MTG Salvation Spoiler

Conflux Spoiler 145/145

White(20/20)

Aerie Mystics - 4W
Creature - Bird Wizard (Uncommon)
Flying
{1}{G}{U}: Creatures you control gain shroud until end of turn.
3/3

Asha's Favor - 2W
Enchantment - Aura (Common)
Enchant creature
Enchanted creature has flying, first strike, and vigilance.
#2/145

Aven Squire - 1W
Creature - Bird Soldier (Common)
Flying
Exalted (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn.)
1/1
#3/145

Aven Trailblazer - 2W
Creature - Bird Soldier (Common)
Flying
Domain - Aven Trailblazer's toughtness is equal to the number of basic land types among lands you control.
"The bird wore the form of a man, bereft of filigree. Why do the Texts not speak of it?"
- Belator of Esper

2/*
#4/145

Celestial Purge - 1W
Instant (Uncommon)
Remove target black or red permanent from the game.
"Our spirit is stronger and cannot be broken; you cannot outlast us, and we will defeat you" - Bant Credo

Court Homunculus - W
Artifact Creature - Homunculus (Common)
Court Homunculus gets +1/+1 as long as you control another artifact.
1/1

Darklit Gargoyle - 1W
Artifact Creature - Gargoyle (Common)
Flying
{B}: Darklit Gargoyle gets +2/-1 until end of turn.
1/2

Gleam of Resistance - 4W
Instant (Common)
Creatures you control get +1/+2 until end of turn. Untap those creatures.
Basic landcycling {1}{W}

Lapse of Certainty - 2W
Instant (Common)
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

Mark of Asylum - 1W
Enchantment (Rare)
Prevent all noncombat damage that would be dealt to creatures you control.

Martial Coup - XWW
Sorcery (Rare)
Put X 1/1 white Soldier creature tokens into play. If X is 5 or more, destroy all other creatures.
Illus. Greg Staples
#11/145

Mirror-Sigil Sergeant - 5W
Creature - Rhino Soldier (Mythic Rare)
Trample
At the beginning of your upkeep, if you control a blue permanent, you may put a token into play that's a copy of Mirror-Sigil Sergeant.
4/4

Nacatl Hunt-Pride - 5W
Creature - Cat Warrior (Uncommon)
Vigilance
{R}, {T}: Target creature can't block this turn.
{G}, {T}: Target creature blocks this turn if able.
5/4

Paragon of the Amesha - 2W
Creature - Human Knight (Uncommon)
First strike
{W}{U}{B}{R}{G}: Until end of turn, Paragon of the Amesha becomes an Angel, gets +3/+3, and gains flying and lifelink.
2/2

Path to Exile - W
Instant (Uncommon)
Remove target creature from the game. Its controller may search his or her library for a basic land card, put that card into play tapped, then shuffle his or her library.

Rhox Meditant - 3W
Creature - Rhino Monk (Common)
When Rhox Meditant comes into play, if you control a green permanent, draw a card.
2/4

Scepter of Dominance - 1WW
Artifact (Rare)
{W}, {T}: Tap target permanent.

Sigil of the Empty Throne - 3WW
Enchantment (Rare)
Whenever you play an enchantment spell, put a 4/4 white Angel creature token with flying into play.

Valiant Guard - W
Creature - Human Soldier (Common)
"Alright, this is making you cry, it's making me cry. Life's hard enough as it is; you don't wanna cry anymore."
0/3

Wall of Reverence - 3W
Creature - Spirit Wall (Rare)
Defender, flying
At the end of your turn, you may gain life equal to the power of target creature you control.
1/6

Blue(19/19)

Brackwater Elemental - 2U
Creature - Elemental (Common)
When Brackwater Elemental attacks or blocks, sacrifice it at end of turn.
Unearth {2}{U}
4/4

Constricting Tendrils - U
Instant (Common)
Target creature gets -3/-0 until end of turn.
Cycling {2}

Controlled Instincts - U
Enchantment - Aura (Uncommon)
Enchant red or green creature
Enchanted creature doesn't untap during its controller's untap step.

Cumber Stone - 3U
Artifact (Uncommon)
Creatures your opponents control get -1/-0.

Esperzoa - 2U
Artifact Creature - Jellyfish (Uncommon)
Flying
At the beginning of your upkeep, return an artifact you control to its owner's hand.
4/3

Ethersworn Adjudicator - 4U
Artifact Creature - Vedalken Knight (Mythic Rare)
Flying
{1}{B}{W}, {T}: Destroy target creature or enchantment.
{2}{U}: Untap Ethersworn Ajudicator.
4/4

Faerie Mechanist - 3U
Artifact Creature - Faerie Artificer (Common)
Flying
When Faerie Mechanist comes into play, look at the top three cards of your library. You may reveal an artifact card from among them and put it in your hand. Put the rest on the bottom of your library in any order.
2/2

Frontline Sage - 2U
Creature - Human Wizard (Common)
Exalted
{U}, {T}: Draw a card, then discard a card.
0/1

Grixis Illusionist - U
Creature - Human Wizard (Common)
{T}: Target land you control becomes the basic land type of your choice until end of turn.
1/1

Inkwell Leviathan - 7UU
Artifact Creature - Leviathan (Rare)
Islandwalk, trample, shroud
"Into its maw went the seventh sea, never to be seen again while the world remains." -Esper Fable
7/11
#30/145

Master Transmuter - 3U
Artifact Creature - Human Artificer (Rare)
{U}, {T}: Return an artifact you control to its owner's hand: You may put an artifact card from your hand into play.
1/2
Illus. Chippy

Parasitic Strix - 2U
Artifact Creature - Bird (Common)
Flying
When Parasitic Strix comes into play, if you control a black permanent, target player loses 2 life and you gain 2 life.
2/2

Scepter of Insight - 1UU
Artifact (Rare)
{3}{U}, {T}: Draw a card.

Scornful Ęther-Lich - 3U
Artifact Creature - Zombie Wizard (Uncommon)
{W}{B}: Scornful Ęther-Lich gains fear and vigilance until end of turn.
2/4

Telemin Performance - 3UU
Sorcery (Rare)
Target opponent reveals cards from the top of his or her library until he or she reveals a creature card. That player puts all noncreature cards revealed this way into his or her graveyard, then you put the creature card into play under your control.

Traumatic Visions - 3UU
Instant (Common)
Counter target spell.
Basic landcycling {1}{U}

Unsummon - U
Instant (Common)
Return target creature to its owner's hand.

View from Above - 1U
Instant (Uncommon)
Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand.

Worldly Counsel - 1U
Instant (Common)
Domain - Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library.

Black(18/18)

Absorb Vis - 6B
Sorcery (Common)
Taget player loses 4 life and you gain 4 life.
Basic landcycling {1}{B}

Corrupted Roots - B
Enchantment - Aura (Uncommon)
Enchant Forest or Plains
Whenever enchanted land becomes tapped, its controller loses 2 life.
#41/145

Drag Down - 2B
Instant (Common)
Domain - Target creature gets -1/-1 until end of turn for each basic land type among lands you control.

Dreadwing - B
Creature - Zombie (Uncommon)
{1}{U}{R}: Dreadwing gets +3/+0 and gains flying until end of turn.
1/1

Extractor Demon - 4BB
Creature - Demon (Rare)
Flying
Whenever another creature leaves play, you may have target player put the top two cards of his or her library into his or her graveyard.
Unearth {2}{B}
5/5

Fleshformer - 2B
Creature - Human Wizard (Uncommon)
{W}{U}{B}{R}{G}: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Play this ability only during your turn.
2/2

Grixis Slavedriver - 5B
Creature - Zombie Giant (Uncommon)
When Grixis Slavedriver leaves play, put a 2/2 black Zombie creature token into play.
Unearth {3}{B}
4/4

Infectious Horror - 3B
Creature - Horror (Common)
Whenever Infectious Horror attacks, each opponent loses 2 life.
2/2

Kederekt Parasite - B
Creature - Horror (Rare)
Whenever an opponent draws a card, if you control a red permanent, you may have Kederekt Parasite deal 1 damage to that player.
1/1

Nyxathid - 1BB
Creature - Elemental (Rare)
As Nyxathid comes into play, choose an opponent.
Nyxathid gets -1/-1 for each card in the chosen player's hand.
7/7

Pestilent Kathari - 2B
Creature - Bird Warrior (Common)
Flying
Deathtouch
{2}{R}: Pestilent Kathari gains first strike until end of turn.
1/1

Rotting Rats - 1B
Creature - Rat (Common)
When Rotting Rats comes into play, each player discards a card.
Unearth {1}{B}
1/1

Salvage Slasher - 1B
Artifact Creature - Human Rogue (Common)
Salvage Slasher gets +1/+0 for each artifact card in your graveyard.
1/1

Scepter of Fugue - BB
Artifact (Rare)
{1}{B}, {T}: Target player discards a card. Play this ability only during your turn.

Sedraxis Alchemist - 2B
Creature - Zombie Wizard (Common)
When Sedraxis Alchemist comes into play, if you control a blue permanent, return target nonland permanent to its owner's hand.
2/2

Voices from the Void - 4B
Sorcery (Uncommon)
Domain - Target player discards a card for each basic land type among lands you control.

Wretched Banquet - B
Sorcery (Common)
Destroy target creature if it has the least power or is tied for least power among creatures in play.

Yoke of the Damned - 1B
Enchantment - Aura (Common)
Enchant creature
When a creature is put into a graveyard from play, destroy enchanted creature.

Red(20/20)

Banefire - XR
Sorcery (Rare)
Banefire deals X damage to target creature or player.
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.

Bloodhall Ooze - R
Creature - Ooze (Rare)
At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze.
At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze.
A drop of blood spilled from the first dragon.
1/1

Canyon Minotaur - 3R
Creature - Minotaur Warrior (Common)
I got nothin'.
3/3

Dark Temper - 2R
Instant (Common)
Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead.

Dragonsoul Knight - 2R
Creature - Human Knight (Uncommon)
First strike
{W}{B}{U}{R}{G}: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.
2/2

Fiery Fall - 5R
Instant (Common)
Fiery Fall deals 5 damage to target creature.
Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)

Goblin Razerunners - 2RR
Creature - Goblin Warrior (Rare)
{1}{R}, Sacrifice a land: Put a +1/+1 counter on Goblin Razerunners.
At the end of your turn, you may have Goblin Razerunners deal damage equal to the number of +1/+1 counters on it to target player.
3/4

Hellspark Elemental - 1R
Creature - Elemental (Uncommon)
Trample, haste
At end of turn, sacrifice Hellspark Elemental.
Unearth {1}{R}
3/1

Ignite Disorder - 1R
Instant (Uncommon)
Ignite Disorder deals 3 damage divided as you choose among any number of target white and/or blue creatures.

Kranioceros - 4R
Creature - Beast (Common)
{1}{W}: Kranioceros gets +0/+3 until end of turn.
5/2

Maniacal Rage - 1R
Enchantment - Aura (Common)
Enchant creature
Enchanted creature gets +2/+2 and can't block.

Molten Frame - 1R
Instant (Common)
Destroy target artifact creature.
Cycling {2}

Quenchable Fire - 3R
Sorcery (Common)
Quenchable Fire deals 3 damage to target player. It deals an additional 3 damage to that player at the beginning of your next upkeep step unless he or she pays {U} before that step.

Rakka Mar - 2RR
Legendary Creature - Human Shaman (Rare)
Haste
{R}, {T}: Put a 3/1 red Elemental creature token with haste into play.
2/2

Toxic Iguanar - R
Creature - Lizard (Common)
Toxic Iguanar has deathtouch as long as you control a green permanent.(Whenever it deals damage to a creature, destroy that creature.)
1/1

Viashino Slaughtermaster - 1R
Creature - Viashino Warrior (Uncommon)
Double strike
{B}{G}: Viashino Slaughtermaster gets +1/+1 until end of turn. Play this ability only once each turn.
1/1

Volcanic Fallout - 1RR
Instant (Uncommon)
Volcanic Fallout can't be countered.
Volcanic Fallout deals 2 damage to each creature and each player.

Voracious Dragon - 3RR
Creature - Dragon (Rare)
Flying
Devour 1
When Voracious Dragon comes into play, it deals damage to target creature or player equal to twice the number of Goblins it devoured.
4/4

Wandering Goblins - 2R
Creature - Goblin Warrior (Common)
Domain - {3}: Wandering Goblins get +1/+0 until end of turn for each basic land type among lands you control.
0/3

Worldheart Phoenix - 3R
Creature - Phoenix (Rare)
Flying
You may play Worldheart Phoenix from your graveyard by paying {W}{U}{B}{R}{G} rather than paying its mana cost. If you do, it comes into play with two +1/+1 counters on it.
2/2

Green(20/20)

Beacon Behemoth - 3GG
Creature - Beast (Common)
{1}: Target creature with power 5 or greater gains vigilance until end of turn.
5/3

Cliffrunner Behemoth - 3G
Creature - Rhino Beast (Rare)
Cliffrunner Behemoth has haste as long as you control a red permanent.
Cliffrunner Behemoth has lifelink as long as you control a white permanent.
5/3

Cylian Sunsinger - 1G
Creature - Elf Shaman (Rare)
{R}{G}{W}: Cylian Sunsinger and each other creature with the same name as it gets +3/+3 until end of turn.
2/2
Illus. Jesper Ejsing
#80/145

Ember Weaver - 2G
Creature - Spider (Common)
Reach
As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike
"Each night, the sun unravels and blows away. Each day, the spiders set a new one in the sky."
- Sunseeder myth

2/3
#81/145

Filigree Fracture - 2G
Instant (Uncommon)
Destroy target artifact of enchantment. If it was blue or black, draw a card.

Gluttonous Slime - 2G
Creature - Ooze (Uncommon)
Flash
Devour 1
2/2

Matca Rioters - 2G
Creature - Human Warrior (Common)
Domain - Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control.
*/*

Might of Alara - G
Instant (Common)
Domain - Target creature gets +1/+1 until end of turn for each basic land type among lands you control.

Nacatl Savage - 1G
Creature - Cat Warrior (Common)
Protection from artifacts
2/1

Noble Hierarch - G
Creature - Human Druid (Rare)
Exalted
{T}: Add {G}, {W} or {U} to your mana pool.
0/1

Paleoloth - 4GG
Creature - Beast (Rare)
Whenever another creature with power 5 or greater comes into play under your control, you may return target creature card from your graveyard to your hand.
5/5

Sacellum Archers - 2G
Creature - Elf Archer (Uncommon)
{R}{W}, {T}: Sacellum Archers deals 2 damage to target attacking or blocking creature.
2/3

Scattershot Archer - G
Creature - Elf Archer (Common)
{T}: Scattershot Archer deals 1 damage to each creature with flying.
1/2
#90/145

Shard Convergence - 3G
Sorcery (Uncommon)
Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle your library.

Soul's Majesty - 4G
Sorcery (Rare)
Draw cards equal to the power of target creature you control.
An avatar he sculpts of wisdom and strength.
#92/145

Spore Burst - 3G
Sorcery (Uncommon)
Domain - Put a 1/1 green Saproling creature token into play for each basic land type among lands you control.

Sylvan Bounty - 5G
Instant (Common)
Target player gains 8 life.
Basic landcycling {1}{G}

Thornling - 3GG
Creature - Elemental Shapeshifter (Mythic Rare)
{G}: Thornling gains haste until end of turn.
{G}: Thornling gains trample until end of turn.
{G}: Thornling is indestructible this turn.
{1}: Thornling gets +1/-1 until end of turn.
{1}: Thornling gets -1/+1 until end of turn.
4/4

Tukatongue Thallid - G
Creature - Fungus (Common)
When Tukatongue Thallid is put into a graveyard from play, put a 1/1 green Saproling creature token into play.
1/1

Wild Leotau - 2GG
Creature - Cat (Common)
At the beginning of your upkeep, sacrifice Wild Leotau unless you pay {G}.
5/4

Multicolor(36/36)

Apocalypse Hydra - XRG
Creature - Hydra (Mythic Rare)
Apocalypse Hydra comes into play with X +1/+1 counters on it. If X is 5 or more, it comes into play with an additional X +1/+1 counters on it.
{1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: Apocalypse Hydra deals 1 damage to target creature or player.
0/0

Blood Tyrant - 4UBR
Creature - Vampire (Rare)
Flying, trample
At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way.
Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant.
5/5

Charnelhoard Wurm - 4BRG
Creature - Wurm (Rare)
Trample
Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand.
6/6

Child of Alara - WUBRG
Legendary Creature - Avatar (Mythic Rare)
Trample
When Child of Alara is put into a graveyard from play, destroy all nonland permanents. They can't be regenerated.
6/6

Conflux - 3WUBRG
Sorcery (Mythic Rare)
Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards and put them into your hand. Then shuffle your library.
Illus. Karl Kopinski
#102/145

Countersquall - UB
Instant (Uncommon)
Counter target noncreature spell. Its controller loses 2 life.

Elder Mastery - 3UBR
Enchantment - Aura (Uncommon)
Enchant creature
Enchanted creature gets +3/+3 and has flying.
Whenever enchanted creature deals damage to a player, that player discards two cards.

Esper Cormorants - 2WU
Artifact Creature - Bird (Common)
Flying
"I am Boxxy, you see?!"
3/3

Exploding Borders - 2RG
Sorcery (Common)
Domain - Search your library for a basic land card, put that card into play tapped, then shuffle your library. Exploding Borders deals X damage to target player, where X is the number of basic land types among lands you control.

Fusion Elemental - WUBRG
Creature - Elemental (Uncommon)
Fusion Elemental is like riding a pony, which probably doesn't sound dangerous, except that in this case the pony is 300 feet tall and covered in chainsaws, and to get on the pony you have to take an elevator with sixteen live cougars.
8/8

Giltspire Avenger - GWU
Creature - Human Soldier (Rare)
Exalted (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn.)
{T}: Destroy target creature that dealt damage to you this turn.
2/2

Goblin Outlander - BR
Creature - Goblin Scout (Common)
Protection from white
2/2

Gwafa Hazid, Profiteer - 1WU
Legendary Creature - Human Rogue (Rare)
{W}{U}, {T}: Put a bribery counter on target creature you don't control. Its controller draws a card.
Creatures with bribery counters on them can't attack or block.
2/2

Hellkite Hatchling - 2RG
Creature - Dragon (Uncommon)
Devour 1
Hellkite Hatchling has flying and trample if it devoured a creature.
2/2

Jhessian Balmgiver - 1WU
Creature - Human Cleric (Uncommon)
{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
{T}: Target creature is unblockable this turn.
1/1

Knight of the Reliquary - 1GW
Creature - Human Knight (Rare)
Knight of the Reliquary gets +1/+1 for each land card in your graveyard.
{T}, Sacrifice a Forest or Plains: Search your library for a land card, put it into play, then shuffle your library.
2/2

Knotvine Mystic - RGW
Creature - Elf Druid? (Uncommon)
{1}, {T}: Add {R}{G}{W} to your mana pool.
2/2

Maelstrom Archangel - WUBRG
Creature - Angel (Mythic Rare)
Flying
Whenever Maelstrom Archangel deals combat damage to a player, you may play a nonland card from your hand without paying its mana cost.
5/5

Magister Sphinx - 4WUB
Artifact Creature - Sphinx (Rare)
Flying
When Magister Sphinx comes into play, target player's life total becomes 10.
5/5

Malfegor - 2BBRR
Legendary Creature - Demon Dragon (Mythic Rare)
Flying
When Malfegor comes into play, discard your hand. Each opponent sacrifices a creature for each card discarded this way.
6/6

Meglonoth - 3RGW
Creature - Beast (Rare)
Vigilance, trample
Whenever Meglonoth blocks a creature, Meglonoth deals damage to that creature's controller equal to Meglonoth's power.
6/6

Nacatl Outlander - RG
Creature - Cat Scout (Common)
Protection from blue
2/2

Nicol Bolas, Planeswalker - 4UBBR
Planeswalker - Bolas (Mythic Rare)
+3: Destroy target noncreature permanent.
-2: Gain control of target creature.
-9: Nicol Bolas, Planeswalker deals 7 damage to target player. That player discards seven cards, then sacrifices seven permanents.
5

Progenitus - WWUUBBRRGG
Legendary Creature - Hydra Avatar (Mythic Rare)
Protection from everything
If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.
10/10
Illus. Jamie Jones

Rhox Bodyguard - 3GW
Creature - Rhino Monk Soldier (Common)
Exalted
When Rhox Bodyguard comes into play, you gain 3 life.
An enlightened soul caged in a body made for battle.
2/3
#122/145

Scarland Thrinax - BRG
Creature - Lizard (Uncommon)
Sacrifice a creature: Put a +1/+1 counter on Scarland Thrinax.
2/2

Shambling Remains - 1BR
Creature - Zombie Horror (Uncommon)
Shambling Remains can't block.
Unearth {B}{R}
4/3

Skyward Eye Prophets - 3GWU
Creature - Human Wizard (Uncommon)
Vigilance
{T}: Reveal the top card of your library. If it's a land card, put it into play. Otherwise, put that card into your hand.
They lament the doom that is coming to Bant without realizing the part their own leaders have played in it.
3/3
#125/145

Sludge Strider - 1WUB
Artifact Creature - Insect (Uncommon)
Whenever another artifact comes into play under your control or another artifact you control leaves play, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.
3/3

Sphinx Summoner - 3UB
Artifact Creature - Sphinx (Rare)
Flying
When Sphinx Summoner comes into play, you may search your libary for an artifact creature card, reveal it, and put it into your hand. If you do, shuffle your library.
3/3

Suicidal Charge - 3BR
Enchantment (Common)
Sacrifice Suicidal Charge: Creatures your opponents control get -1/-1 until end of turn. Those creatures attack this turn if able.

Vagrant Plowbeasts - 5GW
Creature - Beast (Uncommon)
{1}: Regenerate target creature with power 5 or greater.
6/6

Valeron Outlander - GW
Creature - Human Scout (Common)
Protection from black
2/2

Vectis Agents - 3UB
Artifact Creature - Human Rogue (Common)
{U}{B}: Vectis Agents gets -2/-0 until end of turn and is unblockable this turn.
4/3

Vedalken Outlander - WU
Artifact Creature - Vedalken Scout (Common)
Protection from red
2/2

Zombie Outlander - UB
Creature - Zombie Scout (Common)
Protection from green
2/2

Colorless(7/7)

Armillary Sphere - 2
Artifact (Common)
{2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.

Bone Saw - 0
Artifact - Equipment (Common)
Equipped creature gets +1/+0.
Equip {1}

Font of Mythos - 4
Artifact (Rare)
At the beginning of each player's draw step, that player draws an additional two cards.

Kaleidostone - 2
Artifact (Common)
When Kaleidostone comes into play, draw a card.
{5}, {T}, Sacrifice Kaleidostone: Add {W}{U}{B}{R}{G} to your mana pool.

Mana Cylix - 1
Artifact (Common)
{1}, {T}: Add one mana of any color to your mana pool.

Manaforce Mace - 4
Artifact - Equipment (Uncommon)
Domain - Equipped creature gets +1/+1 for each basic land type among lands you control.
Equip {3}

Obelisk of Alara - 6
Artifact (Rare)
{1}{W}, {T}: You gain 5 life.
{1}{U}, {T}: Draw a card, then discard a card.
{1}{B}, {T}: Target creature gets -2/-2 until end of turn.
{1}{R}, {T}: Obelisk of Alara deals 3 damage to target player.
{1}{G}, {T}: Target creature gets +4/+4 until end of turn.

Land(5/5)

Ancient Ziggurat
Land (Uncommon)
{T}: Add one mana of any color to your mana pool. Spend this mana only to play creature spells.

Exotic Orchard
Land (Rare)
{T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.

Reliquary Tower
Land (Uncommon)
You have no maximum hand size.
{T}: Add {1} to your mana pool.

Rupture Spire
Land (Common)
Rupture Spire comes into play tapped.
When Rupture Spire comes into play, sacrifice it unless you pay {1}.
{T}: Add one mana of any color to your mana pool.

Unstable Frontier
Land (Uncommon)
{T}: Add {1} to your mana pool.
{T}: Target land you control becomes the basic land type of your choice until end of turn.