boars
Apr 23, 2018 - Dread Reaper
Apr 23, 2018 - Devout Monk
Apr 23, 2018 - Devoted Hero
Apr 23, 2018 - Devastation
Apr 23, 2018 - Denizen of the Deep
Apr 23, 2018 - Dark Offering
Apr 23, 2018 - Dakmor Sorceress
Apr 23, 2018 - Dakmor Scorpion
Apr 23, 2018 - Dakmor Plague
Apr 23, 2018 - Dakmor Lancer
Apr 23, 2018 - Dakmor Ghoul
Apr 23, 2018 - Counterspell
Apr 23, 2018 - Coral Eel
Apr 23, 2018 - Coercion
Apr 23, 2018 - Cinder Storm
Apr 23, 2018 - Chorus of Woe
Apr 23, 2018 - Charging Paladin
Apr 23, 2018 - Champion Lancer
Apr 23, 2018 - Bull Hippo
Apr 23, 2018 - Breath of Life
Apr 23, 2018 - Border Guard
Apr 23, 2018 - Bog Wraith
Apr 23, 2018 - Bog Raiders
Apr 23, 2018 - Bog Imp
Apr 23, 2018 - Blinding Light
Apr 23, 2018 - Bargain
Apr 23, 2018 - Barbtooth Wurm
Apr 23, 2018 - Armageddon
Apr 23, 2018 - Ardent Militia
Apr 23, 2018 - Archangel
Apr 23, 2018 - Angelic Blessing
Apr 23, 2018 - Angel of Mercy
Apr 23, 2018 - Angel of Light
Apr 23, 2018 - Ancient Craving
Apr 23, 2018 - Alluring Scent
Apr 23, 2018 - Air Elemental
Apr 23, 2018 - Abyssal Horror
Sep 3, 2013 - Swamp
Sep 3, 2013 - Swamp
Sep 3, 2013 - Swamp
Sep 3, 2013 - Swamp
Sep 3, 2013 - Plains
Sep 3, 2013 - Plains
Sep 3, 2013 - Plains
Sep 3, 2013 - Plains
Sep 3, 2013 - Mountain
Sep 3, 2013 - Mountain
Sep 3, 2013 - Mountain
Sep 3, 2013 - Mountain
Sep 3, 2013 - Island
Sep 3, 2013 - Island
Sep 3, 2013 - Island
Sep 3, 2013 - Island
Sep 3, 2013 - Forest
Sep 3, 2013 - Forest
Sep 3, 2013 - Forest
Sep 3, 2013 - Forest

Abyssal Horror

    4 B B
Creature - Horror

Flying

When Abyssal Horror enters the battlefield, target player discards two cards.

illus. rk post # 63/0

2/2

Air Elemental

    3 U U
Creature - Elemental

Flying

As insubstantial, and as powerful, as the wind that carries it.

illus. Doug Chaffee # 32/0

4/4

Alluring Scent

    1 G G
Sorcery

All creatures able to block target creature this turn do so.

No earthly armor is protection against this sweetness.

illus. Melissa A. Benson # 124/0

Ancient Craving

    3 B
Sorcery

You draw three cards and you lose 3 life.

Knowledge demands sacrifice.

illus. Rob Alexander # 64/0

Angel of Light

    4 W
Creature - Angel

Flying, vigilance

illus. Todd Lockwood # 1/0

3/3

Angel of Mercy

    4 W
Creature - Angel

Flying

When Angel of Mercy enters the battlefield, you gain 3 life.

illus. Melissa A. Benson # 2/0

3/3

Angelic Blessing

    2 W
Sorcery

Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

Only the warrior who can admit mortal weakness will be bolstered by immortal strength.

illus. Mark Zug # 3/0

Archangel

    5 W W
Creature - Angel

Flying, vigilance

illus. Quinton Hoover # 4/0

5/5

Ardent Militia

    4 W
Creature - Human Soldier

Vigilance

Some fight for honor and some for gold, but the militia fight for hearth and home.

illus. Zina Saunders # 5/0

2/5

Armageddon

    3 W
Sorcery

Destroy all lands.

illus. Rob Alexander # 6/0

Barbtooth Wurm

    5 G
Creature - Wurm

In its lair lies a carpet of bones.

illus. Rebecca Guay # 125/0

6/4

Bargain

    2 W
Sorcery

Target opponent draws a card.

You gain 7 life.

Bargaining with a goblin is like trading with a child; both believe they already own everything.

illus. Phil Foglio # 7/0

Blinding Light

    2 W
Sorcery

Tap all nonwhite creatures.

Let the unjust avert their faces and contemplate their peril.

illus. John Coulthart # 8/0

Bog Imp

    1 B
Creature - Imp

Flying (This creature can't be blocked except by creatures with flying or reach.)

Don't be fooled by their looks. Think of them as little knives with wings.

illus. Christopher Rush # 65/0

1/1

Bog Raiders

    2 B
Creature - Zombie

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Those who live amid decay must expect scavengers.

illus. Carl Critchlow # 66/0

2/2

Bog Wraith

    3 B
Creature - Wraith

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

It moved through the troops leaving no footprints, save on their souls.

illus. Jeff A. Menges # 67/0

3/3

Border Guard

    2 W
Creature - Human Soldier

"Join the army, see foreign countries" they'd said.

illus. Kev Walker # 9/0

1/4

Breath of Life

    3 W
Sorcery

Return target creature card from your graveyard to the battlefield.

illus. DiTerlizzi # 10/0

Bull Hippo

    3 G
Creature - Hippo

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Stay alert: his lumbering may shake the ground itself, but in water, he glides.

illus. Daren Bader # 126/0

3/3

Champion Lancer

    4 W W
Creature - Human Knight

Prevent all damage that would be dealt to Champion Lancer by creatures.

The flash of his lance projects the pure radiance of his honor.

illus. Chippy # 11/0

3/3

Charging Paladin

    2 W
Creature - Human Knight

Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.

A true warrior's thoughts are of victory, not death.

illus. Kev Walker # 12/0

2/2

Chorus of Woe

    B
Sorcery

Creatures you control get +1/+0 until end of turn.

When nightstalkers sing, nothing in creation sleeps.

illus. Randy Gallegos # 68/0

Cinder Storm

    6 R
Sorcery

Cinder Storm deals 7 damage to any target.

When the sky's rain has turned to fire, what will put it out?

illus. Mark Tedin # 93/0

Coercion

    2 B
Sorcery

Target opponent reveals their hand. You choose a card from it. That player discards that card.

"Human tenderness is simply weakness in a pretty package."

illus. Jeffrey R. Busch # 69/0

Coral Eel

    1 U
Creature - Fish

Some fishers like to eat eels, and some eels like to eat fishers.

illus. Una Fricker # 33/0

2/1

Counterspell

    U U
Instant

Counter target spell.

illus. Hannibal King # 34/0

Dakmor Ghoul

    2 B B
Creature - Zombie

When Dakmor Ghoul enters the battlefield, target opponent loses 2 life and you gain 2 life.

"Cursed be the sickly forms that err from honest Nature's rule"—Alfred, Lord Tennyson, "Locksley Hall"

illus. Dana Knutson # 70/0

2/2

Dakmor Lancer

    4 B B
Creature - Human Knight

When Dakmor Lancer enters the battlefield, destroy target nonblack creature.

The darkness of his shield reflects the inky blackness of his soul.

illus. Chippy # 71/0

3/3

Dakmor Plague

    3 B B
Sorcery

Dakmor Plague deals 3 damage to each creature and each player.

The tiniest cough can be deadlier than the fiercest dragon.

illus. Jeff Miracola # 72/0

Dakmor Scorpion

    1 B
Creature - Scorpion

A scorpion this big you won't find curled up in your boot. Maybe around your boot, but not in it.

illus. Randy Gallegos # 73/0

2/1

Dakmor Sorceress

    5 B
Creature - Human Wizard

Dakmor Sorceress's power is equal to the number of Swamps you control.

illus. Matthew Wilson # 74/0

*/4

Dark Offering

    4 B B
Sorcery

Destroy target nonblack creature. You gain 3 life.

"Our greatest hope has become our enemy's greatest triumph."—Court counselor

illus. Edward P. Beard, Jr. # 75/0

Denizen of the Deep

    6 U U
Creature - Serpent

When Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand.

illus. Anson Maddocks # 35/0

11/11

Devastation

    5 R R
Sorcery

Destroy all creatures and lands.

There is much talk about the art of creation. What about the art of destruction?

illus. Steve Luke # 94/0

Devoted Hero

    W
Creature - Elf Soldier

The heart's courage is the soul's guardian.

illus. DiTerlizzi # 13/0

1/2

Devout Monk

    W
Creature - Human Monk Cleric

When Devout Monk enters the battlefield, you gain 1 life.

Discipline wears many robes.

illus. Daniel Gelon # 14/0

1/1

Dread Reaper

    3 B B B
Creature - Horror

Flying

When Dread Reaper enters the battlefield, you lose 5 life.

illus. Christopher Rush # 76/0

6/5

Durkwood Boars

    4 G
Creature - Boar

"And the unclean spirits went out, and entered the swine; and the herd ran violently . . . ."The Bible, Mark 5:13

illus. Mike Kimble # 127/0

4/4

Eager Cadet

    W
Creature - Human Soldier

The enthusiasm of the young, sharpened by the discipline of a soldier.

illus. Scott M. Fischer # 15/0

1/1

Earth Elemental

    3 R R
Creature - Elemental

Its voice has the tremor of deafening thunder, its blow the force of an avalanche.

illus. Dan Frazier # 95/0

4/5

Exhaustion

    2 U
Sorcery

Creatures and lands target opponent controls don't untap during their next untap step.

illus. Paolo Parente # 36/0

Extinguish

    1 U
Instant

Counter target sorcery spell.

illus. Douglas Shuler # 37/0

Eye Spy

    U
Sorcery

Look at the top card of target player's library. You may put that card into their graveyard.

illus. DiTerlizzi # 38/0

False Peace

    W
Sorcery

Target player skips all combat phases of their next turn.

Mutual consent is not required for war.

illus. Zina Saunders # 16/0

Feral Shadow

    2 B
Creature - Nightstalker

Flying

Not all shadows are cast by light—some are cast by darkness.

illus. Colin MacNeil # 77/0

2/1

Fire Elemental

    3 R R
Creature - Elemental

You are drawn to your death as a moth to the flame.

illus. Melissa A. Benson # 96/0

5/4

Fire Tempest

    5 R R
Sorcery

Fire Tempest deals 6 damage to each creature and each player.

illus. Mike Dringenberg # 97/0

Foot Soldiers

    3 W
Creature - Human Soldier

Infantry deployment is the art of putting your troops in the wrong place at the right time.

illus. Kev Walker # 17/0

2/4

Forest

Basic Land - Forest

G

illus. Quinton Hoover # 156/0

Forest

Basic Land - Forest

illus. John Avon # 155/0

Forest

Basic Land - Forest

G

illus. Quinton Hoover # 157/0

Forest

Basic Land - Forest

G

illus. John Avon # 154/0

Gerrard's Wisdom

    2 W W
Sorcery

You gain 2 life for each card in your hand.

"You'll lose a duel if your enemy comes expecting a war."

illus. Heather Hudson # 18/0

Giant Octopus

    3 U
Creature - Octopus

At the sight of the thing the calamari vendor's eyes went wide, but from fear or avarice none could tell.

illus. John Matson # 39/0

3/3

Goblin Cavaliers

    2 R
Creature - Goblin

They get along so well with their goats because they're practically goats themselves.

illus. DiTerlizzi # 98/0

3/2

Goblin Chariot

    2 R
Creature - Goblin Warrior

Haste (This creature can attack the turn it comes under your control.)

They have to replace the wheels, they have to replace the boar, and sometimes they have to replace the goblin.

illus. Pete Venters # 99/0

2/2

Goblin Commando

    4 R
Creature - Goblin

When Goblin Commando enters the battlefield, it deals 2 damage to target creature.

With a commando around, somebody's gonna get hurt.

illus. Todd Lockwood # 100/0

2/2

Goblin General

    1 R R
Creature - Goblin Warrior

Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn.

Lead, follow, or run around like crazy.

illus. Keith Parkinson # 101/0

1/1

Goblin Glider

    1 R
Creature - Goblin

Flying

Goblin Glider can't block.

The goblins call the gliders "death from above." Everyone else calls them "clods in the clouds."

illus. Pete Venters # 102/0

1/1

Goblin Hero

    2 R
Creature - Goblin

When you're a goblin, you don't have to step forward to be a hero—everyone else just has to step back.

illus. Pete Venters # 103/0

2/2

Goblin Lore

    1 R
Sorcery

Draw four cards, then discard three cards at random.

"I done forgot more than you'll ever know, pipsqueak.""Yeah—that's your problem."

illus. D. Alexander Gregory # 104/0

Goblin Mountaineer

    R
Creature - Goblin Scout

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Goblin mountaineer, barely keeps his family fed.

illus. DiTerlizzi # 105/0

1/1

Goblin Settler

    3 R
Creature - Goblin

When Goblin Settler enters the battlefield, destroy target land.

Be it ever so crumbled, there's no place like home.

illus. Carl Critchlow # 106/0

1/1

Gorilla Warrior

    2 G
Creature - Ape Warrior

They were formidable even before they learned the use of weapons.

illus. John Matson # 128/0

3/2

Gravedigger

    3 B
Creature - Zombie

When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.

illus. Dermot Power # 78/0

2/2

Grim Tutor

    1 B B
Sorcery

Search your library for a card and put that card into your hand, then shuffle your library. You lose 3 life.

He who goes unpunished never learns.—Greek proverb

illus. Mark Tedin # 79/0

Grizzly Bears

    1 G
Creature - Bear

Don't worry about provoking grizzly bears; they come that way.

illus. Una Fricker # 129/0

2/2

Hand of Death

    2 B
Sorcery

Destroy target nonblack creature.

The touch of death is never gentle.

illus. Heather Hudson # 80/0

Hollow Dogs

    4 B
Creature - Zombie Hound

Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.

A hollow dog is never empty. It is filled with thirst for the hunt.

illus. Jeff Miracola # 81/0

3/3

Howling Fury

    2 B
Sorcery

Target creature gets +4/+0 until end of turn.

I howl my soul to the moon, and the moon howls with me.

illus. Mike Dringenberg # 82/0

Hulking Goblin

    1 R
Creature - Goblin

Hulking Goblin can't block.

The bigger they are, the harder they avoid work.

illus. Pete Venters # 107/0

2/2

Hulking Ogre

    2 R
Creature - Ogre

Hulking Ogre can't block.

Once they realized the ogre had more size than speed, the soldiers simply went around it.

illus. Greg & Tim Hildebrandt # 108/0

3/3

Ingenious Thief

    1 U
Creature - Human Rogue

Flying

When Ingenious Thief enters the battlefield, look at target player's hand.

illus. Dan Frazier # 40/0

1/1

Island

Basic Land - Island

illus. J. W. Frost # 159/0

Island

Basic Land - Island

U

illus. Douglas Shuler # 158/0

Island

Basic Land - Island

U

illus. John Avon # 160/0

Island

Basic Land - Island

U

illus. Eric Peterson # 161/0

Jagged Lightning

    3 R R
Sorcery

Jagged Lightning deals 3 damage to each of two target creatures.

illus. Michael Weaver # 109/0

Knight Errant

    1 W
Creature - Human Knight

". . . Before honor is humility."—The Bible, Proverbs 15:33

illus. Dan Frazier # 19/0

2/2

Last Chance

    R R
Sorcery

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

illus. Hannibal King # 110/0

Lava Axe

    4 R
Sorcery

Lava Axe deals 5 damage to target player or planeswalker.

Meant to cut through the body and burn straight to the soul.

illus. Brian Snoddy # 111/0

Lone Wolf

    2 G
Creature - Wolf

You may have Lone Wolf assign its combat damage as though it weren't blocked.

illus. Una Fricker # 130/0

2/2

Loyal Sentry

    W
Creature - Human Soldier

When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry.

illus. Ron Spears # 20/0

1/1

Lynx

    1 G
Creature - Cat

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Rarely seen, hardly heard, never caught.

illus. Rebecca Guay # 131/0

2/1

Man-o'-War

    2 U
Creature - Jellyfish

When Man-o'-War enters the battlefield, return target creature to its owner's hand.

Beauty to the eye does not always translate to the touch.

illus. Una Fricker # 41/0

2/2

Merfolk of the Pearl Trident

    U
Creature - Merfolk

Are merfolk humans with fins, or are humans merfolk with feet?

illus. DiTerlizzi # 42/0

1/1

Mind Rot

    2 B
Sorcery

Target player discards two cards.

illus. Steve Luke # 83/0

Mons's Goblin Raiders

    R
Creature - Goblin

Just because they have a club doesn't mean they're organized.

illus. Pete Venters # 112/0

1/1

Monstrous Growth

    1 G
Sorcery

Target creature gets +4/+4 until end of turn.

The nightstalkers' little game of tease-the-squirrel suddenly took an unexpected turn.

illus. Una Fricker # 132/0

Moon Sprite

    1 G
Creature - Faerie

Flying

"I am that merry wanderer of the night."—William Shakespeare,A Midsummer Night's Dream

illus. Terese Nielsen # 133/0

1/1

Mountain

Basic Land - Mountain

R

illus. John Avon # 164/0

Mountain

Basic Land - Mountain

R

illus. John Avon # 162/0

Mountain

Basic Land - Mountain

illus. Brian Durfee # 163/0

Mountain

Basic Land - Mountain

R

illus. John Avon # 165/0

Muck Rats

    B
Creature - Rat

"Just as some fool said it couldn't get worse, the rats began to show up."—Foot soldier

illus. Una Fricker # 84/0

1/1

Natural Spring

    3 G G
Sorcery

Target player gains 8 life.

The dying ask for water because they know it contains life.

illus. Jeffrey R. Busch # 134/0

Nature's Cloak

    2 G
Sorcery

Green creatures you control gain forestwalk until end of turn. (They can't be blocked as long as defending player controls a Forest.)

illus. Rebecca Guay # 135/0

Nature's Lore

    1 G
Sorcery

Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.

Every seed planted is another lesson the forest can teach us.

illus. Alan Rabinowitz # 136/0

Norwood Archers

    3 G
Creature - Elf Archer

Reach (This creature can block creatures with flying.)

"‘Air superiority?' Not while our archers scan the skies."—Elvish scout

illus. Rebecca Guay # 137/0

3/3

Norwood Ranger

    G
Creature - Elf Scout

Some trees bear deadly fruit.

illus. Ron Spencer # 138/0

1/2

Ogre Warrior

    3 R
Creature - Ogre Warrior

Assault and battery included.

illus. Jeff Miracola # 113/0

3/3

Owl Familiar

    1 U
Creature - Bird

Flying

When Owl Familiar enters the battlefield, draw a card, then discard a card.

illus. Janine Johnston # 43/0

1/1

Path of Peace

    3 W
Sorcery

Destroy target creature. Its owner gains 4 life.

"You could die famous or you could die old. I chose old."—Former soldier

illus. Val Mayerik # 21/0

Phantom Warrior

    1 U U
Creature - Illusion Warrior

Phantom Warrior can't be blocked.

The phantom warrior comes from nowhere and returns there just as quickly.

illus. John Matson # 44/0

2/2

Piracy

    U U
Sorcery

Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells.

The sea gives, and the sea takes. Some just help with the taking.

illus. Bradley Williams # 45/0

Plains

Basic Land - Plains

W

illus. Tom Wänerstrand # 166/0

Plains

Basic Land - Plains

W

illus. Tom Wänerstrand # 169/0

Plains

Basic Land - Plains

illus. Fred Fields # 167/0

Plains

Basic Land - Plains

W

illus. Douglas Shuler # 168/0

Pride of Lions

    3 G G
Creature - Cat

You may have Pride of Lions assign its combat damage as though it weren't blocked.

illus. Carl Critchlow # 139/0

4/4

Psychic Transfer

    4 U
Sorcery

If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player.

illus. Dom # 46/0

Raging Goblin

    R
Creature - Goblin Berserker

Haste (This creature can attack and T as soon as it comes under your control.)

He raged at the world, at his family, at his life. But mostly he just raged.

illus. Jeff Miracola # 114/0

1/1

Raise Dead

    B
Sorcery

Return target creature card from your graveyard to your hand.

The earth cannot hold that which magic commands.

illus. Charles Gillespie # 85/0

Ransack

    3 U
Sorcery

Look at the top five cards of target player's library. Put any number of them on the bottom of that library in any order and the rest on top of the library in any order.

illus. Ron Spencer # 47/0

Ravenous Rats

    1 B
Creature - Rat

When Ravenous Rats enters the battlefield, target opponent discards a card.

illus. Carl Critchlow # 86/0

1/1

Relearn

    1 U U
Sorcery

Return target instant or sorcery card from your graveyard to your hand.

The hardest lessons to grasp are the ones you've already learned.

illus. Zina Saunders # 48/0

Relentless Assault

    2 R R
Sorcery

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

illus. G. Darrow and I. Rabarot # 115/0

Remove Soul

    1 U
Instant

Counter target creature spell.

When your enemies are denied soldiers, they are denied victory.

illus. Mike Dringenberg # 49/0

Renewing Touch

    G
Sorcery

Shuffle any number of target creature cards from your graveyard into your library.

Death just encourages life the more.

illus. Rebecca Guay # 140/0

Righteous Charge

    1 W W
Sorcery

Creatures you control get +2/+2 until end of turn.

Bravery shines brightest in a pure soul.

illus. Jeffrey R. Busch # 22/0

Righteous Fury

    4 W W
Sorcery

Destroy all tapped creatures. You gain 2 life for each creature destroyed this way.

illus. Edward P. Beard, Jr. # 23/0

Royal Falcon

    1 W
Creature - Bird

Flying

Hunter by instinct, weapon by training.

illus. Carl Critchlow # 24/0

1/1

Royal Trooper

    2 W
Creature - Human Soldier

Whenever Royal Trooper blocks, it gets +2/+2 until end of turn.

"Fortune does not side with the faint-hearted."—Sophocles, Phaedra

illus. Scott M. Fischer # 25/0

2/2

Sacred Nectar

    1 W
Sorcery

You gain 4 life.

"For he on honey-dew hath fed,And drunk the milk of Paradise."—Samuel Taylor Coleridge, "Kubla Khan"

illus. Janine Johnston # 26/0

Scathe Zombies

    2 B
Creature - Zombie

Luckily for them, it doesn't take much brains to slaughter and maim.

illus. Tom Kyffin # 87/0

2/2

Scorching Spear

    R
Sorcery

Scorching Spear deals 1 damage to any target.

Lift your spear as you might lift your glass, and toast your enemy.

illus. Mike Raabe # 116/0

Sea Eagle

    1 U
Creature - Bird

Flying

Where air meets water, fish meets talon.

illus. Anthony S. Waters # 50/0

1/1

Serpent Warrior

    2 B
Creature - Snake Warrior

When Serpent Warrior enters the battlefield, you lose 3 life.

A hiss before dying.

illus. Ron Spencer # 88/0

3/3

Shrieking Specter

    5 B
Creature - Specter

Flying

Whenever Shrieking Specter attacks, defending player discards a card.

illus. rk post # 89/0

2/2

Silverback Ape

    3 G G
Creature - Ape

His true majesty is not in his silver, but in his size.

illus. Ron Spears # 141/0

5/5

Sleight of Hand

    U
Sorcery

Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

illus. Phil Foglio # 51/0

Snapping Drake

    3 U
Creature - Drake

Flying

Drakes claim to be dragons—until the dragons show up.

illus. Christopher Rush # 52/0

3/2

Soul Feast

    3 B B
Sorcery

Target player loses 4 life and you gain 4 life.

Evil often dines alone.

illus. Ray Lago # 90/0

Southern Elephant

    3 G
Creature - Elephant

Neither predator nor prey, the elephant chooses its place in the battle.

illus. Wang Yuqun # 142/0

3/4

Spitting Earth

    1 R
Sorcery

Spitting Earth deals damage to target creature equal to the number of Mountains you control.

illus. Brian Snoddy # 117/0

Squall

    2 G
Sorcery

Squall deals 2 damage to each creature with flying.

"To-night the winds begin to rise . . . The rooks are blown about the skies . . . ."—Alfred, Lord Tennyson, In Memoriam

illus. Carl Critchlow # 143/0

Steadfastness

    1 W
Sorcery

Creatures you control get +0/+3 until end of turn.

Brute force wins the battles. Conviction wins the wars.

illus. Kev Walker # 27/0

Stone Rain

    2 R
Sorcery

Destroy target land.

illus. John Matson # 118/0

Storm Crow

    1 U
Creature - Bird

Flying (This creature can't be blocked except by creatures with flying or reach.)

Storm crow descending, winter unending.Storm crow departing, summer is starting.

illus. Una Fricker # 53/0

1/2

Stream of Acid

    2 B B
Sorcery

Destroy target land or nonblack creature.

illus. DiTerlizzi # 91/0

Summer Bloom

    1 G
Sorcery

You may play up to three additional lands this turn.

Summer sends its kiss with warmth and blooming life.

illus. Kaja Foglio # 144/0

Swamp

Basic Land - Swamp

B

illus. Dan Frazier # 170/0

Swamp

Basic Land - Swamp

B

illus. Douglas Shuler # 173/0

Swamp

Basic Land - Swamp

illus. Romas # 171/0

Swamp

Basic Land - Swamp

B

illus. Romas # 172/0

Sylvan Basilisk

    3 G G
Creature - Basilisk

Whenever Sylvan Basilisk becomes blocked by a creature, destroy that creature.

illus. Ron Spencer # 145/0

2/4

Sylvan Yeti

    2 G G
Creature - Yeti

Sylvan Yeti's power is equal to the number of cards in your hand.

The deeper the wood, the greater its strength.

illus. Brom # 146/0

*/4

Thorn Elemental

    5 G G
Creature - Elemental

You may have Thorn Elemental assign its combat damage as though it weren't blocked.

illus. rk post # 147/0

7/7

Thunder Dragon

    5 R R
Creature - Dragon

Flying

When Thunder Dragon enters the battlefield, it deals 3 damage to each creature without flying.

illus. Dana Knutson # 119/0

5/5

Tidings

    3 U U
Sorcery

Draw four cards.

"Many wearing rapiers are afraid of goose-quills."—William Shakespeare, Hamlet

illus. Pete Venters # 54/0

Time Ebb

    2 U
Sorcery

Put target creature on top of its owner's library.

Like the tide, time both ebbs and flows.

illus. Alan Rabinowitz # 55/0

Time Warp

    3 U U
Sorcery

Target player takes an extra turn after this one.

"Let's do it again"—Squee, goblin cabin hand

illus. Pete Venters # 56/0

Touch of Brilliance

    3 U
Sorcery

Draw two cards.

"I don't want what I don't have. I want more of what I do have."

illus. Kaja Foglio # 57/0

Trained Orgg

    6 R
Creature - Orgg

All orggs know how to kill; training teaches them what to kill.

illus. Eric Peterson # 120/0

6/6

Tremor

    R
Sorcery

Tremor deals 1 damage to each creature without flying.

One little goblin shook up the ground. When the dust cleared, no one was found.

illus. Pete Venters # 121/0

Undo

    1 U U
Sorcery

Return two target creatures to their owners' hands.

illus. Terese Nielsen # 58/0

Untamed Wilds

    2 G
Sorcery

Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.

illus. NéNé Thomas # 148/0

Venerable Monk

    2 W
Creature - Human Monk Cleric

When Venerable Monk enters the battlefield, you gain 2 life.

Age wears the flesh but galvanizes the soul.

illus. D. Alexander Gregory # 28/0

2/2

Vengeance

    3 W
Sorcery

Destroy target tapped creature.

Bitter as wormwood, sweet as mulled wine.

illus. Andrew Robinson # 29/0

Veteran Cavalier

    W W
Creature - Human Knight

Vigilance (Attacking doesn't cause this creature to tap.)

Spirit is the sword and experience the sharpening stone.—Arabian proverb

illus. rk post # 30/0

2/2

Vizzerdrix

    6 U
Creature - Rabbit Beast

Its swamp cousin may be meaner, but the vizzerdrix is much bigger.

illus. Eric Peterson # 59/0

6/6

Volcanic Dragon

    4 R R
Creature - Dragon

Flying

Haste (This creature can attack and T as soon as it comes under your control.)

Speed and fire are always a deadly combination.

illus. Janine Johnston # 122/0

4/4

Volcanic Hammer

    1 R
Sorcery

Volcanic Hammer deals 3 damage to any target.

Fire finds its form in the heat of the forge.

illus. Edward P. Beard, Jr. # 123/0

Water Elemental

    3 U U
Creature - Elemental

The water that a ship sails on is the same water that swallows it up.—Chinese proverb

illus. Jeff A. Menges # 60/0

5/4

Whiptail Wurm

    6 G
Creature - Wurm

It's hard to say for certain which end is more dangerous.

illus. Una Fricker # 149/0

8/5

Whirlwind

    2 G G
Sorcery

Destroy all creatures with flying.

illus. John Matson # 150/0

Wicked Pact

    1 B B
Sorcery

Destroy two target nonblack creatures. You lose 5 life.

illus. Adam Rex # 92/0

Wild Griffin

    2 W
Creature - Griffin

Flying

Two little goblins, out in the sun. Down came a griffin, and then there was one.

illus. Jeff Miracola # 31/0

2/2

Wild Ox

    3 G
Creature - Ox

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

It has the run of the swamps, and it knows it.

illus. Jeffrey R. Busch # 151/0

3/3

Willow Elf

    G
Creature - Elf

The forest lives in the elf as the elf lives in the forest.

illus. DiTerlizzi # 152/0

1/1

Wind Drake

    2 U
Creature - Drake

Flying

"No bird soars too high, if he soars with his own wings."William Blake, The Marriage of Heaven and Hell

illus. Zina Saunders # 61/0

2/2

Wind Sail

    1 U
Sorcery

One or two target creatures gain flying until end of turn.

It pays to be at home both on the sea and in the sky.

illus. Matt Stawicki # 62/0

Wood Elves

    2 G
Creature - Elf Scout

When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.

illus. Rebecca Guay # 153/0

1/1

Gloom Pangolin

    2 B
Creature - Nightmare Pangolin

"They say it survives on a primarily bioluminescent diet. It's only active during the darkest of Indatha nights, making verification highly challenging." — Gannet, Skysail Zoologist

illus. YW Tang # 89/0

Dirge Bat

    2 B B
Creature - Bat

Mutate 4BB

Flash

Flying

Whenever this creature mutates, destroy target creature or planeswalker an opponent controls.

illus. Paul Scott Canavan # 84/0

Cunning Nightbonder

    (U/B) (U/B)
Creature - Human Rogue

Flash

Spells you cast with flash cost 1 less to cast and can't be countered.

"We are the shadow of each other, fleeting and yet always present."

illus. Ekaterina Burmak # 219/0

No Image Available

Emergent Ultimatum

    B B G G G U U
Sorcery

Search your library for up to three monocolored cards with different names and exile them. An opponent chooses one of those cards. Shuffle that card into your library. You may cast the other cards without paying their mana costs. Exile Emergent Ultimatum.

illus. Zack Stella # 185/0

No Image Available

Skycat Sovereign

    W U
Creature - Elemental Cat

Flying

Skycat Sovereign gets +1/+! for each other creature you control with flying.

2WU: Create a 1/1 white Cat Bird creature token with flying.

illus. Slawomir Maniak # 344/0

Of One Mind

    2 U
Sorcery

This spell costs 2 less to cast if you control a Human creature and a non-Human creature.

Draw two cards.

illus. # 60/0

No Image Available

Spiked Megaldon

    5 U U
Creature - Shark

Hexproof

Whenever Spiked Megalodon attacks, scry 1.

illus. Daniel Ljunggren # 72/0

No Image Available

Treacherous Greed

    3 R
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Add two mana of any one color.

"Remind me what the usual price of treason is lately?" —Captain Rhrenmir

illus. Svetlin Velinov # 166/0

No Image Available

Dozing Tyrannosaurus

    1 G
Creature - Dinosaur

Defender

As long as you control a creature with power 4 or greater, Dozing Tyrannosaur can attack as though it didn't have defender.

The sound that the search crews thought was a snarling warning, turned out to just be loud snoring.

illus. Simon Dominic # 178/0

No Image Available

Walking Corpse

    1 B
Creature - Zombie

"Feeding a normal army is a problem of logistics. With zombies, it is an asset. Feeding is why they fight. Feeding is why they are feared." — Jadar, ghoulcaller of Nephalia

illus. Igor Kieryuk # 128/0

SRC RP

2/2

Witch's Cauldron

    B
Artifact

1B, T: Sacrifice a creature: You gain 1 life and draw a card.

The best recipes start with reliable cookware.

illus. Jason A. Engle # 129/0

SRC

Goblin Wizardry

    3 R
Instant

Create two 1/1 red Goblin Wizard creature tokens with prowess.

"Quiet in the library" soon gave way to larger concerns.

illus. Izzy # 148/0

SRC

Supreme Will

    2 U
Instant

Choose one —

• Counter target spell unless its controller pays 3.

• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

illus. Alayna Danner # 102/0

No Image Available

*Fall from Favor

    2 U
Enchantment - Aura

Enchant creature

When Fall from Favor enters the battlefield, tap enchanted creature and you become the monarch.

Enchanted creature doesn't untap during its owner's untap step unless that player is the monarch.

illus. Cajo Monteiro # 68/0

Explosion of Riches

    5 R
Sorcery

Draw a card, then each other player may draw a card. Whenever a card is drawn this way, Explosion of Riches deals 5 damage to target opponent chosen at random among your opponents.

"You've got how much gold there?"

illus. Chris Seaman # 176/0

Angelic Armaments

    3
Artifact - Equipment

Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types.

Equip 4

Forged in dark hours from the flame that would not die.

illus. Daniel Ljunggren # 296/0

No Image Available

Snow-Covered Swamp

    B a S i C S n o W L a n d
Basic Snow Land - Swamp

T: Add B.

illus. Jung Park # 281/0

Dragonkin Berserker

    1 R
Creature - Human Berserker

First strike

Boast abilities you activate cost 1 less to activate for each Dragon you control.

Boast — 4R: Create a 5/5 red Dragon creature token with flying.

illus. Lie Setiawan # 131/0

No Image Available

Restore Balance

Sorcery - Sorcery

Suspend 6—W

Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.

illus. Mark Poole # 36/0

Elemental Evoker

    (U/R) (U/R) (U/R) (U/R)
Creature - Orc Wizard

Magecraft — Whenever you cast or copy an instant or sorcery spell, until end of turn, target creature you control gains "If this creature would leave the battlefield, exile it instead" and "When this creature is exiled, create a 4/4 blue and red Elemental creature token."

illus. Zack Stella # 342/0

No Image Available

Expressive Rehearsal

    U R
Sorcery

Look at the top three cards of your library. Put one of them in your hand, one at the bottom of your library, then exile the rest. Until end of turn, you may play the exiled card.

The dancing of Prismari students is an opposition between expression and perfection.

illus. Anastasia Ovchinnikova # 379/0

No Image Available

Study Hall

Land

T: Add C.

1, T: Add one mana of any color. When you spend this mana to cast your commander, scry X, where X is the number of times it's been cast from the command zone this game.

illus. Andreas Rocha # ?/0

Approach of the Second Sun

    6 W
Sorcery

If this spell was cast from your hand and you’ve cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner’s library seventh from the top and you gain 7 life.

illus. Nagano # 64/0

Priest of Fell Rites

    W B
Creature - Human Warlock

T, Pay 3 life, Sacrifice Priest of Fell Rites: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.

Unearth 3WB

illus. Pauline Voss # 372/0

Jade Frog

    1 G
Creature - Frog Samurai

Bushido 2

illus. Chris Seaman # 356/0

No Image Available

Dauthi Voidwalker

    B B
Creature - Dauthi Rogue

Shadow

If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.

T, Sacrifice Dauthi Voidwalker: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.

illus. Sidharth Chaturvedi # 450/0

Oswald Fiddlebender

    1 W
Legendary Creature - Gnome Artificer

W, T, Sacrifice an artifact: Search your library for an artifact card whose mana value is equal to the mana value of the sacrificed artifact plus 1 and put it onto the battlefield tapped. Then shuffle. Activate only as a sorcery.

illus. Steven Belledin # 28/0

No Image Available

Zariel, Archduke of Avernus

    2 R R
Legendary Planeswalker - Zariel

+1: Creatures you control get +1/+0 and gain haste until end of turn.

0: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."

-6: You get an emblem with "At the end of the first combat phase on your turn, untap target creature you control. After this phase, there is an additional combat phase."

illus. Heonwha Cho # 172/0

Blue Dragon

    5 U U
Creature - Dragon

Flying

Lightning Breath—When Blue Dragon enters the battlefield, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0.

illus. Steve Prescott # 289/0

Odric's Outrider

    3 W
Creature - Human Knight

Whenever Odric's Outrider or another creature you control dies, put a +1/+1 counter on target creature you control.

Terms like "safe route" and "cleared district" are a source of dark humor to the cathars who patrol the ruins of Thraben.

illus. Cristi Balanescu # 29/0

Mech Hangar

    270
Land

T: Add C.

T: Add one mana of any color. Spend this mana only to cast a Pilot or Vehicle spell.

3, T: Target Vehicle becomes an artifact creature until end of turn.

illus. Julian Kok Joon Wen # 270/0

Agent of the Shadow Thieves

    1 B
Legendary Enchantment - Background

Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn."

Your skill, dexterity and moral flexibility make you a valuable asset to your guild.

illus. Clare Wong # 493/0

No Image Available

Ezuri, Claw of Progress

    2 G U
Legendary Creature - Phyrexian Elf Warrior

Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter.

At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have.

illus. James Ryman # 494/0

No Image Available

Oversold Cemetery

    1 B
Enchantment

At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.

"Of course we can squeeze in a few more! It's not like corpses need personal space." —Orson, cemetery baron

illus. Drew Tucker # 428/0

Archon of Sun's Grace

    2 W W
Creature - Archon

Flying, lifelink

Pegasus creatures you control have lifelink.

Constellation — Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying.

“In memories, we can find our deepest reserves of strength.”

illus. Matt Stewart # 151/0

Koth, Fire of Resistance

    2 R R
Legendary Planeswalker - Koth

+2: Search your library for a basic Mountain card, reveal it, put it into your hand, then shuffle.

-3: Koth, Fire of Resistance deals damage to target creature equal to the number of Mountains you control.

-7: You get an emblem with "Whenever a Mountain enters the battlefield under your control, this emblem deals 4 damage to any target."

illus. Ai Nanahira # 446/0

The Great Synthesis

    3 U U
Enchantment - Saga

(As this Saga enters and after your draw step, add a lore counter.

I — Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis.

II — Return all non-Phyrexian creatures to their owners' hands.

III — You may cast any number of spells from your hand without paying their mana costs. Exile The Great Synthesis, then return it to the battlefield (front face up).

illus. Ekaterina Burmak # 65/0

Soul of New Phyrexia

    6
Artifact Creature - Phyrexian Avatar

Trample

5: Permanents you control gain indestructible until end of turn.

5, Exile Soul of New Phyrexia from your graveyard: Permanents you control gain indestructible until end of turn.

Skyclaves held the key to reshaping the world.

illus. Daarken # 382/0

Relic of Sauron

    4
Artifact

T: Add two mana in any combination of U, B, and/or R.

3, T: Draw two cards, then discard a card.

While the power of Sauron grew, light and living things forsook his borders.

illus. Anton Solovianchyk # 159/0

Disrupt Decorum

    2 R R
Sorcery

Goad all creatures you don’t control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Dinner and politics don't mix.

illus. Sidharth Chaturvedi # 216/0

No Image Available

Polluted Bonds

    3 B B
Enchantment

Whenever a land enters the battlefield under an opponent’s control, that player loses 2 life and you gain 2 life.

"'Twas the cruelest of ironies: the realm, in desperate need of rest, gripped by endless sleep that offered no comfort." —The Wicked Slumber

illus. Yuichi Murakami # 75/0

Dirge of the Forgotten

    U B
Sorcery

Descent 8 — Chose one. If your graveyard has eight or more permanent cards when you cast this spell, choose one or more instead.

• Return target nonland permanent to its owner's hand

• Target opponent discards a card

• Look at the top three cards of your library. Put one of them into your hand and the rest in your graveyard

illus. Bne Rohlmann # 343/0

No Image Available

Illusionist's Bracers

    2
Artifact - Equipment

Whenever an ability of equipped creature is activated, if it isn’t a mana ability, copy that ability. You may choose new targets for the copy.

Equip 3

It’s easy to believe you’re a god when you’re twice as powerful as everyone else.

illus. Svetlin Velinov # 392/0

Azorius Guildgate

    L a n d
Land - Gate

Azorius Guildgate enters the battlefield tapped.

T: Add W or U.

Enter the Senate, the seat of justice and the foundation of Ravnican society.

illus. Drew Baker # 272/0

Knife

    R
Artifact - Clue Equipment

As long as it's your turn, equipped creature gets +1/+0 and has first strike.

2, Sacrifice Knife: Draw a card.

Equip 2

illus. Tony Foti # 134/0

No Image Available

Scrounging Deathclaw

    1 G
Creature - Lhurgoyf

Scrounging Deathclaw's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.

illus. # 208/0

No Image Available