Shadows Over Innistrad Spoilers 311/297

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Apr 23, 2018 - Wolf of Devil's Breach
Apr 23, 2018 - Wild-Field Scarecrow
Apr 23, 2018 - Wicker Witch
Apr 23, 2018 - Welcome to the Fold
Apr 23, 2018 - Weirding Wood
Apr 23, 2018 - Watcher in the Web
Apr 23, 2018 - Voldaren Duelist
Apr 23, 2018 - Village Messenger
Apr 23, 2018 - Veteran Cathar
Apr 23, 2018 - Vessel of Volatility
Apr 23, 2018 - Vessel of Paramnesia
Apr 23, 2018 - Vessel of Malignity
Apr 23, 2018 - Vessel of Ephemera
Apr 23, 2018 - Unruly Mob
Apr 23, 2018 - Uninvited Geist
Apr 23, 2018 - Ulvenwald Mysteries
Apr 23, 2018 - Ulvenwald Hydra
Apr 23, 2018 - Ulrich's Kindred
Apr 23, 2018 - Twins of Maurer Estate
Apr 23, 2018 - True-Faith Censer
Apr 23, 2018 - Traverse the Ulvenwald
Apr 23, 2018 - Trail of Evidence
Apr 23, 2018 - Town Gossipmonger
Apr 23, 2018 - Topplegeist
Apr 23, 2018 - Tooth Collector
Apr 23, 2018 - To the Slaughter
Apr 23, 2018 - Tireless Tracker
Apr 23, 2018 - Throttle
Apr 23, 2018 - Thraben Inspector
Apr 23, 2018 - Thraben Gargoyle
Apr 23, 2018 - Thornhide Wolves
Apr 23, 2018 - Thing in the Ice
Apr 23, 2018 - The Gitrog Monster
Apr 23, 2018 - Thalia's Lieutenant
Apr 23, 2018 - Tenacity
Apr 23, 2018 - Tamiyo's Journal
Apr 23, 2018 - Survive the Night
Apr 23, 2018 - Structural Distortion
Apr 23, 2018 - Stromkirk Mentor
Apr 23, 2018 - Strength of Arms
Apr 23, 2018 - Stormrider Spirit
Apr 23, 2018 - Stoic Builder
Apr 23, 2018 - Stitchwing Skaab
Apr 23, 2018 - Stitched Mangler
Apr 23, 2018 - Stern Constable
Apr 23, 2018 - Stensia Masquerade
Apr 23, 2018 - Startled Awake
Apr 23, 2018 - Stallion of Ashmouth
Apr 23, 2018 - Spiteful Motives
Apr 23, 2018 - Spectral Shepherd
Apr 23, 2018 - Soul Swallower
Apr 23, 2018 - Sorin, Grim Nemesis
Apr 23, 2018 - Solitary Hunter
Apr 23, 2018 - Sleep Paralysis
Apr 23, 2018 - Slayer's Plate
Apr 23, 2018 - Skin Invasion
Apr 23, 2018 - Skeleton Key
Apr 23, 2018 - Sinister Concoction
Apr 23, 2018 - Sin Prodder
Apr 23, 2018 - Silverstrike
Apr 23, 2018 - Silverfur Partisan
Apr 23, 2018 - Silent Observer
Apr 23, 2018 - Silburlind Snapper
Apr 23, 2018 - Sigarda, Heron's Grace
Apr 23, 2018 - Shard of Broken Glass
Apr 23, 2018 - Shamble Back
Apr 23, 2018 - Senseless Rage
Apr 23, 2018 - Second Harvest
Apr 23, 2018 - Seasons Past
Apr 23, 2018 - Seagraf Skaab
Apr 23, 2018 - Scourge Wolf
Apr 23, 2018 - Sanitarium Skeleton
Apr 23, 2018 - Sanguinary Mage
Apr 23, 2018 - Sage of Ancient Lore
Apr 23, 2018 - Runaway Carriage
Apr 23, 2018 - Rottenheart Ghoul
Apr 23, 2018 - Root Out
Apr 23, 2018 - Rise from the Tides
Apr 23, 2018 - Relentless Dead
Apr 23, 2018 - Reduce to Ashes
Apr 23, 2018 - Ravenous Bloodseeker
Apr 23, 2018 - Rattlechains
Apr 23, 2018 - Rancid Rats
Apr 23, 2018 - Rabid Bite
Apr 23, 2018 - Quilled Wolf
Apr 23, 2018 - Puncturing Light
Apr 23, 2018 - Prized Amalgam
Apr 23, 2018 - Press for Answers
Apr 23, 2018 - Pore Over the Pages
Apr 23, 2018 - Pious Evangel
Apr 23, 2018 - Pieces of the Puzzle
Apr 23, 2018 - Pick the Brain
Apr 23, 2018 - Paranoid Parish-Blade
Apr 23, 2018 - Pale Rider of Trostad
Apr 23, 2018 - Pack Guardian
Apr 23, 2018 - Open the Armory
Apr 23, 2018 - Ongoing Investigation
Apr 23, 2018 - Olivia's Bloodsworn
Apr 23, 2018 - Odric, Lunarch Marshal
Apr 23, 2018 - Obsessive Skinner
Apr 23, 2018 - Not Forgotten
Apr 23, 2018 - Niblis of Dusk
Apr 23, 2018 - Nephalia Moondrakes
Apr 23, 2018 - Neglected Heirloom
Apr 23, 2018 - Nearheath Chaplain
Apr 23, 2018 - Nahiri's Machinations
Apr 23, 2018 - Nahiri, the Harbinger
Apr 23, 2018 - Nagging Thoughts
Apr 23, 2018 - Murderous Compulsion
Apr 23, 2018 - Murderer's Axe
Apr 23, 2018 - Morkrut Necropod
Apr 23, 2018 - Moorland Drifter
Apr 23, 2018 - Moonlight Hunt
Apr 23, 2018 - Moldgraf Scavenger
Apr 23, 2018 - Mindwrack Demon
Apr 23, 2018 - Militant Inquisitor
Apr 23, 2018 - Might Beyond Reason
Apr 23, 2018 - Merciless Resolve
Apr 23, 2018 - Markov Dreadknight
Apr 23, 2018 - Manic Scribe
Apr 23, 2018 - Malevolent Whispers
Apr 23, 2018 - Magnifying Glass
Apr 23, 2018 - Magmatic Chasm
Apr 23, 2018 - Mad Prophet
Apr 23, 2018 - Macabre Waltz
Apr 23, 2018 - Loam Dryad
Apr 23, 2018 - Liliana's Indignation
Apr 23, 2018 - Lightning Axe
Apr 23, 2018 - Lamplighter of Selhoff
Apr 23, 2018 - Lambholt Pacifist
Apr 23, 2018 - Kindly Stranger
Apr 23, 2018 - Kessig Forgemaster
Apr 23, 2018 - Kessig Dire Swine
Apr 23, 2018 - Just the Wind
Apr 23, 2018 - Jace's Scrutiny
Apr 23, 2018 - Invasive Surgery
Apr 23, 2018 - Intrepid Provisioner
Apr 23, 2018 - Inspiring Captain
Apr 23, 2018 - Insolent Neonate
Apr 23, 2018 - Inquisitor's Ox
Apr 23, 2018 - Inner Struggle
Apr 23, 2018 - Inexorable Blob
Apr 23, 2018 - Indulgent Aristocrat
Apr 23, 2018 - Incorrigible Youths
Apr 23, 2018 - Humble the Brute
Apr 23, 2018 - Hulking Devil
Apr 23, 2018 - Howlpack Wolf
Apr 23, 2018 - Howlpack Resurgence
Apr 23, 2018 - Hound of the Farbogs
Apr 23, 2018 - Hope Against Hope
Apr 23, 2018 - Hinterland Logger
Apr 23, 2018 - Heir of Falkenrath
Apr 23, 2018 - Haunted Cloak
Apr 23, 2018 - Harvest Hand
Apr 23, 2018 - Harness the Storm
Apr 23, 2018 - Hanweir Militia Captain
Apr 23, 2018 - Gryff's Boon
Apr 23, 2018 - Groundskeeper
Apr 23, 2018 - Grotesque Mutation
Apr 23, 2018 - Graf Mole
Apr 23, 2018 - Gone Missing
Apr 23, 2018 - Goldnight Castigator
Apr 23, 2018 - Gloomwidow
Apr 23, 2018 - Gisa's Bidding
Apr 23, 2018 - Gibbering Fiend
Apr 23, 2018 - Ghoulsteed
Apr 23, 2018 - Ghoulcaller's Accomplice
Apr 23, 2018 - Ghostly Wings
Apr 23, 2018 - Geralf's Masterpiece
Apr 23, 2018 - Geistblast
Apr 23, 2018 - Geier Reach Bandit
Apr 23, 2018 - Gatstaf Arsonists
Apr 23, 2018 - Furtive Homunculus
Apr 23, 2018 - Fork in the Road
Apr 23, 2018 - Forgotten Creation
Apr 23, 2018 - Fleeting Memories
Apr 23, 2018 - Flameblade Angel
Apr 23, 2018 - Fiery Temper
Apr 23, 2018 - Fevered Visions
Apr 23, 2018 - Farbog Revenant
Apr 23, 2018 - Falkenrath Gorger
Apr 23, 2018 - Expose Evil
Apr 23, 2018 - Explosive Apparatus
Apr 23, 2018 - Ever After
Apr 23, 2018 - Ethereal Guidance
Apr 23, 2018 - Essence Flux
Apr 23, 2018 - Erdwal Illuminator
Apr 23, 2018 - Equestrian Skill
Apr 23, 2018 - Epitaph Golem
Apr 23, 2018 - Ember-Eye Wolf
Apr 23, 2018 - Elusive Tormentor
Apr 23, 2018 - Eerie Interlude
Apr 23, 2018 - Duskwatch Recruiter
Apr 23, 2018 - Drunau Corpse Trawler
Apr 23, 2018 - Drownyard Explorers
Apr 23, 2018 - Drogskol Cavalry
Apr 23, 2018 - Dissension in the Ranks
Apr 23, 2018 - Diregraf Colossus
Apr 23, 2018 - Devilthorn Fox
Apr 23, 2018 - Devils' Playground
Apr 23, 2018 - Descend upon the Sinful
Apr 23, 2018 - Deny Existence
Apr 23, 2018 - Declaration in Stone
Apr 23, 2018 - Deathcap Cultivator
Apr 23, 2018 - Dead Weight
Apr 23, 2018 - Daring Sleuth
Apr 23, 2018 - Dance with Devils
Apr 23, 2018 - Cult of the Waxing Moon
Apr 23, 2018 - Cryptolith Rite
Apr 23, 2018 - Crow of Dark Tidings
Apr 23, 2018 - Creeping Dread
Apr 23, 2018 - Crawling Sensation
Apr 23, 2018 - Corrupted Grafstone
Apr 23, 2018 - Convicted Killer
Apr 23, 2018 - Confront the Unknown
Apr 23, 2018 - Confirm Suspicions
Apr 23, 2018 - Compelling Deterrence
Apr 23, 2018 - Clip Wings
Apr 23, 2018 - Chaplain's Blessing
Apr 23, 2018 - Cathar's Companion
Apr 23, 2018 - Catalog
Apr 23, 2018 - Call the Bloodline
Apr 23, 2018 - Byway Courier
Apr 23, 2018 - Bygone Bishop
Apr 23, 2018 - Burn from Within
Apr 23, 2018 - Broken Concentration
Apr 23, 2018 - Briarbridge Patrol
Apr 23, 2018 - Breakneck Rider
Apr 23, 2018 - Brain in a Jar
Apr 23, 2018 - Bound by Moonsilver
Apr 23, 2018 - Bloodmad Vampire
Apr 23, 2018 - Biting Rain
Apr 23, 2018 - Behold the Beyond
Apr 23, 2018 - Behind the Scenes
Apr 23, 2018 - Avacyn's Judgment
Apr 23, 2018 - Avacynian Missionaries
Apr 23, 2018 - Autumnal Gloom
Apr 23, 2018 - Asylum Visitor
Apr 23, 2018 - Apothecary Geist
Apr 23, 2018 - Anguished Unmaking
Apr 23, 2018 - Angelic Purge
Apr 23, 2018 - Angel of Deliverance
Apr 23, 2018 - Always Watching
Apr 23, 2018 - Altered Ego
Apr 23, 2018 - Alms of the Vein
Apr 23, 2018 - Aim High
Apr 23, 2018 - Accursed Witch
Apr 23, 2018 - Aberrant Researcher
Apr 18, 2018 - Swamp
Apr 18, 2018 - Plains
Apr 18, 2018 - Mountain
Apr 18, 2018 - Island
Apr 18, 2018 - Forest
Mar 29, 2016 - Westvale Cult Leader
Mar 29, 2016 - Westvale Abbey
Mar 29, 2016 - Wayward Disciple
Mar 29, 2016 - Warped Landscape
Mar 29, 2016 - Vildin-Pack Alpha
Mar 29, 2016 - Tormenting Voice
Mar 29, 2016 - Timber Shredder
Mar 29, 2016 - Stonewing Antagonizer
Mar 29, 2016 - Skin Shedder
Mar 29, 2016 - Scrounged Scythe
Mar 29, 2016 - Reckless Scholar
Mar 29, 2016 - Port Town
Mar 29, 2016 - Persistent Nightmare
Mar 29, 2016 - Perfected Form
Mar 29, 2016 - One of the Pack
Mar 29, 2016 - Neck Breaker
Mar 29, 2016 - Moonrise Intruder
Mar 29, 2016 - Lunarch Inquisitors
Mar 29, 2016 - Lambholt Butcher
Mar 29, 2016 - Krallenhorde Howler
Mar 29, 2016 - Insidious Mist
Mar 29, 2016 - Infectious Curse
Mar 29, 2016 - Incited Rabble
Mar 29, 2016 - Heir to the Night
Mar 29, 2016 - Gatstaf Ravagers
Mar 29, 2016 - Game Trail
Mar 29, 2016 - Fortified Village
Mar 29, 2016 - Foreboding Ruins
Mar 29, 2016 - Flameheart Werewolf
Mar 29, 2016 - Drownyard Temple
Mar 29, 2016 - Demon-Possessed Witch
Mar 29, 2016 - Choked Estuary
Mar 29, 2016 - Branded Howler
Mar 29, 2016 - Awoken Horror
Mar 29, 2016 - Ashmouth Blade
Mar 29, 2016 - Ancient of the Equinox
Mar 21, 2016 - Forest
Mar 21, 2016 - Forest
Mar 21, 2016 - Mountain
Mar 21, 2016 - Mountain
Mar 21, 2016 - Swamp
Mar 21, 2016 - Swamp
Mar 21, 2016 - Island
Mar 21, 2016 - Island
Mar 21, 2016 - Plains
Mar 21, 2016 - Plains
Shadows Over Innistrad
Hell hath no fury...
MTGSalvation Rumor Mill
Spoilers, Rumors, and Info on Shadows over Innistrad!
Number of Cards: 297
Prerelease Events: April 2-3, 2016
Release Date: April 8, 2016
Launch Weekend: April 8–10, 2016
Game Day: April 30–May 1, 2016
MTGO Prerelease: April 15-18, 2016
MTGO Release: April 18, 2016
MTGO Release Events: April 18-May 4, 2016
Pro Tour Shadows over Innistrad: Madrid, Spain
April 22-24, 2016

Pack Guardian

    2 G G
Creature - Wolf Spirit

Flash (You may cast this spell any time you could cast an instant.)

When Pack Guardian enters the battlefield, you may discard a land card. If you do, create a 2/2 green Wolf creature token.

illus. Filip Burburan # 221/297

Invasive Surgery

    U
Instant

Counter target sorcery spell.

Delirium — If there are four or more card types among cards in your graveyard, search the graveyard, hand, and library of that spell's controller for any number of cards with the same name as that spell, exile those cards, then that player shuffles their library.

illus. Steven Belledin # 68/297

Hound of the Farbogs

    4 B
Creature - Zombie Hound

Delirium — Hound of the Farbogs has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)

As you hear it baying in the distance, you'll feel its breath on your neck.

illus. Christine Choi # 117/297

Expose Evil

    1 W
Instant

Tap up to two target creatures.

Investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

"Only the pure stand tall in the light."—Sigarda

illus. Jama Jurabaev # 19/297

Watcher in the Web

    4 G
Creature - Spider

Reach (This creature can block creatures with flying.)

Watcher in the Web can block an additional seven creatures each combat.

"Lost in the woods" is an optimistic way to describe a villager's disappearance. "Found in the woods" is frequently more appropriate.

illus. Vincent Proce # 239/297

Dance with Devils

    3 R
Instant

Create two 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target."

Devils sow chaos and reap panic.

illus. Wayne England # 150/297

Duskwatch Recruiter

    1 G
Creature - Human Warrior Werewolf

2G: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter.

illus. Craig J Spearing # 203/297

Fiery Temper

    1 R R
Instant

Fiery Temper deals 3 damage to any target.

Madness R (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

"Let the flames ignore the sinless."

illus. Johannes Voss # 156/297

Krallenhorde Howler

Creature - Werewolf

Creature spells you cast cost 1 less to cast.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Howler.

illus. Craig J Spearing # 203/297

Structural Distortion

    3 R
Sorcery

Exile target artifact or land. Structural Distortion deals 2 damage to that permanent's controller.

"As Zendikar has bled, so will Innistrad. As I have wept, so will Sorin."—Nahiri

illus. Jung Park # 185/297

Mindwrack Demon

    2 B B
Creature - Demon

Flying, trample

When Mindwrack Demon enters the battlefield, put the top four cards of your library into your graveyard.

Delirium — At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.

illus. Matt Stewart # 124/297

Dead Weight

    B
Enchantment - Aura

Enchant creature

Enchanted creature gets -2/-2.

"Dungeons and cages offer far too little sport."—Relio Voldaren

illus. Randy Gallegos # 106/297

Stoic Builder

    2 G
Creature - Human

When Stoic Builder enters the battlefield, you may return target land card from your graveyard to your hand.

Some have returned to Hollowhenge, the ruins of Avabruck, to restore the lost capital of Kessig.

illus. Howard Lyon # 231/297

Furtive Homunculus

    1 U
Creature - Homunculus

Skulk (This creature can't be blocked by creatures with greater power.)

"In terms of intelligence, homunculi are somewhere between humans and skaabs—clever enough to follow more complex orders, but dim enough to not question them."—Stitcher Geralf

illus. Wayne Reynolds # 64/297

Lamplighter of Selhoff

    4 U
Creature - Zombie Horror

When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card.

For stitchers and necro-alchemists, it's important that work can continue at all hours.

illus. Clint Cearley # 72/297

Shamble Back

    B
Sorcery

Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token. You gain 2 life.

Lost loved ones are never truly gone.

illus. Izzy # 134/297

Stitched Mangler

    2 U
Creature - Zombie Horror

Stitched Mangler enters the battlefield tapped.

When Stitched Mangler enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

illus. Dave Kendall # 89/297

Lightning Axe

    R
Instant

As an additional cost to cast this spell, discard a card or pay 5.

Lightning Axe deals 5 damage to target creature.

Spirits disturbed by ghoulcallers become geists driven by restless anger.

illus. Jason A. Engle # 170/297

Pore Over the Pages

    3 U U
Sorcery

Draw three cards, untap up to two lands, then discard a card.

"‘I'm certain that the fate of Markov Manor is connected to these cryptoliths . . .' This Tamiyo was on to something."

illus. Magali Villeneuve # 79/297

Explosive Apparatus

    1
Artifact

3, T, Sacrifice Explosive Apparatus: It deals 2 damage to any target.

"Souls are volatile things. When compressed and loaded into a handheld device, their destructive potential is quite impressive."—Dierk, geistmage

illus. Lindsey Look # 255/297

Magmatic Chasm

    1 R
Sorcery

Creatures without flying can't block this turn.

The Needle's Eye, a seldom-used passage that winds through Stensia's mountains, carries travelers close to Ashmouth—too close, some would argue.

illus. James Paick # 172/297

Niblis of Dusk

    2 U
Creature - Spirit

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

It fuels its lanterns by leaching the warmth from its surroundings.

illus. Nils Hamm # 76/297

Quilled Wolf

    1 G
Creature - Wolf

5G: Quilled Wolf gets +4/+4 until end of turn.

"I know a ranger that thought to make a cloak of its hide. He ended up losing an eye for his trouble."—Raf Gyel of the Quiver of Kessig

illus. Bastien L. Deharme # 222/297

Voldaren Duelist

    3 R
Creature - Vampire Warrior

Haste

When Voldaren Duelist enters the battlefield, target creature can't block this turn.

"I have yet to find my equal."

illus. Jason Rainville # 191/297

Sanguinary Mage

    1 R
Creature - Vampire Wizard

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

New cults rising in Nephalia have found allies in the Stromkirk bloodline, whose progenitor worships ancient and terrible forces.

illus. David Gaillet # 178/297

Pieces of the Puzzle

    2 U
Sorcery

Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard.

"The clues have begun to reveal a truth I hesitate to accept."

illus. Magali Villeneuve # 78/297

Crow of Dark Tidings

    2 B
Creature - Zombie Bird

Flying

When Crow of Dark Tidings enters the battlefield or dies, put the top two cards of your library into your graveyard.

illus. Tianhua X # 105/297

Ember-Eye Wolf

    1 R
Creature - Wolf

Haste

1R: Ember-Eye Wolf gets +2/+0 until end of turn.

No howl. No snarl. Just the roar of flames.

illus. Anthony Palumbo # 154/297

Eerie Interlude

    2 W
Instant

Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

The barrier between existence and oblivion is thinner than you know.

illus. Svetlin Velinov # 16/297

Compelling Deterrence

    1 U
Instant

Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.

"So much for neighborly hospitality!"

illus. Seb McKinnon # 52/297

Tooth Collector

    2 B
Creature - Human Rogue

When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.

Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.

illus. Bud Cook # 140/297

Topplegeist

    W
Creature - Spirit

Flying

When Topplegeist enters the battlefield, tap target creature an opponent controls.

Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls.

illus. Seb McKinnon # 45/297

Clip Wings

    1 G
Instant

Each opponent sacrifices a creature with flying.

It is a grim duty to save the world from those created to protect it.

illus. Howard Lyon # 197/297

Brain in a Jar

    2
Artifact

1, T: Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery card with converted mana cost equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost.

3, T, Remove X charge counters from Brain in a Jar: Scry X.

illus. Daniel Ljunggren # 252/297

Bygone Bishop

    2 W
Creature - Spirit Cleric

Flying

Whenever you cast a creature spell with converted mana cost 3 or less, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

illus. Jason A. Engle # 8/297

Pick the Brain

    2 B
Sorcery

Target opponent reveals their hand. You choose a nonland card from it and exile that card.

Delirium — If there are four or more card types among cards in your graveyard, search that player's graveyard, hand, and library for any number of cards with the same name as the exiled card, exile those cards, then that player shuffles their library.

illus. Mathias Kollros # 129/297

Heir of Falkenrath

    1 B
Creature - Vampire

Discard a card: Transform Heir of Falkenrath. Activate this ability only once each turn.

illus. Jason Rainville # 116/297

Heir to the Night

Creature - Vampire Berserker

Flying

illus. Jason Rainville # 116/297

Incorrigible Youths

    3 R R
Creature - Vampire

Haste

Madness 2R (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

"Ah, to be young again."—Olivia Voldaren

illus. Winona Nelson # 166/297

Geralf's Masterpiece

    3 U U
Creature - Zombie Horror

Flying

Geralf's Masterpiece gets -1/-1 for each card in your hand.

3U, Discard three cards: Return Geralf's Masterpiece from your graveyard to the battlefield tapped.

illus. Daarken # 65/297

Relentless Dead

    B B
Creature - Zombie

Menace (This creature can't be blocked except by two or more creatures.)

When Relentless Dead dies, you may pay B. If you do, return it to its owner's hand.

When Relentless Dead dies, you may pay X. If you do, return another target Zombie creature card with converted mana cost X from your graveyard to the battlefield.

illus. Ryan Yee # 131/297

Aberrant Researcher

    3 U
Creature - Human Insect

Flying

At the beginning of your upkeep, put the top card of your library into your graveyard. If it's an instant or sorcery card, transform Aberrant Researcher.

illus. Nils Hamm # 49/297

Perfected Form

Creature - Insect Horror

Flying

illus. Nils Hamm # 49/297

Declaration in Stone

    1 W
Sorcery

Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way.

The message was clear to Sorin—Nahiri had paid Markov Manor a visit.

illus. Tyler Jacobson # 12/297

Tamiyo's Journal

    5
Legendary Artifact

At the beginning of your upkeep, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

T, Sacrifice three Clues: Search your library for a card and put that card into your hand. Then shuffle your library.

Entry 434: There's more to Avacyn's madness . . .

illus. Chase Stone # 265/297

Shard of Broken Glass

    1
Artifact - Equipment

Equipped creature gets +1/+0.

Whenever equipped creature attacks, you may put the top two cards of your library into your graveyard.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

illus. Franz Vohwinkel # 262/297

Avacynian Missionaries

    3 W
Creature - Human Cleric

At the beginning of your end step, if Avacynian Missionaries is equipped, transform it.

illus. Wayne Reynolds # 6/297

Lunarch Inquisitors

Creature - Human Cleric

When this creature transforms into Lunarch Inquisitors, you may exile another target creature until Lunarch Inquisitors leaves the battlefield.

illus. Wayne Reynolds # 6/297

Reaper of Flight Moonsilver

    3 W W
Creature - Angel

Flying

Delirium — Sacrifice another creature: Reaper of Flight Moonsilver gets +2/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard.

illus. Magali Villeneuve # 36/297

Soul Swallower

    2 G G
Creature - Wurm

Trample

Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower.

Being engulfed is just the beginning of the nightmare.

illus. Marco Nelor # 230/297

Thing in the Ice

    1 U
Creature - Horror

Defender

Thing in the Ice enters the battlefield with four ice counters on it.

Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it.

illus. Svetlin Velinov # 92/297

Awoken Horror

Creature - Kraken Horror

When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands.

illus. Svetlin Velinov # 92/297

Thraben Inspector

    W
Creature - Human Soldier

When Thraben Inspector enters the battlefield, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

"If you've been at this as long as I have, nothing can surprise you. That's the hope, at least."

illus. Matt Stewart # 44/297

Magnifying Glass

    3
Artifact

T: Add C.

4, T: Investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Knight-Inquisitors of Saint Raban delve deep into mysteries best left unexplored.

illus. Dan Scott # 258/297

Ravenous Bloodseeker

    1 R
Creature - Vampire Berserker

Discard a card: Ravenous Bloodseeker gets +2/-2 until end of turn.

"Nothing will cool the fire in their blood. They are too far gone. We must keep them away from our towns at any cost."—Cosper Lowe of the Silbern Guard

illus. James Ryman # 175/297

Farbog Revenant

    2 B
Creature - Spirit

Skulk (This creature can't be blocked by creatures with greater power.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Spiteful geists rise from the muck of the Farbogs, eager to lure travelers to their doom.

illus. Min Yum # 110/297

Elusive Tormentor

    2 B B
Creature - Vampire Wizard

1, Discard a card: Transform Elusive Tormentor.

illus. Izzy # 108/297

Insidious Mist

Creature - Elemental

Hexproof, indestructible

Insidious Mist can't block and can't be blocked.

Whenever Insidious Mist attacks and isn't blocked, you may pay 2B. If you do, transform it.

illus. Izzy # 108/297

Warped Landscape

Land

T: Add C.

2, T, Sacrifice Warped Landscape: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.

Each cryptolith twists the plane's mana, bending its flow to a singular purpose.

illus. Cliff Childs # 280/297

Just the Wind

    1 U
Instant

Return target creature to its owner's hand.

Madness U (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

"There's nothing to worry about."

illus. Christopher Moeller # 71/297

Hinterland Logger

    1 G
Creature - Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger.

illus. Karl Kopinski # 210/297

Timber Shredder

Creature - Werewolf

Trample

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Timber Shredder.

illus. Karl Kopinski # 210/297

Markov Dreadknight

    3 B B
Creature - Vampire Knight

Flying

2B, Discard a card: Put two +1/+1 counters on Markov Dreadknight.

The destruction of Markov Manor made the surviving members of the bloodline more dangerous.

illus. Darek Zabrocki # 122/297

Flameblade Angel

    4 R R
Creature - Angel

Flying

Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller.

"You must pay for your sin in blood."

illus. Cynthia Sheppard # 157/297

Pious Evangel

    2 W
Creature - Human Cleric

Whenever Pious Evangel or another creature enters the battlefield under your control, you gain 1 life.

2, T, Sacrifice another permanent: Transform Pious Evangel.

illus. Kev Walker # 34/297

Wayward Disciple

Creature - Human Cleric

Whenever Wayward Disciple or another creature you control dies, target opponent loses 1 life and you gain 1 life.

illus. Kev Walker # 34/297

Anguished Unmaking

    1 W B
Instant

Exile target nonland permanent. You lose 3 life.

Sorin had created Avacyn, so it was a cruelty beyond imagining, a pain beyond description, that it fell upon him to end her forever.

illus. Wesley Burt # 242/297

Startled Awake

    2 U U
Sorcery

Target opponent puts the top thirteen cards of their library into their graveyard.

3UU: Put Startled Awake from your graveyard onto the battlefield transformed. Activate this ability only any time you could cast a sorcery.

illus. Sean Sevestre # 88/297

Persistent Nightmare

Creature - Nightmare

Skulk (This creature can't be blocked by creatures with greater power.)

When Persistent Nightmare deals combat damage to a player, return it to its owner's hand.

illus. Sean Sevestre # 88/297

Sinister Concoction

    B
Enchantment

B, Pay 1 life, Put the top card of your library into your graveyard, Discard a card, Sacrifice Sinister Concoction: Destroy target creature.

An old family recipe for an old family grudge.

illus. Zack Stella # 135/297

Descend upon the Sinful

    4 W W
Sorcery

Exile all creatures.

Delirium — Create a 4/4 white Angel creature token with flying if there are four or more card types among cards in your graveyard.

Above the cries, a phrase rang out: "You will all be saved."

illus. Tyler Jacobson # 13/297

Drogskol Cavalry

    5 W W
Creature - Spirit Knight

Flying

Whenever another Spirit enters the battlefield under your control, you gain 2 life.

3W: Create a 1/1 white Spirit creature token with flying.

illus. Igor Kieryluk # 15/297

Nephalia Moondrakes

    5 U U
Creature - Drake

Flying

When Nephalia Moondrakes enters the battlefield, target creature gains flying until end of turn.

4UU, Exile Nephalia Moondrakes from your graveyard: Creatures you control gain flying until end of turn.

illus. Tianhua X # 75/297

Angel of Deliverance

    6 W W
Creature - Angel

Flying

Delirium — Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls.

illus. Joseph Meehan # 2/297

Nahiri, the Harbinger

    2 R W
Legendary Planeswalker - Nahiri

+2: You may discard a card. If you do, draw a card.

−2: Exile target enchantment, tapped artifact, or tapped creature.

−8: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle your library. It gains haste. Return it to your hand at the beginning of the next end step.

illus. Aleksi Briclot # 247/297

Neglected Heirloom

    1
Artifact - Equipment

Equipped creature gets +1/+1.

When equipped creature transforms, transform Neglected Heirloom.

Equip 1

illus. Volkan Baga # 260/297

Ashmouth Blade

Artifact - Equipment

Equipped creature gets +3/+3 and has first strike.

Equip 3

illus. Volkan Baga # 260/297

Wolf of Devil's Breach

    3 R R
Creature - Elemental Wolf

Whenever Wolf of Devil's Breach attacks, you may pay 1R and discard a card. If you do, Wolf of Devil's Breach deals damage to target creature or planeswalker equal to the discarded card's converted mana cost.

"How can werewolves be considered abominations next to such creatures?"—Arlinn Kord

illus. Jack Wang # 192/297

Sage of Ancient Lore

    4 G
Creature - Human Shaman Werewolf

Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand.

When Sage of Ancient Lore enters the battlefield, draw a card.

At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore.

illus. Slawomir Maniak # 225/297

Werewolf of Ancient Hunger

Creature - Werewolf

Vigilance, trample

Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger.

illus. Slawomir Maniak # 225/297

Falkenrath Gorger

    R
Creature - Vampire Berserker

Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

illus. Anna Steinbauer # 155/297

Rattlechains

    1 U
Creature - Spirit

Flash

Flying

When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn.

You may cast Spirit spells as though they had flash.

illus. Lius Lasahido # 81/297

To the Slaughter

    2 B
Instant

Target player sacrifices a creature or planeswalker.

Delirium — If there are four or more card types among cards in your graveyard, instead that player sacrifices a creature and a planeswalker.

"Where has little Gossamer gone?"—Thaniel, Gatstaf shepherd

illus. Christine Choi # 139/297

Odric, Lunarch Marshal

    3 W
Legendary Creature - Human Soldier

At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

illus. Chase Stone # 31/297

Macabre Waltz

    1 B
Sorcery

Return up to two target creature cards from your graveyard to your hand, then discard a card.

Liliana is never one to follow someone else's lead.

illus. Willian Murai # 121/297

Breakneck Rider

    1 R R
Creature - Human Scout Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.

illus. Victor Adame Minguez # 147/297

Neck Breaker

Creature - Werewolf

Attacking creatures you control get +1/+0 and have trample.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.

illus. Victor Adame Minguez # 147/297

Groundskeeper

    G
Creature - Human Druid

1G: Return target basic land card from your graveyard to your hand.

"While the church thinks in terms of legacies, others think in terms of eternities."

illus. Anthony Palumbo # 208/297

Olivia, Mobilized for War

    1 B R
Legendary Creature - Vampire Knight

Flying

Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types.

illus. Eric Deschamps # 248/297

Jace, Unraveler of Secrets

    3 U U
Legendary Planeswalker - Jace

+1: Scry 1, then draw a card.

−2: Return target creature to its owner's hand.

−8: You get an emblem with "Whenever an opponent casts their first spell each turn, counter that spell."

illus. Tyler Jacobson # 69/297

Epiphany at the Drownyard

    X U
Instant

Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.

"Is this what you found, Tamiyo?"—Jace Beleren

illus. Titus Lunter # 59/297

Sigarda, Heron's Grace

    3 G W
Legendary Creature - Angel

Flying

You and Humans you control have hexproof.

2, Exile a card from your graveyard: Create a 1/1 white Human Soldier creature token.

illus. Chris Rahn # 250/297

Rise from the Tides

    5 U
Sorcery

Create a tapped 2/2 black Zombie creature token for each instant and sorcery card in your graveyard.

"Dear brother, it's sweet that you have chosen to share your toys with Ludevic, but I too have found some new playmates."—Ghoulcaller Gisa

illus. Dave Kendall # 83/297

Harness the Storm

    2 R
Enchantment

Whenever you cast an instant or sorcery spell from your hand, you may cast target card with the same name as that spell from your graveyard. (You still pay its costs.)

"There is no place like a rooftop laboratory in a lightning storm. It's where genius strikes."—Renna, Selhoff alchemist

illus. Raymond Swanland # 163/297

Indulgent Aristocrat

    B
Creature - Vampire

Lifelink

2, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.

"If you're not surrounded by decadence, my question to you is—why not?"

illus. Anna Steinbauer # 118/297

Merciless Resolve

    2 B
Instant

As an additional cost to cast this spell, sacrifice a creature or land.

Draw two cards.

"You sought to anger me, Nahiri. Soon you will see how well you have succeeded."

illus. Chase Stone # 123/297

Olivia's Bloodsworn

    1 B
Creature - Vampire Soldier

Flying

Olivia's Bloodsworn can't block.

R: Target Vampire gains haste until end of turn.

"As we muster for war, I have little patience for lethargy or recalcitrance."

illus. Daarken # 127/297

Twins of Maurer Estate

    4 B
Creature - Vampire

Madness 2B (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

"Children, where are your parents?"—Reig, wandering monk, last words

illus. Darek Zabrocki # 142/297

Stromkirk Mentor

    3 B
Creature - Vampire Soldier

When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control.

The lineage of Runo Stromkirk is known for producing some of Nephalia's greatest fencing masters.

illus. Cynthia Sheppard # 137/297

Westvale Abbey

Land

T: Add C.

5, T, Pay 1 life: Create a 1/1 white and black Human Cleric creature token.

5, T, Sacrifice five creatures: Transform Westvale Abbey, then untap it.

illus. Min Yum # 281/297

Ormendahl, Profane Prince

Legendary Creature - Demon

Flying, lifelink, indestructible, haste

illus. Min Yum # 281/297

Traverse the Ulvenwald

    G
Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle your library.

illus. Vincent Proce # 234/297

Drownyard Temple

Land

T: Add C.

3: Return Drownyard Temple from your graveyard to the battlefield tapped.

"This is it! All the cryptoliths point here!"—Jace Beleren

illus. John Avon # 271/297

Sorin, Grim Nemesis

    4 W B
Legendary Planeswalker - Sorin

+1: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its converted mana cost.

−X: Sorin, Grim Nemesis deals X damage to target creature or planeswalker and you gain X life.

−9: Create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the highest life total among all players.

illus. Eric Deschamps # 251/297

Deathcap Cultivator

    1 G
Creature - Human Druid

T: Add B or G.

Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard.

The old hermit would never say what he fed his mushrooms, and people learned not to ask.

illus. Karla Ortiz # 202/297

Vessel of Volatility

    1 R
Enchantment

1R, Sacrifice Vessel of Volatility: Add RRRR.

"To be honest, I'm not quite sure what's going to happen."—Renna, Selhoff alchemist

illus. Kieran Yanner # 189/297

Ongoing Investigation

    1 U
Enchantment

Whenever one or more creatures you control deal combat damage to a player, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

1G, Exile a creature card from your graveyard: Investigate. You gain 2 life.

illus. Bud Cook # 77/297

Trail of Evidence

    2 U
Enchantment

Whenever you cast an instant or sorcery spell, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

"Every answer seems to lead to a more terrifying question."—Jace Beleren

illus. Daniel Ljunggren # 93/297

Jace's Scrutiny

    1 U
Instant

Target creature gets -4/-0 until end of turn.

Investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

"Just a collage of images: cryptoliths, the sea, a tangle of shipwrecks."

illus. Slawomir Maniak # 70/297

Diregraf Colossus

    2 B
Creature - Zombie Giant

Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard.

Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.

illus. Vincent Proce # 107/297

Daring Sleuth

    1 U
Creature - Human Rogue

When you sacrifice a Clue, transform Daring Sleuth.

illus. Seb McKinnon # 54/297

Bearer of Overwhelming Truths

Creature - Human Wizard

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever Bearer of Overwhelming Truths deals combat damage to a player, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

illus. Seb McKinnon # 54/297

Silverfur Partisan

    2 G
Creature - Wolf Warrior

Trample

Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, create a 2/2 green Wolf creature token.

Silverfurs are the last remaining wolfir.

illus. Izzy # 228/297

Briarbridge Patrol

    3 G
Creature - Human Warrior

Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.

illus. Greg Opalinski # 195/297

Behold the Beyond

    5 B B
Sorcery

Discard your hand. Search your library for three cards and put those cards into your hand. Then shuffle your library.

There is power in the abyss, in blackness more profound than the darkest dreams.

illus. Noah Bradley # 101/297

Always Watching

    1 W W
Enchantment

Nontoken creatures you control get +1/+1 and have vigilance.

"We pray to Avacyn on high.On snow-white wings fearless you fly.Keep safe our souls. Keep safe our lives.May angels watch us from the skies."—Children's prayer

illus. Chase Stone # 1/297

Second Harvest

    2 G G
Instant

For each token you control, create a token that's a copy of that permanent.

"The cornfields promise a good yield this season."—Radwick, farmer of Gatstaf

illus. Matt Stewart # 227/297

Confirm Suspicions

    3 U U
Instant

Counter target spell.

Investigate three times. (To investigate, create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Everyone has something to hide.

illus. David Gaillet # 53/297

Obsessive Skinner

    1 G
Creature - Human Rogue

When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature.

Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature.

illus. John Stanko # 220/297

Manic Scribe

    1 U
Creature - Human Wizard

When Manic Scribe enters the battlefield, each opponent puts the top three cards of their library into their graveyard.

Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player puts the top three cards of their library into their graveyard.

illus. Matt Stewart # 73/297

Gibbering Fiend

    1 R
Creature - Devil

When Gibbering Fiend enters the battlefield, it deals 1 damage to each opponent.

Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, Gibbering Fiend deals 1 damage to that player.

illus. Chris Rallis # 161/297

Paranoid Parish-Blade

    2 W
Creature - Human Soldier

Delirium — Paranoid Parish-Blade gets +1/+0 and has first strike as long as there are four or more card types among cards in your graveyard.

The mind is perfectly capable of creating its own monsters.

illus. Matt Stewart # 33/297

Village Messenger

    R
Creature - Human Werewolf

Haste

At the beginning of each upkeep, if no spells were cast last turn, transform Village Messenger.

illus. Daarken # 190/297

Moonrise Intruder

Creature - Werewolf

Menace (This creature can't be blocked except by two or more creatures.)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonrise Intruder.

illus. Daarken # 190/297

Asylum Visitor

    1 B
Creature - Vampire Wizard

At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.

Madness 1B (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

"The ravings of the mad are laced with eldritch knowledge."

illus. Bastien L. Deharme # 99/297

Thalia's Lieutenant

    1 W
Creature - Human Soldier

When Thalia's Lieutenant enters the battlefield, put a +1/+1 counter on each other Human you control.

Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Thalia's Lieutenant.

illus. Johannes Voss # 43/297

Welcome to the Fold

    2 U U
Sorcery

Madness XUU (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Gain control of target creature if its toughness is 2 or less. If Welcome to the Fold's madness cost was paid, instead gain control of that creature if its toughness is X or less.

illus. David Palumbo # 96/297

Corrupted Grafstone

    2
Artifact

Corrupted Grafstone enters the battlefield tapped.

T: Choose a color of a card in your graveyard. Add one mana of that color.

It is all too easy to disturb the Blessed Sleep.

illus. Bastien L. Deharme # 253/297

Burn from Within

    X R
Sorcery

Burn from Within deals X damage to any target. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.

illus. James Ryman # 148/297

Call the Bloodline

    1 B
Enchantment

1, Discard a card: Create a 1/1 black Vampire Knight creature token with lifelink. Activate this ability only once each turn.

At Sorin's appeal, Olivia Voldaren summoned the full might of her bloodline to gather at Lurenbraum Fortress.

illus. Lake Hurwitz # 103/297

Port Town

Land

As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped.

T: Add W or U.

A haunted fog known as the Nebelgast shrouds the cities along Nephalia's coast.

illus. Noah Bradley # 278/297

Fortified Village

Land

As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped.

T: Add G or W.

illus. Cliff Childs # 274/297

Choked Estuary

Land

As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.

T: Add U or B.

illus. Vincent Proce # 270/297

Foreboding Ruins

Land

As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped.

T: Add B or R.

Sent to find Sorin, Jace ventured to the vampire's ancestral home, only to find evidence of a deeper mystery.

illus. Adam Paquette # 272/297

Game Trail

Land

As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.

T: Add R or G.

illus. Adam Paquette # 276/297

Sin Prodder

    2 R
Creature - Devil

Menace

At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's converted mana cost. Otherwise, put that card into your hand.

illus. Jack Wang # 181/297

Ulvenwald Mysteries

    2 G
Enchantment

Whenever a nontoken creature you control dies, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.

illus. Greg Opalinski # 236/297

Tireless Tracker

    2 G
Creature - Human Scout

Whenever a land enters the battlefield under your control, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.

illus. Eric Deschamps # 233/297

Invocation of Saint Traft

    1 W U
Enchantment - Aura

Enchant creature

Enchanted creature has "Whenever this creature attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat."

illus. Igor Kieryluk # 246/297

Plains

Basic Land - Plains

illus. Jonas De Ro # 250/297

Plains

Basic Land - Plains

illus. Adam Paquette # 284/297

Plains

Basic Land - Plains

illus. Andreas Rocha # 285/297

Island

Basic Land - Island

illus. Jonas De Ro # 254/297

Island

Basic Land - Island

illus. Adam Paquette # 287/297

Island

Basic Land - Island

illus. Andreas Rocha # 288/297

Swamp

Basic Land - Swamp

illus. Jonas De Ro # 258/297

Swamp

Basic Land - Swamp

illus. Jung Park # 290/297

Swamp

Basic Land - Swamp

illus. Andreas Rocha # 291/297

Mountain

Basic Land - Mountain

illus. Jonas De Ro # 262/297

Mountain

Basic Land - Mountain

illus. James Paick # 293/297

Mountain

Basic Land - Mountain

illus. Andreas Rocha # 294/297

Forest

Basic Land - Forest

illus. Jonas De Ro # 266/297

Forest

Basic Land - Forest

illus. Jung Park # 296/297

Forest

Basic Land - Forest

illus. Andreas Rocha # 297/297

Thraben Gargoyle

    1
Artifact Creature - Gargoyle

Defender

6: Transform Thraben Gargoyle.

illus. Daniel Ljunggren # 266/297

Stonewing Antagonizer

Artifact Creature - Gargoyle Horror

Flying

illus. Daniel Ljunggren # 266/297

Nahiri's Machinations

    1 W
Enchantment

At the beginning of combat on your turn, target creature you control gains indestructible until end of turn.

1R: Nahiri's Machinations deals 1 damage to target blocking creature.

"Sorin, I'm going to take everything from you."

illus. Lake Hurwitz # 28/297

Hanweir Militia Captain

    1 W
Creature - Human Soldier

At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain.

illus. David Palumbo # 21/297

Westvale Cult Leader

Creature - Human Cleric

Westvale Cult Leader's power and toughness are each equal to the number of creatures you control.

At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.

illus. David Palumbo # 21/297

Fevered Visions

    1 U R
Enchantment

At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to that player.

The mind can only expand so far before it flies apart.

illus. Steven Belledin # 244/297

Avacyns Judgment

    1 R
Sorcery

Madness XR (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Avacyn's Judgment deals 2 damage divided as you choose among any number of target creatures and/or players. If Avacyn's Judgment's madness cost was paid, it deals X damage divided as you choose among those creatures and/or players instead.

illus. Victor Adame Minguez # 145/297

Avacyn's Judgment

    1 R
Sorcery

Madness XR (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Avacyn's Judgment deals 2 damage divided as you choose among any number of targets. If Avacyn's Judgment's madness cost was paid, it deals X damage divided as you choose among those permanents and/or players instead.

illus. Victor Adame Minguez # 145/297

Goldnight Castigator

    2 R R
Creature - Angel

Flying, haste

If a source would deal damage to you, it deals double that damage to you instead.

If a source would deal damage to Goldnight Castigator, it deals double that damage to Goldnight Castigator instead.

illus. Zack Stella # 162/297

Angelic Purge

    2 W
Sorcery

As an additional cost to cast this spell, sacrifice a permanent.

Exile target artifact, creature, or enchantment.

"We must save you from yourselves."

illus. Zezhou Chen # 3/297

Howlpack Resurgence

    2 G
Enchantment

Flash (You may cast this spell any time you could cast an instant.)

Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample.

The renewed howling of werewolves announced the end of the Cursemute—and the beginning of Avacyn's madness.

illus. Izzy # 211/297

Scourge Wolf

    R R
Creature - Wolf Horror

First strike

Delirium — Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard.

illus. Jama Jurabaev # 179/297

Prized Amalgam

    1 U B
Creature - Zombie

Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step.

"Ludevic's laboratory is a veritable wonderland. I have never felt so inspired."—Stitcher Geralf

illus. Karl Kopinski # 249/297

Inexorable Blob

    2 G
Creature - Ooze

Delirium — Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, create a 3/3 green Ooze creature token that's tapped and attacking.

illus. Nils Hamm # 212/297

The Gitrog Monster

    3 B G
Legendary Creature - Frog Horror

Deathtouch

At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.

You may play an additional land on each of your turns.

Whenever one or more land cards are put into your graveyard from anywhere, draw a card.

illus. Jason Kang # 245/297

Vessel of Malignity

    1 B
Enchantment

1B, Sacrifice Vessel of Malignity: Target opponent exiles two cards from their hand. Activate this ability only any time you could cast a sorcery.

From within its prison, the book endlessly whispers words of cruelty and spite.

illus. Kieran Yanner # 144/297

Vessel of Ephemera

    1 W
Enchantment

2W, Sacrifice Vessel of Ephemera: Create two 1/1 white Spirit creature tokens with flying.

Geists seeking redemption must first be given the opportunity.

illus. Kieran Yanner # 48/297

Vessel of Paramnesia

    1 U
Enchantment

U, Sacrifice Vessel of Paramnesia: Target player puts the top three cards of their library into their graveyard. Draw a card.

"Write everything down. Trust me."—Vallon, Thraben inspector

illus. Kieran Yanner # 95/297

Forgotten Creation

    3 U
Creature - Zombie Horror

Skulk (This creature can't be blocked by creatures with greater power.)

At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.

"My earliest work escapes me."—Stitcher Geralf

illus. Izzy # 63/297

Altered Ego

    X 2 G U
Creature - Shapeshifter

This spell can't be countered.

You may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.

illus. Kev Walker # 241/297

Survive the Night

    2 W
Instant

Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

The longest nights are measured not in hours, but in heartbeats.

illus. Svetlin Velinov # 41/297

Humble the Brute

    4 W
Instant

Destroy target creature with power 4 or greater.

Investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

"The element of surprise only works when it's backed up by a bolt between the eyes."

illus. Daarken # 23/297

Stitchwing Skaab

    3 U
Creature - Zombie Horror

Flying

1U, Discard two cards: Return Stitchwing Skaab from your graveyard to the battlefield tapped.

"Amazing, isn't it, how scraps can come together to create such a wonder?"—Stitcher Geralf

illus. Nils Hamm # 90/297

Seasons Past

    4 G G
Sorcery

Return any number of cards with different converted mana costs from your graveyard to your hand. Put Seasons Past on the bottom of its owner's library.

The seeds of new life take root in the soil of old.

illus. Christine Choi # 226/297

Ulvenwald Hydra

    4 G G
Creature - Hydra

Reach

Ulvenwald Hydra's power and toughness are each equal to the number of lands you control.

When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle your library.

illus. Raymond Swanland # 235/297

Creeping Dread

    3 B
Enchantment

At the beginning of your upkeep, each player discards a card. Each opponent who discarded a card that shares a card type with the card you discarded loses 3 life. (Players reveal the discarded cards simultaneously.)

illus. Anthony Palumbo # 104/297

From Under the Floorboards

    3 B B
Sorcery

Madness XBB (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Create three tapped 2/2 black Zombie creature tokens and you gain 3 life. If From Under the Floorboards's madness cost was paid, instead create X of those tokens and you gain X life.

illus. Steven Belledin # 111/297

Ever After

    4 B B
Sorcery

Return up to two target creature cards from your graveyard to the battlefield. Each of those creatures is a black Zombie in addition to its other colors and types. Put Ever After on the bottom of its owner's library.

illus. Ryan Alexander Lee # 109/297

Hope Against Hope

    2 W
Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 for each creature you control.

As long as enchanted creature is a Human, it has first strike.

"I have given my life to the church, my soul to Avacyn, and my heart to the people."

illus. David Seguin # 22/297

Mad Prophet

    3 R
Creature - Human Shaman

Haste

T, Discard a card: Draw a card.

"I have seen it. Seen the end, seen the beginning, the beginning of the end. Not death, no, no. Transcendence!"

illus. Iain McCaig # 171/297

Lambholt Butcher

Creature - Werewolf

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lambholt Butcher.

illus. Ryan Pancoast # 215/297

Lambholt Pacifist

    1 G
Creature - Human Shaman Werewolf

Lambholt Pacifist can't attack unless you control a creature with power 4 or greater.

At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Pacifist.

illus. Ryan Pancoast # 215/297

Aim High

    1 G
Instant

Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)

"A slayer gets by on wits and reflexes."—Higa, slayer-captain of Gatstaf

illus. Steve Prescott # 193/297

Thornhide Wolves

    4 G
Creature - Wolf

"Halana grew brambles to create a barricade around our camp, hoping that it would keep the wolves out. That was a mistake for which we almost paid dearly."—Alena, trapper of Kessig

illus. Scott Murphy # 232/297

Gloomwidow

    2 G
Creature - Spider

Reach

Gloomwidow can block only creatures with flying.

"An unexpected ally."—Rem Karolus, Slayer of Angels

illus. Svetlin Velinov # 206/297

Rottenheart Ghoul

    3 B
Creature - Zombie

When Rottenheart Ghoul dies, target player discards a card.

"To die failing to save a loved one is just so sad—or, more to the point, pathetic."—Liliana Vess

illus. Dave Kendall # 132/297

Rabid Bite

    1 G
Sorcery

Target creature you control deals damage equal to its power to target creature you don't control.

"You should have seen the look on both their faces."—Morkamp, Lambholt innkeeper

illus. Karl Kopinski # 26/297

Devilthorn Fox

    1 W
Creature - Fox

On expeditions through Ashmouth, the hunters of Devilthorn Lodge rely on the cleverness of foxes to counteract the mischief of devils.

illus. Filip Burburan # 14/297

Inspiring Captain

    3 W
Creature - Human Knight

When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn.

"Our enemies will soon discover that we are not as meek as they had believed."

illus. Ben Maier # 25/297

Ethereal Guidance

    2 W
Sorcery

Creatures you control get +2/+1 until end of turn.

"The call of the Blessed Sleep is not so strong as the call to protect those in need."—Saint Traft

illus. Ben Maier # 18/297

Hulking Devil

    3 R
Creature - Devil

Fear the patient devil, the one who is calm in the midst of chaos. Beware the silent devil, the one whose cackle does not mingle with the others.

illus. Joseph Meehan # 165/297

Catalog

    2 U
Instant

Draw two cards, then discard a card.

"The appearance of these warped stones throughout the provinces is too pervasive to be random. More evidence is needed to determine the reason behind them."—Tamiyo's journal

illus. Johannes Voss # 51/297

Silverstrike

    3 W
Instant

Destroy target attacking creature. You gain 3 life.

"Shield yourself with faith. Arm yourself with silver."—Slayer Kastinne

illus. Lius Lasahido # 37/297

Sleep Paralysis

    3 U
Enchantment - Aura

Enchant creature

When Sleep Paralysis enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

illus. Josu Hernaiz # 11/297

Convicted Killer

    2 R
Creature - Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Convicted Killer.

illus. Deruchenko Alexander # 149/297

Branded Howler

Creature - Werewolf

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Branded Howler.

illus. Deruchenko Alexander # 149/297

Bloodmad Vampire

    2 R
Creature - Vampire Berserker

Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it.

Madness 1R (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

illus. Johannes Voss # 146/297

Accursed Witch

    3 B
Creature - Human Shaman

Spells your opponents cast that target Accursed Witch cost 1 less to cast.

When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent.

illus. Wesley Burt # 97/297

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4/2

Dissension in the Ranks

    3 R R
Instant

Target blocking creature fights another target blocking creature.

"It came on as quickly as taking in a breath of air. Cathars who had fought shoulder to shoulder were at each other's throats. They were not themselves."—Halmig, Order of Saint Traft

illus. Jakub Kasper # 152/297

Infectious Curse

Enchantment - Aura Curse

Enchant player

Spells you cast that target enchanted player cost 1 less to cast.

At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.

illus. Wesley Burt # 97/297

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Broken Concentration

    1 U U
Instant

Counter target spell.

Madness 3U (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Some minds bend under pressure. Others break.

illus. Clint Cearley # 50/297

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Geistblast

    2 R
Instant

Geistblast deals 2 damage to any target.

2U, Exile Geistblast from your graveyard: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

illus. Raymond Swanland # 160/297

Deny Existence

    2 U
Instant

Counter target creature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

When all logical solutions fail, try an illogical one.

illus. Christopher Moeller # 55/297

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Kindly Stranger

    2 B
Creature - Human

Delirium — 2B: Transform Kindly Stranger. Activate this ability only if there are four or more card types among cards in your graveyard.

illus. Ryan Pancoast # 119/297

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2/3

Drownyard Explorers

    3 U
Creature - Human Wizard

When Drownyard Explorers enters the battlefield, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

"Angels and inquisitors terrorize villages, but no one seems to notice the stirring out at sea."

illus. Anthony Palumbo # 56/297

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2/4

Howlpack Wolf

    2 R
Creature - Wolf

Howlpack Wolf can't block unless you control another Wolf or Werewolf.

Wolves and werewolves join together for the common cause of the hunt.

illus. Svetlin Velinov # 164/297

Demon-Possessed Witch

Creature - Human Shaman

When this creature transforms into Demon-Possessed Witch, you may destroy target creature.

illus. Ryan Pancoast # 119/297

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4/3

Drunau Corpse Trawler

    3 U
Creature - Zombie

When Drunau Corpse Trawler enters the battlefield, create a 2/2 black Zombie creature token.

2B: Target Zombie gains deathtouch until end of turn.

Seagrafs yield an abundance of resources for stitchers and ghoulcallers alike.

illus. Dave Kendall # 57/297

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1/1

Inner Struggle

    3 R
Instant

Target creature deals damage to itself equal to its power.

"Reflect upon your evils lest they reflect upon you."—Inquisitor Laerin

illus. Mathias Kollros # 167/297

Erdwal Illuminator

    1 U
Creature - Spirit

Flying

Whenever you investigate for the first time each turn, investigate an additional time.

"When all else fails, follow the geist's lantern."—Vallon, Thraben inspector

illus. Seb McKinnon # 60/297

1/3

Alms of the Vein

    2 B
Sorcery

Target opponent loses 3 life and you gain 3 life.

Madness B (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

illus. David Gaillet # 98/297

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Essence Flux

    U
Instant

Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.

A spirit is both fettered and free—bound in some ways to its previous existence, yet able to transcend much of the corporeal.

illus. Seb McKinnon # 61/297

Insolent Neonate

    R
Creature - Vampire

Menace (This creature can't be blocked except by two or more creatures.)

Discard a card, Sacrifice Insolent Neonate: Draw a card.

"Manners are for mortals."

illus. Deruchenko Alexander # 168/297

Behind the Scenes

    2 B
Enchantment

Creatures you control have skulk. (They can't be blocked by creatures with greater power.)

4W: Creatures you control get +1/+1 until end of turn.

It does no good to bar the gate when the enemy is already inside.

illus. David Gaillet # 100/297

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Fleeting Memories

    2 U
Enchantment

When Fleeting Memories enters the battlefield, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, target player puts the top three cards of their library into their graveyard.

illus. Christine Choi # 62/297

Malevolent Whispers

    3 R
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.

Madness 3R (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

illus. Greg Staples # 173/297

Ghostly Wings

    1 U
Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 and has flying.

Discard a card: Return enchanted creature to its owner's hand.

illus. Josu Hernaiz # 66/297

Biting Rain

    2 B B
Sorcery

All creatures get -2/-2 until end of turn.

Madness 2B (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

On Innistrad, it is seldom wrong to stay indoors.

illus. John Stanko # 102/297

Reduce to Ashes

    4 R
Sorcery

Reduce to Ashes deals 5 damage to target creature. If that creature would die this turn, exile it instead.

Previously the training center for cathars, the Elgaud Grounds are now used by the Lunarch Inquisition to punish those considered to be heretics.

illus. Jason A. Engle # 176/297

Gone Missing

    4 U
Sorcery

Put target permanent on top of its owner's library.

Investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

"Sometimes it's best for the lost to stay lost."—Herzag, mayor of Havengul

illus. James Paick # 67/297

Ghoulcaller's Accomplice

    1 B
Creature - Human Rogue

3B, Exile Ghoulcaller's Accomplice from your graveyard: Create a 2/2 black Zombie creature token. Activate this ability only any time you could cast a sorcery.

"Once in the box, we're all the same."

illus. Dave Kendall # 112/297

2/2

Nagging Thoughts

    1 U
Sorcery

Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Madness 1U (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

illus. Seb McKinnon # 74/297

Senseless Rage

    1 R
Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2.

Madness 1R (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

illus. Raymond Swanland # 180/297

Press for Answers

    1 U
Sorcery

Tap target creature. It doesn't untap during its controller's next untap step.

Investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

illus. Steve Prescott # 80/297

Ghoulsteed

    4 B
Creature - Zombie Horse

2B, Discard two cards: Return Ghoulsteed from your graveyard to the battlefield tapped.

It once served a cathar roadwatcher, patrolling the crossways between villages. Its hooves still carry it along the same path.

illus. Jason Kang # 113/297

4/4

Spiteful Motives

    3 R
Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +3/+0 and has first strike.

Having infiltrated the Lunarch Council, the Skirsdag await the perfect moment to strike.

illus. Marco Nelor # 183/297

Reckless Scholar

    2 U
Creature - Human Wizard

T: Target player draws a card, then discards a card.

Progress comes at a price.

illus. Steve Prescott # 82/297

Stensia Masquerade

    2 R
Enchantment

Attacking creatures you control have first strike.

Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.

Madness 2R (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

illus. Willian Murai # 184/297

Gisa's Bidding

    2 B B
Sorcery

Create two 2/2 black Zombie creature tokens.

Madness 2B (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

"Soft dirt makes for light work."

illus. Jason Felix # 114/297

Seagraf Skaab

    1 U
Creature - Zombie

"Your recent work is an inspiration. I have the utmost respect for your approach, and your craft is impeccable. At your convenience, I would be honored to collaborate on a project."—Ludevic, letter to Geralf

illus. Jama Jurabaev # 84/297

1/3

Silburlind Snapper

    5 U
Creature - Turtle

Silburlind Snapper can't attack unless you've cast a noncreature spell this turn.

Nephalia is home to many hard-shelled creatures of unusual size, the largest of which are either avoided or worshipped.

illus. Tomasz Jedruszek # 85/297

6/6

Tormenting Voice

    1 R
Sorcery

As an additional cost to cast Tormenting Voice, discard a card.

Draw two cards.

"The voice has grown louder, its accusations angrier and more insistent. By morning, it will likely drown out all else. I fear what I will do." —Letter discovered in an abandoned estate

illus. Dan Scott # 186/297

Silent Observer

    3 U
Creature - Spirit

Flying

It's not just a feeling—you are being watched.

illus. Lake Hurwitz # 86/297

1/5

Ulrich's Kindred

    2 R
Creature - Wolf

Trample

3G: Target attacking Wolf or Werewolf gains indestructible until end of turn.

"I am not its master. We are of the same pack."—Ulrich, Krallenhorde alpha

illus. Josu Hernaiz # 187/297

Grotesque Mutation

    1 B
Instant

Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

illus. Dan Scott # 115/297

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Stormrider Spirit

    4 U
Creature - Spirit

Flash (You may cast this spell any time you could cast an instant.)

Flying

Thunder isn't all that follows lightning.

illus. Lake Hurwitz # 91/297

3/3

Apothecary Geist

    3 W
Creature - Spirit

Flying

When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life.

For some customers, the old apothecary shop still opens its doors.

illus. Franz Vohwinkel # 4/297

2/3

Gatstaf Arsonists

    4 R
Creature - Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Arsonists.

illus. Greg Staples # 158/297

Gatstaf Ravagers

Creature - Werewolf

Menace (This creature can't be blocked except by two or more creatures.)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Ravagers.

illus. Greg Staples # 158/297

Bound by Moonsilver

    2 W
Enchantment - Aura

Enchant creature

Enchanted creature can't attack, block, or transform.

Sacrifice another permanent: Attach Bound by Moonsilver to target creature. Activate this ability only any time you could cast a sorcery and only once each turn.

illus. Joseph Meehan # 7/297

Geier Reach Bandit

    2 R
Creature - Human Rogue Werewolf

Haste

At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.

illus. Slawomir Maniak # 159/297

Cathar's Companion

    2 W
Creature - Hound

Whenever you cast a noncreature spell, Cathar's Companion gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

"Unwavering and loyal, they represent stability in uncertain times."—Rem Karolus, Slayer of Angels

illus. Svetlin Velinov # 9/297

3/1

Morkut Necropod

    5 B
Creature - Slug Horror

Menace (This creature can't be blocked except by two or more creatures.)

Whenever Morkut Necropod attacks or blocks, sacrifice another creature or land.

"There's not enough salt in all of Nephalia to wither that thing." -Ghoulcaller Enslow

illus. # 125/297

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7/7

Vildin-Pack Alpha

Creature - Werewolf

Whenever a Werewolf enters the battlefield under your control, you may transform it.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha.

illus. Slawomir Maniak # 159/297

Chaplain's Blessing

    W
Sorcery

You gain 5 life.

"There was a time when the purpose of the church was to heal and protect. I would see that time return."

illus. John Stanko # 10/297

Kessig Forgemaster

    1 R
Creature - Human Shaman Werewolf

Whenever Kessig Forgemaster blocks or becomes blocked by a creature, Kessig Forgemaster deals 1 damage to that creature.

At the beginning of each upkeep, if no spells were cast last turn, transform Kessig Forgemaster.

illus. Winona Nelson # 169/297

Murderous Compulsion

    1 B
Sorcery

Destroy target tapped creature.

Madness 1B (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

"Thank you. This blade becomes so hot in my hand, but your blood has quenched it."

illus. David Palumbo # 126/297

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Flameheart Werewolf

Creature - Werewolf

Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Flameheart Werewolf.

illus. Winona Nelson # 169/297

Emissary of the Sleepless

    4 W
Creature - Spirit

Flying

When Emissary of the Sleepless enters the battlefield, if a creature died this turn, create a 1/1 white Spirit creature token with flying.

illus. Igor Kieryluk # 17/297

2/4

Skin Invasion

    R
Enchantment - Aura

Enchant creature

Enchanted creature attacks each combat if able.

When enchanted creature dies, return Skin Invasion to the battlefield transformed under your control.

illus. Nils Hamm # 182/297

Gryff's Boon

    W
Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+0 and has flying.

3W: Return Gryff's Boon from your graveyard to the battlefield attached to target creature. Activate this ability only any time you could cast a sorcery.

illus. Svetlin Velinov # 20/297

Skin Shedder

Creature - Insect Horror

illus. Nils Hamm # 182/297

Inquisitor's Ox

    3 W
Creature - Ox

Delirium — Inquisitor's Ox gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard.

Many fields now lie fallow in Gavony, as the oxen have been confiscated to perform other duties.

illus. Vincent Proce # 24/297

2/5

Pale Rider of Trostad

    1 B
Creature - Spirit

Skulk (This creature can't be blocked by creatures with greater power.)

When Pale Rider of Trostad enters the battlefield, discard a card.

"What's worse than being alone on the moors at night? Try not being alone."—Nadila Maas, moor chaplain

illus. Seb McKinnon # 128/297

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3/3

Militant Inquisitor

    2 W
Creature - Human Cleric

Militant Inquisitor gets +1/+0 for each Equipment you control.

"I am an instrument of the church wielded against Avacyn's enemies."

illus. Karl Kopinski # 26/297

2/3

Rancid Rats

    1 B
Creature - Zombie Rat

Skulk (This creature can't be blocked by creatures with greater power.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

"They're in the walls! Can't you hear them?"

illus. Daniel Ljunggren # 130/297

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1/1

Moorland Drifter

    1 W
Creature - Spirit

Delirium — Moorland Drifter has flying as long as there are four or more card types among cards in your graveyard.

It has no apparent purpose or direction. It simply drifts, buoyed by breezes both tangible and otherworldly.

illus. Ryan Yee # 27/297

2/2

Sanitarium Skeleton

    B
Creature - Skeleton

2B: Return Sanitarium Skeleton from your graveyard to your hand.

His mind was lost long before his flesh.

illus. Kev Walker # 133/297

1/2

Nearheath Chaplain

    3 W
Creature - Human Cleric

Lifelink

2W, Exile Nearheath Chaplain from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate this ability only any time you could cast a sorcery.

illus. Zoltan Boros # 29/297

3/1

Not Forgotten

    1 W
Sorcery

Put target card from a graveyard on the top or bottom of its owner's library. Create a 1/1 white Spirit creature token with flying.

Visit the dead, and they may return the favor.

illus. Darek Zabrocki # 30/297

Byway Courier

    2 G
Creature - Human Scout

When Byway Courier dies, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

A good courier travels fast and asks no questions.

illus. Zoltan Boros # 196/297

3/2

Confront the Unknown

    G
Instant

Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (To investigate, create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

"Never flinch from the truth."—Thalia, Guardian of Thraben

illus. Kev Walker # 198/297

Stallion of Ashmouth

    3 B
Creature - Nightmare Horse

Delirium — 1B: Stallion of Ashmouth gets +1/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard.

Echoing hoofbeats can no longer be assumed to be help from the Gavony Riders.

illus. Chris Rahn # 136/297

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3/3

Open the Armory

    1 W
Sorcery

Search your library for an Aura or Equipment card, reveal it, and put it into your hand. Then shuffle your library.

"Once Avacyn returned, I hoped I'd never need these things again. I didn't think I'd be dusting them off to use against angels."

illus. Steve Prescott # 32/297

Crawling Sensation

    2 G
Enchantment

At the beginning of your upkeep, you may put the top two cards of your library into your graveyard.

Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, create a 1/1 green Insect creature token.

illus. Christopher Moeller # 199/297

Cryptolith Rite

    1 G
Enchantment

Creatures you control have "T: Add one mana of any color."

The chant was incomprehensible, but its power was unmistakable.

illus. Zack Stella # 200/297

Puncturing Light

    1 W
Instant

Destroy target attacking or blocking creature with power 3 or less.

"If you refuse to see the light, then you will feel it."

illus. Greg Staples # 35/297

Throttle

    4 B
Instant

Target creature gets -4/-4 until end of turn.

"Victim discovered at dawn with mouth agape and eyes bulging. No evidence of blood loss or dismemberment. Severe bruising around the neck." —Vallon, Thraben inspector

illus. Raymond Swanland # 138/297

Cult of the Waxing Moon

    4 G
Creature - Human Shaman

Whenever a permanent you control transforms into a non-Human creature, create a 2/2 green Wolf creature token.

In times of madness, people cling to the familiar, monstrous though it may be.

illus. Anastasia Ovchinnikova # 201/297

5/4

Spectral Shepherd

    2 W
Creature - Spirit

Flying

1U: Return target Spirit you control to its owner's hand.

The restless geists of common folk often continue their lifelong labors.

illus. Johann Bodin # 38/297

2/2

Equestrian Skill

    3 G
Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3.

As long as enchanted creature is a Human, it has trample.

From the jagged peaks of Stensia, to the tangled woods of Kessig, to the bogs of Nephalia, the Gavony Riders prepare for all terrain.

illus. Zoltan Boros # 204/297

Fork in the Road

    1 G
Sorcery

Search your library for up to two basic land cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle your library.

"This is as far as I go."—Beckram, Skiltfolk escort

illus. Jung Park # 205/297

Stern Constable

    W
Creature - Human Soldier

T, Discard a card: Tap target creature.

"I'm sure you have a story. Everyone has a story. You can tell it to the bars."

illus. Svetlin Velinov # 39/297

1/1

Epitaph Golem

    5
Artifact Creature - Golem

2: Put target card from your graveyard on the bottom of your library.

Many names and many memories bound together in grim purpose.

illus. Adam Paquette # 254/297

3/5

Graf Mole

    2 G
Creature - Mole Beast

Whenever you sacrifice a Clue, you gain 3 life.

"Their keen sense of smell draws them to the unnatural. To find one is a boon."—Veka, hinterland inspector

illus. Lars Grant-West # 207/297

2/4

Strength of Arms

    W
Instant

Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token.

"We fight not for Avacyn, but for her ideals; not for the church, but for its people."—Thalia, Guardian of Thraben

illus. John Stanko # 40/297

Tenacity

    3 W
Instant

Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures.

Thalia established the Order of Saint Traft in an effort to bring together cathars who would stand against the corruption of the Lunarch Council.

illus. Zoltan Boros # 42/297

Haunted Cloak

    3
Artifact - Equipment

Equipped creature has vigilance, trample, and haste.

Equip 1

Bear the weight of so many spirits and you'll surrender civility and restraint to savagery and instinct.

illus. Volkan Baga # 257/297

SRC

Intrepid Provisioner

    3 G
Creature - Human Scout

Trample

When Intrepid Provisioner enters the battlefield, another target Human you control gets +2/+2 until end of turn.

"How do I know where aid is needed? Look around you."

illus. Lius Lasahido # 213/297

3/3

Kessig Dire Swine

    4 G G
Creature - Boar Horror

Delirium — Kessig Dire Swine has trample as long as there are four or more card types among cards in your graveyard.

In the quiet of the Somberwald, new horrors stir.

illus. Jason Kang # 214/297

6/6

Unruly Mob

    1 W
Creature - Human

Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.

"Those who aren't welcome will know it!"—Kolman, elder of Gatstaf

illus. Ryan Pancoast # 47/297

Loam Dryad

    G
Creature - Dryad Horror

T, Tap an untapped creature you control: Add one mana of any color.

"I've never known dryads to suffer visitors in their woods. Beware the Ulvenwald when she welcomes you."—Alena, trapper of Kessig

illus. Jose Cabrera # 216/297

1/2

Murderer's Axe

    4
Artifact - Equipment

Equipped creature gets +2/+2.

Equip—Discard a card.

Though the first who raised it in a fit of passion is long dead, the axe still carries memories of bitter scorn.

illus. Winona Nelson # 259/297

SRC

Might Beyond Reason

    3 G
Instant

Put two +1/+1 counters on target creature.

Delirium — Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.

illus. Craig J Spearing # 217/297

Moldgraf Scavenger

    1 G
Creature - Fungus

Delirium — Moldgraf Scavenger gets +3/+0 as long as there are four or more card types among cards in your graveyard.

"When I was a child, we worried about picking the wrong mushrooms for the cook pot. Now we must worry about being picked ourselves."—Halana, Kessig ranger

illus. Tomasz Jedruszek # 218/297

0/4

Runaway Carriage

    4
Artifact Creature - Construct

Trample

When Runaway Carriage attacks or blocks, sacrifice it at end of combat.

"They left in one piece. I can't speak to how they arrived."—Rupirk, porter at the Rusted Anchor Inn

illus. Kev Walker # 261/297

SRC

5/6

Moonlight Hunt

    1 G
Instant

Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature.

Courage alone won't keep you alive.

illus. Joseph Meehan # 219/297

Skeleton Key

    1
Artifact - Equipment

Equipped creature has skulk. (It can't be blocked by creatures with greater power.)

Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card.

Equip 2

illus. Daniel Ljunggren # 263/297

SRC

Slayer's Plate

    3
Artifact - Equipment

Equipped creature gets +4/+2.

Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying.

Equip 3

illus. Ben Maier # 264/297

Root Out

    2 G
Sorcery

Destroy target artifact or enchantment.

Investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

illus. Daniel Ljunggren # 224/297

Veteran Cathar

    1 G
Creature - Human Soldier

3W: Target Human gains double strike until end of turn.

"Prayers can be powerful, but I prefer to put faith in my own two hands."

illus. Deruchenko Alexander # 238/297

2/2

True-Faith Censer

    2
Artifact - Equipment

Equipped creature gets +1/+1 and has vigilance.

As long as equipped creature is a Human, it gets an additional +1/+0.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

illus. Christine Choi # 267/297

Weirding Wood

    2 G
Enchantment - Aura

Enchant land

When Weirding Wood enters the battlefield, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Enchanted land has "T: Add two mana of any one color."

illus. Jung Park # 240/297

Wicker Witch

    3
Artifact Creature - Scarecrow

When there were no more crows to scare, it focused its efforts elsewhere.

illus. Izzy # 268/297

3/1

Wild-Field Scarecrow

    3
Artifact Creature - Scarecrow

Defender

2, Sacrifice Wild-Field Scarecrow: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.

illus. Jakub Kasper # 269/297

1/4

Harvest Hand

    3
Artifact Creature - Scarecrow

When Harvest Hand dies, return it to the battlefield transformed under your control.

illus. Jason Felix # 256/297

SRC

2/2

Scrounged Scythe

Artifact - Equipment

Equipped creature gets +1/+1.

As long as equipped creature is a Human, it has menace. (It can't be blocked except by two or more creatures.)

Equip 2

illus. Jason Felix # 256/297

SRC

Town Gossipmonger

    W
Creature - Human

T, Tap an untapped creature you control: Transform Town Gossipmonger.

illus. John Stanko # 46/297

SRC

1/1

Incited Rabble

Creature - Human

Incited Rabble attacks each combat if able.

2: Incited Rabble gets +1/+0 until end of turn.

illus. John Stanko # 46/297

SRC

2/3

Autumnal Gloom

    2 G
Enchantment

B: Put the top card of your library into your graveyard.

Delirium — At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform Autumnal Gloom.

illus. Jaime Jones # 194/297

SRC

Ancient of the Equinox

Creature - Treefolk

Trample, hexproof

illus. Jaime Jones # 194/297

SRC

4/4

Hermit of the Natterknolls

    2 G
Creature - Human Werewolf

Whenever an opponent casts a spell during your turn, draw a card.

At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls.

illus. Dan Scott # 209/297

SRC

2/3

Lone Wolf of the Natterknolls

Creature - Werewolf

Whenever an opponent casts a spell during your turn, draw two cards.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lone Wolf of the Natterknolls.

illus. Dan Scott # 209/297

SRC

3/5

Solitary Hunter

    3 G
Creature - Human Warrior Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Solitary Hunter.

illus. Craig J Spearing # 229/297

SRC

3/4

One of the Pack

Creature - Werewolf

At the beginning of each upkeep, if a player cast two or more spells last turn, transform One of the Pack.

illus. Craig J Spearing # 229/297

SRC

5/6

Devils' Playground

    4 R R
Sorcery

Create four 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target."

"The city is overrun. I would say burn it to the ground, but that won't be necessary."—Inquisitor Delmund

illus. Wayne England # 151/297

Liliana's Indignation

    X B
Sorcery

Put the top X cards of your library into your graveyard. Target player loses 2 life for each creature card put into your graveyard this way.

"Days ago, you came to my door asking for help, Jace. Yet now here you are with accusations?"

illus. Daarken # 120/297

Morkrut Necropod

    5 B
Creature - Slug Horror

Menace (This creature can't be blocked except by two or more creatures.)

Whenever Morkrut Necropod attacks or blocks, sacrifice another creature or land.

"There's not enough salt in all of Nephalia to wither that thing."—Ghoulcaller Enslow

illus. Alejandro Mirabal # 125/297

7/7

Unimpeded Trespasser

Creature - Spirit

Unimpeded Trespasser can't be blocked.

illus. Dan Scott # 94/297

Uninvited Geist

    2 U
Creature - Spirit

Skulk (This creature can't be blocked by creatures with greater power.)

When Uninvited Geist deals combat damage to a player, transform it.

illus. Dan Scott # 94/297