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Saviors of Kamigawa Spoiler 165/165

Saviors of Kamigawa Spoiler 165/165

White (30) - Blue (30) - Black (30) - Red (30) - Green (30) - Multicolor (1) - Colorless (10) - Land (4)


White (30/30)

AEther Shockwave

3w
Instant ?
Choose one - Tap all Spirits; or tap all non-Spirit creatures.
#1/165

Araba Mothrider

1w
Creature - Human Samurai ?
Flying, Bushido 1

#2/1651/1

Celestial Kirin

2ww
Legendary Creature - Kirin Spirit Rare
Flying
Whenever you play a Spirit or Arcane spell, destroy all permanents with that spell's converted mana cost.
#3/1653/3
(Confirmation and Discussion)
(Source: Rathi)

Charge Across the Araba

4w
Instant - Arcane Uncommon
Sweep - Return any number of plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each plains returned this way.
Illus. Dany Orizo #4/165
(Source: Anonymous Source)

Cowed by Wisdom

w
Enchant Creature Common
Enchanted creature can't attack or block unless its controller pays 1 for each card in your hand. (This cost is paid as attackers or blockers are declared.)
Illus. Daren Bader #5/165

Curtain of Light

1w
Instant ?
Target attacking unblocked creature becomes blocked.
Draw a card.
#6/165
(Confirmation and Discussion)
(Source: Rathi)

Descendant of Kiyomaro

1ww
Creature - Human Soldier Uncommon
As long as you have more cards in hand than each opponent, Descendant of Kiyomaro gets +1/+2 and has "Whenever this creature deals combat damage, you gain 3 life."
"The blood of Kiyomaro flows in my veins. He did not let Eiganjo fall and neither shall I."
Illus. Christopher Rush #7/1652/3

Eiganjo Free-Riders

3w
Creature - Human Soldier Uncommon
Flying
At the beginning of your upkeep, return a white creature you control to it's owners hand.
"The air filled with dust and the sound of wingbeats. The mothriders had joined the fray." - Great Battles of Kamigawa
Illus. Kev Walker #8/1653/4

Enduring Ideal

5ww
Sorcery Rare
Search your library for an Enchantment card and put it into play.
Epic (For the rest of the game you can't play spells. At the beginning of each of your upkeeps, copy this spell except for it's epic ability.)
Illus. Daron Bader #9/165
(Source: WotC)

Ghost-lit Redeemer

w
Creature - Spirit Uncommon
W, T: You gain 2 life.
Channel - 1W, Discard Ghost-lit Redeemer: You gain 4 life.
#10/1651/1

Hail of Arrows

xw
Instant Uncommon
Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures.
Illus. ? #11/165

Hand of Honor

ww
Creature - Samurai Uncommon
Bushido 1
Protection from black
Illus. Kev Walker #12/1652/2

Inner-Chamber Guard

1w
Creature - Human Samurai ?
Bushido 2
#13/1650/2

Kataki, War's Wage

1w
Legendary Creature - Spirit Rare
All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay 1.".
#14/1652/1

Kitsune Bonesetter

2w
Creature - Fox Cleric Common
T: Prevent the next 3 damage that would be dealt to target creature this turn. Play this ability only if you have more cards in hand than each opponent.
"He kept generations whole before the Kami War, and now he turns his century of wisdom to healing the latest casualties"
- Eight-and-a-Half-Tails
Illus. Heather Hudson #15/1650/1

Kitsune Dawnblade

4w
Creature - Fox Samurai ?
Bushido 1
When Kitsune Dawnblade comes into play, you may tap target creature.
#16/1652/3

Kitsune Loreweaver

1w
Creature - Fox Cleric Common
1W: Kitsune Loreweaver gets +0/+X until end of turn, where X is the number of cards in your hand.
"Learn your history. The lessons of the past will shield you in times of doubt."
Illus. Erik Polak #17/1652/1

Kiyomaro, First to Stand (prerelease card)

3ww
Legendary Creature - Spirit Rare
Kiyomaro has power and toughness equal to the number of cards in your hand.
If you have four or more cards in your hand, Kiyomaro has Vigilance.
Whenever Kiyomaro deals damage, if you have seven or more cards in your hand, you gain 7 life.
Illus. ? #18/165*/*

Michiko Konda, Truth Seeker

3w
Legendary Creature - Human Advisor Rare
Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent.
"Watch over my father. Tell him I am safe, but I will not come home until I find out how to bring him back to his sense, and Kamigawa is again at peace." - Michiko Konda, last letter to General Takeno.
Illus. Christopher Moeller #19/1652/2
(Source: WotC)

Moonwing Moth

1ww
Creature - Insect ?
Flying
W: Moonwing Moth gets +0/+1 until end of turn.
#20/1652/1

Nikko-Onna

2w
Creature - Spirit Uncommon
When Nikko-Onna comes into play, destroy target enchantment.
Whenever you play a Spirit or Arcane spell, you may return Nikko-Onna to its owner's hand.
#21/1652/2

Plow through Reito

1w
Instant - Arcane Common
Sweep - Return any number of plains you control to their owner's hand. Target creature gets +1/+1 until end of turn for each plains returned this way.
The paths of the kami crisscrossed kamigawa like scars left by a maddened surgeon.
Illus. Ron Spencer #22/165

Presence of the Wise

2ww
Sorcery Uncommon
You gain 2 life for each card in your hand.
"Honorably I bow. Silently I wait. Deeply I listen."
Illus. Christopher Moeller #23/165

Promise of Bunrei

2w
Enchantment Rare
Whenever a creature you control is put into a graveyard from play, sacrifice Promise of Bunrei. If you do, put four 1/1 colorless Spirit creature tokens into play.
I’m not afraid to die today or afraid of what death will bring.
Illus. Stephen Tappin #24/165
(Source: Magicthegathering.com preview #4)

Pure Intentions

w
Instant - Arcane Rare
Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand.

Whenever a spell or ability an opponent controls causes you to discard Pure Intentions, return Pure Intentions from your graveyard to your hand at end of turn.
Illus. Randy Gallegos #25/165
(Confirmation and Discussion)

Reverence

2ww
Enchantment Rare
Creatures with power 2 or less can't attack you.
#26/165

Rune-Tail, Kitsune Ascendant

2w
Legendary Creature - Fox Monk Rare
When you have 30 or more life, flip Rune-Tail, Kitsune Ascendant.
//flip//
#27/1652/2

Shinen of Stars' Light

2w
Creature - Spirit Common
First strike
Channel - 1W, Discard Shinen of Stars' Light: Target creature gains first strike until end of turn.
#28/1652/1

Spiritual Visit

w
Instant - Arcane Common
Put a 1/1 colorless Spirit creature token into play.

Splice onto Arcane W
Illus. Pete Venters #29/165
(Source: Wizards)

Torii Watchward

4w
Creature - Spirit Common
Vigilance
Soulshift 4
Illus. Jeff Miracola #30/1653/3

Blue (30/30)

Cloudhoof Kirin

3uu
Legendary Creature - Kirin Spirit Rare
Flying
Whenever you play a Spirit or Arcane spell, you may put the top X cards of target player's library into his of her graveyard, where X is that spell's converted mana cost.
Illus. Randy Gallegos #31/1654/4
(Source: Magicthegathering.com preview #3)

Cut the Earthly Bond

u
Instant - Arcane ?
Return target enchanted permanent to its owner's hand.
#32/165
(Source: Rathi)

Descendant of Soramaro

3u
Creature - Human Wizard Common
1U: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order.
"Saromaro speaks through me. Listen! And I will tell the wisdom of the ancestors."
Illus. Brian Despain #33/1652/3

Dreamcatcher

u
Creature - Spirit Common
Whenever you play a Spirit or Arcane spell, you may sacrifice Dreamcatcher. If you do, Draw a card.
"Be careful where your mind wanders. Even in the quietest moments, the kami are listening, and your thoughts give them shape." - Lady Azami
Illus. Mark Tedin #34/1651/1

Erayo, Soratami Ascendant

1u
Legendary Creature - Moonfolk Monk Rare
Flying
Whenever the fourth spell of a turn is played, flip Erayo, Soratami Ascendant.
#35/1651/1

Eternal Dominion

7uuu
Sorcery Rare
Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card into play under your control. Then that player shuffles his or her library.
Epic (For the rest of the game, you can't play spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)
#36/165
(Source: Rathi)

Evermind

nothing
Instant - Arcane ?
(Spells without mana costs can't be played.)
Draw a card.
Evermind is blue.
Splice onto Arcane 1U
#37/165
(Source: Rathi)

Freed From the Real

2u
Enchant Creature Common
U: Tap Enchanted Creature
U: Untap Enchanted Creature
"When a strong mind moves, form and energy shift to heed it."
Illus. Scott M Fischer #38/165

Ghost-Lit Warder

1u
Creature - Spirit Uncommon
3U, T: Counter target spell unless its controller pays 2.
Channel - 3U, Discard Ghost-Lit Warder: Counter target spell unless its controller pays 4.
#39/1651/1
(Source: Rathi)

Ideas Unbound

uu
Sorcery - Arcane ?
Draw three cards. Discard three cards at end of turn.
#40/165
(Confirmation and Discussion)

Kaho, Minamo Historian

2uu
Legendary Creature - Human Wizard Rare
When Kaho, Minamo Historian comes into play, search your library for up to three instant cards and remove them from the game. Then shuffle your library.

{X}, {T}: You may play a card with converted mana cost X removed from the game with Kaho without paying its mana cost.
#41/1652/2
(Source: Rathi)

Kami of the Crescent Moon

uu
Legendary Creature - Spirit Rare
At the beginning of each player's draw step, that player draws a card.
"He's a lot like me, that masterless little kami... unimpressed by grandeur and never at a loss for a trick." -Toshiro Umezawa
Illus. Darrell Riche #42/1651/3

Kiri-Onna

4u
Creature - Spirit Uncommon
When Kiri-Onna comes into play, return target creature to its owner's hand.
Whenever you play a Spirit or Arcane spell, you may return Kiri-Onna to its owner's hand.
Illus. Kensuke Okabayashi #43/1652/2

Meishin, the Mind Cage

4uuu
Legendary Enchantment Rare
Creatures get -X/-0, where X is the number of cards in your hand.
#44/165
(Source: Rathi)

Minamo Scrollkeeper

1u
Creature - Human Wizard Common
Defender (This creature can't attack)
Your maximum handsize is increased by one.
"The scrollkeepers never stepped an inch away from the doors of the Great Library, not even when the ogres and their oni masters swept through Minamo."
Illus. Paolo Parente #45/1652/3

Moonbow Illusionist

2u
Creature - Moonfolk Wizard Common
Flying
2, Return a land you control to its owner's hand: Target land's type becomes the basic land type of your choice until end of turn.
Illus. Dan Frazier #46/1652/1

Murmurs from Beyond

2u
Instant - Arcane ?
Reveal the top three cards of your library. An opponent chooses one. Put that card into your graveyard and the rest into your hand.
#47/165
(Source: Rathi)

Oboro Breezecaller

1u
Creature - Moonfolk Wizard ?
Flying
2, Return a land you control to its owner's hand: Untap target land.
#48/1651/1

Oboro Envoy

3u
Creature - Moonfolk Wizard Uncommon
Flying
2, Return a land you control to its owner's hand: Target creature gets -X/-0 until end of turn, where X is the number of cards in your hand.
Illus. Rob Alexander #49/1651/3

Oppressive Will

2u
Instant Common
Counter target spell unless it's controller pays 1 for each card in your hand.
"When Minamo was abandoned, the youngest students quickly found themselves in the frontranks of a war beyond their skills, with talents beyond their control."
Illus. Pat Lee #50/165
(Source: MC_2442_)

Overwhelming Intellect

4uu
Instant Uncommon
Counter target creature spell.
Draw cards equal to that spell's converted mana cost.
"My brain hurts."
Illus. Alex Horley-Ordandelli #51/165

Rushing-Tide Zubera

2uu
Creature - Zubera Spirit Uncommon
When Rushing-Tide Zubera is put into a graveyard from play, if 4 or more damage was dealt to it this turn, draw three cards.
Illus. Mark Brill #52/1653/3
(Confirmation and Discussion)
(Source: Rathi)

Sakashima the Impostor

2uu
Legendary Creature - Human Rogue Rare
As Sakashima the Impostor comes into play, you may choose a creature in play. If you do, Sakashima comes into play as a copy of that creature, except its name is still Sakashima the Impostor, it's still legendary, and it gains "2UU: Return Sakashima the Impostor to its owner's hand at end of turn."
#53/1653/1
(Source: Rathi)

Secretkeeper

3u
Creature - Spirit Common
As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying.
#54/1652/2
(Source: Rathi)

Shape Stealer

uu
Creature - Shapeshifter Spirit ?
Whenever Shape Stealer blocks or becomes blocked by a creature, change Shape Stealer's power and toughness to that creature's power and toughness until end of turn.
#55/1651/1
(Source: Rathi)

Shifting Borders

3u
Instant - Arcane ?
Exchange control of two target lands.
Splice onto Arcane 3U (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
#56/165
(Source: Rathi)

Shinen of Flight's Wings

4u
Creature - Spirit ?
Flying
Channel - U, Discard Shinen of Flight's Wings: Target creature gains flying until end of turn.
#57/1653/3
(Source: Rathi)

Soramaro, First to Dream

4uu
Legendary Creature - Spirit Rare
Flying
Soramaro, First to Dream's power and toughness are each equal to the number of cards in your hand.
4, Return a land you control to it's owners hand: Draw a card.
Illus. Brian Despain #58/165*/*
(Source: "The Ghost")

Trusted Advisor

u
Creature - Human Advisor Uncommon
Your maximum hand size is increased by two.
At the beginning of your upkeep, return a blue creature you control to its owner's hand.
#59/1651/2
(Source: Rathi)

Twincast

uu
Instant Rare
Copy target instant or sorcery spell. You may choose new targets for this spell.
#60/165
(Confirmation and Discussion)
(Source: Lotus Noir info)

Black (30/30)

Akuta, Born of Ash

2bb
Legendary Creature - Spirit Rare
Haste
At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta, Born of Ash from your graveyard to play.
Illus. Ben Thompson #61/1653/2

Choice of Damnations

5b
Sorcery - Arcane Rare
Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents.
#62/165
(Confirmation and Discussion)
(Source: Rathi)

Death Denied

xbb
Instant - Arcane ?
Return X target creature cards from your graveyard to your hand.
#63/165
(Confirmation and Discussion)
(Source: Rathi)

Death of a Thousand Stings

4b
Instant - Arcane ?
Target player loses 1 life and you gain 1 life.
At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Death of a Thousand Stings from your graveyard to your hand.
#64/165
(Confirmation and Discussion)
(Source: Rathi)

Deathknell Kami

1b
Creature - Spirit Common
Flying.
2: Deathknell Kami gets +1/+1 until end of turn. Sacrifice it at end of turn.
Soulshift 1.
Illus. Puddnhead #65/1650/1
(Confirmation and Discussion)

Deathmask Nezumi

2b
Creature - Rat Shaman Common
As long as you have seven or more cards in your hand, Deathmask Nezumi gets +2/+1 and has fear.
"We had him cornered, we did... and, well, you know what they say about rats." - Araba patrol survivor
#66/165
(Confirmation and Discussion)

Exile into Darkness

4b
Sorcery ?
Target player sacrifices a creature with converted mana cost 3 or less.
At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Exile into Darkness from your graveyard to your hand.
#67/165
(Confirmation and Discussion)
(Source: Rthi)

Footsteps of the Goryo

2b
Sorcery - Arcane ?
Return target creature card from your graveyard to play. Sacrifice that creature at end of turn.
#68/165
(Confirmation and Discussion)
(Source: Rathi)

Ghost-Lit Stalker

b
Creature - Spirit Uncommon
4B, T: Target player discards two cards. Play this ability only any time you could play a sorcery.
Channel - 5BB, Discard Ghost-Lit Stalker: Target player discards four cards. Play this ability only any time you could play a sorcery.
#69/1651/1
(Confirmation and Discussion)
(Source: Rathi)

Gnat Miser

b
Creature - Rat Shaman ?
Each opponent's maximum hand size is reduced by one.
#70/1651/1
(Confirmation and Discussion)
(Source: Rathi)

Hand of Cruelty

bb
Creature - Human Samurai Uncommon
Protection from white, Bushido 1
#71/1652/2
(Confirmation and Discussion)
(Source: Rathi)

Infernal Kirin

2bb
Legendary Creature - Kirin Spirit Rare
Flying
Whenever you play a Spirit or Arcane spell, target player reveals his or her hand and discards all cards with that spell's converted mana cost.
#72/1653/3
(Confirmation and Discussion)
(Source: Rathi)

Kagemaro's Clutch

3b
Enchant Creature Common
Enchanted creature gets -X/-X, where X is the number of cards in your hand.
The mist was thick, cloying and constricting. Shiro fought his way to fresh air only to look back and to see his comrades fallen on the battlefield behind him.
Illus. Pat Lee #73/165
(Confirmation and Discussion)

Kagemaro, First to Suffer

3bb
Legendary Creature - Demon Spirit Rare
Kagemaro, First to Suffer's power and toughness are each equal to the number of cards in your hand.
B, Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand.
Illus. Adam Rex #74/165*/*
(Confirmation and Discussion)
(Source: Monday Preview)

Kami of Empty Graves

3b
Creature - Spirit ?
Soulshift 3
#75/1654/1
(Confirmation and Discussion)
(Source: Rathi)

Kemuri-Onna

4b
Creature - Spirit Rare
When Kemuri-Onna comes into play, target player discards a card.
Whenever you play a Spirit or Arcane spell, you may return Kemuri-Onna to its owner's hand.
#76/1653/3
(Confirmation and Discussion)
(Source: Rathi)

Kiku's Shadow

bb
Sorcery ?
Target creature deals damage to itself equal to its power.
#77/165
(Confirmation and Discussion)
(Source: Rathi)

Kuon, Ogre Ascendant

bbb
Legendary Creature - Ogre Monk Rare
At end of turn, if three or more creatures were put into graveyards from play this turn, flip Kuon, Ogre Ascendant.
#78/1652/4
(Confirmation and Discussion)
(Source: Rathi)

Kuro's Taken

1b
Creature - Rat Samurai Common
Bushido 1.
1B: Regenerate Kuro's Taken.
Simple bargains are the most tempting, and oni bargains are the simplest of all: eternal life for eternal service.
Illus. Puddnhead #79/1651/1
(Confirmation and Discussion)

Locust Miser

2bb
Creature - Rat Shaman ?
Each opponent's maximum hand size is reduced by two.
#80/1652/2
(Confirmation and Discussion)
(Source: Rathi)

Maga, Traitor to Mortals

xbbb
Legendary Creature - Human Wizard Rare
Maga, Traitor to Mortals comes into play with X +1/+1 counters on it.
When Maga comes into play, target player loses life equal to the number of +1/+1 counters on it.
#81/1650/0
(Confirmation and Discussion)
(Source: Rathi)

Measure of Wickedness

3b
Enchantment Uncommon
At the end of your turn, sacrifice Measure of Wickedness and you lose 8 life.
Whenever another card is put into your graveyard from anywhere, target opponent gains control of Measure of Wickedness.
Illus. Daren bader #82/165

Neverending Torment

4bb
Sorcery Rare
Search for X cards in target player's library, where X is the number of cards in your hand, and remove them from the game. That player shuffle his or her library.
Epic (For the rest of the game you can't play spells. At the beginning of each of your upkeeps, copy this spell except for it's epic ability.)
#83/165
(Confirmation and Discussion)
(Source: Lotus Noir info)

One with Nothing

b
Instant ?
Discard your hand.
#84/165
(Confirmation and Discussion)
(Source: Rathi)

Pain's Reward

2b
Sorcery ?
You bid any amount of life. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards.
#85/165
(Confirmation and Discussion)
(Source: Rathi)

Raving Oni-Slave

1b
Creature - Ogre Warrior Common
When Raving Oni-Slave comes into play, you lose 3 life if you don't control a Demon.
When Raving Oni-Slave leaves play, you lose 3 life if you don't control a Demon.
Illus. Eric Polak #86/1653/3
(Confirmation and Discussion)

Razorjaw Oni

3b
Creature - Demon Spirit ?
Black creatures can't block.
#87/1654/5
(Confirmation and Discussion)
(Source: Rathi)

Shinen of Fear's Chill

4b
Creature - Spirit Common
Shinen of Fear's Chill can't block.
Channel - 1B, Discard Shinen of Fear's Chill: Target creature can't block this turn.
#88/1653/2
(Confirmation and Discussion)
(Source: Rathi)

Sink into Takenuma

3b
Sorcery - Arcane ?
Sweep - Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way.
#89/165
(Confirmation and Discussion)
(Source: Rathi)

Skull Collector

1bb
Creature - Ogre Warrior ?
At the beginning of your upkeep, return a black creature you control to its owner's hand.
1B: Regenerate Skull Collector.
#90/1653/3
(Confirmation and Discussion)
(Source: Rathi)

Red (30/30)

Adamaro, First to Desire

1rr
Legendary Creature - Spirit Rare
Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand.
#91/165*/*
(Confirmation and Discussion)
(Source: Rathi)

Akki Drillmaster

2r
Creature - Goblin Shaman Common
T: Target creature gains haste until end of turn.
"Which part of 'hayaku ikee!' did you not understand?"
Illus. Alan Pollack #92/1652/2
(Confirmation and Discussion)

Akki Underling

1r
Creature - Goblin Warrior Common
As long as you have seven or more cards in your hand, Akki Underling get +2/+1 and has first strike.
"I lost my hounds in the war and thus found myself employing akki as servants. I found their training to be remarkably similar." - Kensuke, houndmaster
Illus. Franz Vohwinkel #93/1652/1
(Confirmation and Discussion)

Barrel Down Sokenzan

2r
Instant - Arcane Common
Sweep - Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal twice the number of Mountains returned this way.
Illus. Greg Staples #94/165
(Source: Wizards)

Burning-Eye Zubera

2rr
Creature - Zubera Spirit Uncommon
When Burning-Eye Zubera is put into a graveyard from play, if 4 or more damage was dealt to it this turn, Burning-Eye Zubera deals 3 damage to target creature or player.
Illus. Anthony S. Waters #95/1653/3
(Confirmation and Discussion)

Captive Flame

2r
Enchantment Uncommon
R: Target creature gets +1/+0 until end of turn.
"Kills and cooks your food in one easy stroke."
Illus. Keith Garletts #96/165
(Confirmation and Discussion)

Feral Lightning

3rrr
Sorcery Rare
Put three 3/1 red Elemental creature tokens with haste into play. Remove them from the game at end of turn.
#97/165
(Confirmation and Discussion)
(Source: Rathi)

Gaze of Adamaro

2rr
Instant - Arcane ?
Gaze of Adamaro deals damage equal to the number of cards in target player's hand to that player.d
#98/165
(Confirmation and Discussion)
(Source: Rathi)

Ghost-lit Raider

2r
Creature - Spirit Uncommon
2R, T: Ghost-lit Raider deals 2 damage to target creature.
Channel - 3R, discard Ghost-lit Raider: Ghost-lit Raider deals 4 damage to target creature.
Illus. Ittoku #99/1652/1

Glitterfang

r
Creature - Spirit Common
Haste
At the end of turn return Glitterfang to its owner's hand.
"Over the years thousands of small kamis trampled over the battlefields like the ashes of a fire quickly spreading. Then they dissapeared."
- Great battles of Kamigawa.
Illus. Ron Spencer #100/1651/1

Godo's Irregulars

r
Creature - Human Warrior ?
R: Godo's Irregulars deals 1 damage to target creature blocking it.
#101/1651/1
(Confirmation and Discussion)
(Source: Rathi)

Hidetsugu's Second Rite

3r
Instant Rare
If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.
#102/165
(Confirmation and Discussion)
(Source: Rathi)

Homura, Human Ascendant

4rr
Legendary Creature - Human Monk Rare
Homura, Human Ascendant can't block.
When Homura is put into a graveyard from play, return it to play flipped.

#103/1654/4
(Confirmation and Discussion)
(Source: Rathi)

Iizuka the Ruthless

3rr
Legendary Creature - Human Samurai Rare
Bushido 2

2R, Sacrifice a Samurai: Samurai you control gain double strike until end of turn.
#104/1653/3
(Confirmation and Discussion)

Inner Fire

3r
Sorcery ?
Add R to your mana pool for each card in your hand.
#105/165
(Confirmation and Discussion)
(Source: Rathi)

Into the Fray

r
Instant - Arcane ?
Target creature attacks this turn if able.
Splice onto Arcane R
#106/165
(Confirmation and Discussion)
(Source: Rathi)

Jiwari, the Earth Aflame

3rr
Legendary Creature - Spirit Rare
XR, Tap: Jiwari, the Earth Aflame deals X damage to target creature without flying.
Channel - XRRR, Discard Jiwari: Jiwari deals X damage to each creature without flying.
Illus. Adam Rex #107/1653/3

Oni of Wild Places

5r
Creature - Demon Spirit ?
Haste
At the beginning of your upkeep, return a red creature you control to its owner's hand.
#108/1656/5
(Confirmation and Discussion)
(Source: Rathi)

Path of Anger's Flame

2r
Instant - Arcane Common
Creatures you control get +2/+0 until end of turn.
#109/165
(Confirmation and Discussion)
(Source: Rathi)

Rally the Horde

5r
Sorcery Rare
Remove the top three cards of your library from the game. If the last card removed isn't a land, repeat this process until the last card removed is a land. Put a 1/1 red Warrior creature token into play for each nonland card removed from the game this way.
#110/165
(Confirmation and Discussion)
(Source: Rathi)

Ronin Cavekeeper

5r
Creature - Human Samurai Common
Bushido 2
The akki were surprised to encounter a human who could fight in the caves as well as they.
#111/1654/3

Shinen of Fury's Fire

2r
Creature - Spirit Common
Haste
Channel - R, Discard Shinen's of Fury's Fire: target creature gain haste until end of turn.
#112/1652/1

Skyfire Kirin

2rr
Legendary Creature - Kirin Spirit Rare
Flying
Whenever you play a Spirit or Arcane spell, you may gain control of target creature with that spell's converted mana cost until end of turn.
#113/1653/3
(Confirmation and Discussion)
(Source: Rathi)

Sokenzan Renegade

2r
Creature - Ogre Samurai Mercenary ?
Bushido 1
At the beginning of your upkeep, if a player has more cards in hand than any other, the player with the most cards in hand gains control of Sokenzan Renegade.
#114/1653/3
(Confirmation and Discussion)
(Source: Rathi)

Sokenzan Spellblade

4r
Creature - Ogre Samurai Shaman ?
Bushido 1
1R: Sokenzan Spellblade gets +X/+0 until end of turn, where X is the number of cards in your hand.
#115/1652/3
(Confirmation and Discussion)
(Source: Rathi)

Spiraling Embers

3r
Sorcery - Arcane Common
Spiraling Embers deals damage to target creature or player equal to the number of cards in your hand.
#116/165
(Confirmation and Discussion)
(Source: Lotus Noir info)

Sunder from Within

2rr
Socery - Arcane Common
Destroy target artifact or land.
#117/165

Thoughts of Ruin

2rr
Sorcery Rare
Each player sacrifices a land for each card in your hand.
"In our war with the kami, we annihilate what is our own. Do they too suffer ruination in their hidden world?"
--Diary of Azusa
Illus. John Avon #118/165
(Confirmation and Discussion)
(Source: Magicthegathering.com preview #5)

Undying Flames

4rr
Sorcery Rare
Remove cards from the top of your library from the game until you remove a nonland card. Undying Flames deals damage to target creature or player equal to that card's converted mana cost.
Epic (For the rest of the game, you can't play spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)
#119/165
(Confirmation and Discussion)
(Source: Rathi)

Yuki-Onna

3r
Creature - Spirit Uncommon
When Yuki-Onna comes into play, destroy target artifact.
Whenever you play a Spirit or Arcane spell, you may return Yuki-Onna to its owner's hand.
#120/1653/1
(Confirmation and Discussion)
(Source: Rathi)

Green (30/30)

Arashi, the Sky Asunder

3gg
Legendary Creature - Spirit Rare
XG, T: Arashi, deals X damage to target creature with flying.
Channel - XGG, discard Arashi: Arashi deals X damage to each creature with flying.
Illus. Kev Walker #121/1655/5

Ayumi, the Last Visitor

3gg
Legendary Creature - Spirit Rare
Legendary landwalk
7/3
(Source: Rathi)

Bounteous Kirin

5gg
Legendary Creature - Kirin Spirit Rare
Flying
Whenever you play a Spirit or Arcane spell, you may gain life equal to that spell's converted mana cost.
#122/1654/4
(Source: Rathi)

Briarknit Kami

3gg
Creature - Spirit Uncommon
Whenever you play a Spirit or Arcane spell, you may put a +1/+1 counter on target creature.
"One thorn to warn, two thorns to defend, a hundred thorns to destroy."
Illus. Brian Despain #123/1653/3

Dense Canopy

1g
Enchantment ?
Creatures with flying can't block creatures without flying.
#125/165
(Source: Rathi)

Descendant of Masumaro

2g
Creature - Human Monk Uncommon
At the beginning of your upkeep, put a +1/+1 counter on Descendant of Masumaro for each card in your hand, then remove a +1/+1 counter from Descendant of Masumaro for each card in target opponent's hand.
#126/1651/1
(Source: Rathi)

Dosan's Oldest Chant

4g
Sorcery Common
You Gain 6 Life.
Draw a Card.
As Dosan's chant grew in volume, a second, deeper voice rose up in harmony behind it, strong enough to shake the earth and yet vibrant enough to fill the spirit.
Illus. Tim Hildebrandt #127/165

Elder Pine of Jukai

2g
Creature - Spirit Common
Whenever you play a Spirit or Arcane spell, you may reveal the top three cards of your library. Put any land cards revealed in this way into your hand, and put the remaining cards on the bottom of your libary in any order
Soulshift 2
Illus. Alan Pollock #128/1652/1

Endless Swarm

5ggg
Sorcery Rare
Put a 1/1 green Snake creature token into play for each card in your hand.
Epic (For the rest of the game, you can't play spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)
#129/165
(Source: Rathi)

Fiddlehead Kami

4g
Creature - Spirit ?
Whenever you play a Spirit or Arcane spell, regenerate Fiddlehead Kami.
#130/1653/3
(Source: Rathi)

Ghost-lit Nourisher

2g
Creature - Spirit Uncommon
2G, T: Target creature gets +2/+2 until end of turn.
Channel - 3G, discard Ghost-lit Nourisher: Target creature gets +4/+4 until end of turn.
Illus. Tsutomu Kawade #131/1652/1

Haru-Onna

3g
Creature - Spirit Uncommon
When Haru-Onna comes into play, draw a card.
Whenever you play a Spirit or Arcane Spell, you may return Haru-Onna to its owner's hand
Illus. Rebecca Guay #132/1652/1

Inner Calm, Outer Strength

2g
Instant - Arcane Common
Target creature gets +X/+X until end of turn, where X is the number of cards in your hand.
The fantastic objects rotating the kami rotated faster each time, creating a cyclone of movement. When it opened its eyes, it attacked.
Illus. Stephen Tappin #133/165

Kami of the Tended Garden

3g
Creature - Spirit Uncommon
At the beginning of your upkeep, sacrifice Kami of the Tended Garden unless you pay G.
Soulshift 3.
Illus. Thomas M. Baxa #134/1654/4

Kashi-Tribe Elite

1gg
Creature - Snake Warrior Uncommon
Legendary Snakes you control can't be the targets of spells or abilities.
Whenever Kashi-Tribe Elite deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
#135/1652/3
(Source: Rathi)

Masumaro, First to Live

3ggg
Legendary Creature - Spirit Rare
Masumaro, First to Live's power and toughness are each equal to twice the number of cards in your hand.
#136/165*/*
(Confirmation and Discussion)
(Source: Rathi)

Matsu-Tribe Birdstalker

2gg
Creature - Snake Warrior Archer Common
Whenever Matsu-Tribe Birdstalker deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
g: Matsu-Tribe Birdstalker may block as though it had flying until end of turn.
Illus. Heather Hudson #137/1652/2

Molting Skin

2g
Enchantment Common
Return Molting Skin to its owner's hand: Regenerate target creature.
#138/165
(Confirmation and Discussion)
(Source: Rathi)

Nightsoil Kami

4gg
Creature - Spirit Common
Soulshift 5
#139/1656/4
(Confirmation and Discussion)

Okina Nightwatch

4g
Creature - Human Monk Common
As long as you have more cards in hand than each opponent, Okina Nightwatch get +3/+3.
Only the most skilled budoka could protect the Okina Shrine. Only the best of these protectors took the night watch.
Illus. Heather Hudson #140/1654/3
(Confirmation and Discussion)
(Source: Monday Preview)

Promised Kannushi

g
Creature - Human Druid Common
Soulshift 7 (When this is put into a graveyard from play, you may return target Spirit card with converted mana cost 7 or less from your graveyard to your hand.)
Illus. Matt Thompson #141/1651/1

Reki, the History of Kamigawa

2g
Legendary Creature - Human Shaman Rare
Whenever you play a legendary spell, draw a card.
#142/1651/2
(Confirmation and Discussion)
(Source: Rathi)

Rending Vines

1gg
Instant - Arcane Common
Destroy Target artifact or enchantment with converted mana cost less than or equal to the number of cards in your hand.
Draw a card.
Illus. Dan Frazier #143/165

Sakura-Tribe Scout

g
Creature - Snake Shaman Scout ?
T: You may put a land card from your hand into play.
#144/1651/1
(Confirmation and Discussion)
(Source: Rathi)

Sasaya, Orochi Ascendant

1gg
Legendary Creature - Snake Monk Rare
Reveal your hand: If you have seven or more land cards in hand, flip Sasaya, Orochi Ascendant.
Illus. Christopher Moeller #145/1652/3
(Source: WotC Saturday School)

Seed the Land

2gg
Enchantment Rare
Whenever a land comes into play, its controller puts a 1/1 green Snake creature token into play.
#146/165
(Confirmation and Discussion)
(Source: Rathi)

Seek the Horizon

3g
Sorcery ?
Search your library for up to three basic land cards, reveal them, and put
them into your hand. Then shuffle your library.
#147/165
(Confirmation and Discussion)
(Source: Rathi)

Sekki, Seasons' Guide

5ggg
Legendary Creature - Spirit Rare
Sekki, Seasons' Guide comes into play with eight +1/+1 counters on it.
If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and put that many 1/1 colorless Spirit creature tokens into play.
Sacrifice eight Spirits: Return Sekki from your graveyard to play.
#148/165
(Confirmation and Discussion)
(Source: Rathi)

Shinen of Life's Roar

1g
Creature - Spirit Common
All creatures able to block Shinen of Life's Roar do so.
Channel - 2GG, discard Shinen of Life's Roar: All creatures able to block target creature this turn do so.
Illus. Matt Cavotta #149/1651/2

Stampeding Serow

2gg
Creature - Beast Uncommon
Trample
At the beginning of your upkeep, return a green creature you control to its owner's hand.
#150/1655/4
(Confirmation and Discussion)
(Source: Rathi)

Multicolor (1/1)

Iname as One

8bbgg
Legendary Creature - Spirit Rare
When Iname as One comes into play, if you played it from your hand, you may search your library for a Spirit card, put it into play, then shuffle your library.
When Iname is put into a graveyard from play, you may remove it from the game. If you do, return target Spirit card from your graveyard to play.
#151/1658/8
(Confirmation and Discussion)
(Source: Poster Guy)

Colorless (10/10)

Ashes of the Fallen

2
Artifact ?
As Ashes of the Fallen comes into play, choose a creature type.
Each creature card in your graveyard has the chosen creature type in addition to its other types.
#152/165
(Confirmation and Discussion)
(Source: Rathi)

Blood Clock

4
Artifact ?
At the beginning of each player's upkeep, that player returns a permanent he
or she controls to its owner's hand unless he or she pays 2 life.
#153/165
(Confirmation and Discussion)
(Source: Rathi)

Ebony Owl Netsuke

2
Artifact ?
At the beginning of each opponent's upkeep, if that player has seven or more
cards in hand, Ebony Owl Netsuke deals 4 damage to him or her.
#154/165
(Confirmation and Discussion)
(Source: Rathi)

Ivory Crane Netsuke

2
Artifact ?
At the beginning of your upkeep, if you have seven or more cards in hand, you gain 4 life.
#155/165
(Confirmation and Discussion)
(Source: Rathi)

Manriki-Gusari

2
Artifact - Equipment ?
Equipped creature gets +1/+2 and has "Tap: Destroy target Equipment.".
Equip 1
#156/165
(Confirmation and Discussion)
(Source: Rathi)

O-Naginata

1
Artifact - Equipment ?
O-Naginata can be attached only to a creature with 3 or more power.
Equipped creature gets +3/+0 and has trample.
Equip 2
#157/165
(Confirmation and Discussion)
(Source: Rathi)

Pithing Needle

1
Artifact Rare
As Pithing Needle comes into play, name a card.
Activated abilities of the named card can't be played unless they're mana abilities.
#158/165
(Confirmation and Discussion)
(Source: Rathi)

Scroll of Origins

2
Artifact ?
2, T: Draw a card if you have seven or more cards in hand.
#159/165
(Confirmation and Discussion)
(Source: SoK Poster)

Soratami Cloud Chariot

5
Artifact Uncommon
2: Target creature you control gains flying until end of turn.

2: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.
Illus. Franz Vohwinkel #160/165
(Confirmation and Discussion)

Wine of Blood and Iron

3
Artifact ?
4: Target creature gets +X/+0 until end of turn, where X is its power.
Sacrifice Wine of Blood and Iron at end of turn.
#161/165
(Confirmation and Discussion)
(Source: Rathi)

Land (4/4)

Mikokoro, Center of the Sea

Legendary Land Rare
T: Add 1 to your mana pool.
2, T: Each player draws a card.
#162/165
(Source: Rathi)

Miren, the Moaning Well

Legendary Land Rare
T: Add 1 to your mana pool.
3, T, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
#163/165
(Source: Rathi)

Oboro, Palace in the Clouds

Legendary Land Rare
T: Add U to your mana pool.
1: Return Oboro, Palace in the Clouds to its owner's hand.
#164/165
(Source: Rathi)

Tomb of Urami

Legendary Land Rare
T: Add B to your mana pool. Tomb of Urami deals 1 damage to you if you don't control an Ogre.
2BB, T, Sacrifice all lands you control: Put a legendary 5/5 black
Demon Spirit creature token with flying named Urami into play.
#165/165
(Source: Rathi)