Ardent Plea - 1WU
Enchantment (Uncommon)
Exalted
Cascade
Illus. Chippy
#1/145
Aven Mimeomancer - 1WU
Creature - Bird Wizard (Rare)
Flying
At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature is 3/1 and has flying as long as it has a feather counter on it.
3/1
Illus. Jesper Ejsing
#2/145
Ethercaste Knight - WU
Artifact Creature - Human Knight (Common)
Exalted
1/3
Illus. Steven Belledin
#3/145
Ethersworn Shieldmage - 1WU
Artifact Creature - Vedalken Wizard (Common)
Flash
When Ethersworn Shieldmage comes into play, prevent all damage that would be dealt to artifact creatures this turn.
2/2
#4/145
Fieldmist Borderpost - 1WU
Artifact (Common)
You may pay {1} and return a basic land you control to its owner's hand rather than pay Fieldmist Borderpost's mana cost.
Fieldmist Borderpost comes into play tapped.
{T}: Add {W} or {U} to your mana pool.
Illus. Michael Bruinsma
#5/145
Filigree Angel - 5WWU
Artifact Creature - Angel (Rare)
Flying
When Filigree Angel comes into play, you gain 3 life for each artifact you control.
4/4
Illus. Richard Whitters
#6/145
Glassdust Hulk - 3WU
Artifact Creature - Golem (Common)
Whenever another artifact comes into play under your control, Glassdust Hulk gets +1/+1 until end of turn and is unblockable this turn.
Cycling {wu}
3/4
Illus. Franz Vohwinkel
#7/145
Meddling Mage - WU
Creature - Human Wizard (Rare)
As Meddling Mage comes into play, name a nonland card.
The named card can't be played.
"This violent wasteland is an indictment of its people. These cowards lack the will to oppose disorder."
2/2
Illus. Todd Lockwood
#8/145
Offering to Asha - 2WU
Instant (Common)
Counter target spell unless its controller pays {4}. You gain 4 life.
#9/145
Sanctum Plowbeast - 4WU
Artifact Creature - Beast (Common)
Defender
Plainscycling {2}, islandcycling {2}
3/6
#10/145
Shield of the Righteous - WU
Artifact - Equipment (Uncommon)
Equipped creature gets +0/+2 and has vigilance.
Whenever equipped creature blocks a creature, that creature doesn't untap during its controller's next untap step.
Equip {2}
Illus. David Palumbo
#11/145
Sovereigns of Lost Alara - 4WU
Creature - Spirit (Rare)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it into play attached to that creature, then shuffle your library.
4/5
#12/145
Stormcaller's Boon - 2WU
Enchantment (Common)
Sacrifice Stormcaller's Boon: Creatures you control gain flying until end of turn.
Cascade
#13/145
Talon Trooper - 1WU
Creature - Bird Scout (Common)
Flying
"The volcanic winds make a maze of the skies of Jund. If we mean to invade, we must first learn their invisible paths."
2/3
#14/145
Unbender Tine - 2WU
Artifact (Uncommon)
{T}: Untap another target permanent.
#15/145
Wall of Denial - 1WU
Creature - Wall (Uncommon)
Defender, flying, shroud
0/8
#16/145
Architects of Will - 2UB
Artifact Creature - Human Wizard (Common)
When Architects of Will comes into play, look at the top three cards of target player's library, then put them back in any order.
Cycling {ub}
3/3
#17/145
Brainbite - 2UB
Sorcery (Common)
Target opponent reveals his or her hand. You choose a card from it. That player discards that card.
Draw a card.
#18/145
Deny Reality - 3UB
Sorcery (Common)
Cascade
Return target permanent to its owner's hand.
#19/145
Etherium Abomination - 3UB
Artifact Creature - Horror (Common)
Unearth {1}{U}{B}
4/3
#20/145
Illusory Demon - 1UB
Creature - Demon Illusion (Uncommon)
Flying
When you play a spell, sacrifice Illusory Demon.
4/3
#21/145
Jhessian Zombies - 4UB
Creature - Zombie Warrior (Common)
Islandcycling {2}, swampcycling {2}
Fear
2/4
#22/145
Kathari Remnant - 2UB
Creature - Bird Skeleton (Uncommon)
Flying
{B}: Regenerate Kathari Remnant.
Cascade
0/1
#23/145
Lich Lord of Unx - 1UB
Creature - Zombie Wizard (Rare)
{U}{B}, {T}: Put a 1/1 blue and black Zombie Wizard creature token into play.
{U}{U}{B}{B}: Target player loses X life and puts the top X cards of his or her library into his or her graveyard, where X is the number of Zombies you control.
2/2
Illus. Dave Allsop
#24/145
Mask of Riddles - UB
Artifact - Equipment (Uncommon)
Equipped creature has fear.
Whenever equipped creature deals combat damage to a player, you may draw a card.
Equip {2}
#25/145
Mind Funeral - 1UB
Sorcery (Uncommon)
Target opponent reveals cards from the top of his or her library until four land cards are revealed. That player puts all cards revealed this way into his or her graveyard.
#26/145
Mistvein Borderpost - 1UB
Artifact (Common)
You may pay {1} and return a basic land you control to its owner's hand rather than pay Mistvein Borderpost's mana cost.
Mistvein Borderpost comes into play tapped.
{T}: Add {U} or {B} to your mana pool.
Illus. Pete Venters
#27/145
Nemesis of Reason - 3UB
Creature - Leviathan Horror (Rare)
Whenever Nemesis of Reason attacks, defending player puts the top ten cards of his or her library into his or her graveyard.
3/7
Illus. Mark Tedin
#28/145
Soul Manipulation - 1UB
Instant (Common)
Choose one or both - Counter target creature spell; and/or return target creature card in your graveyard to your hand.
#29/145
Soulquake - 3UUBB
Sorcery (Rare)
Return all creatures in play and all creature cards in graveyards to their owners' hands.
Illus. Warren Mahy
#30/145
Time Sieve - UB
Artifact (Rare)
{T}, Sacrifice five artifacts: Take an extra turn after this one.
"I pray that I am never considered useless or old."
-Sharuum the Hegemon
Illus. Franz Vohwinkel
#31/145
Vedalken Ghoul - UB
Creature - Zombie Vedalken (Common)
Whenever Vedalken Ghoul becomes blocked by a creature, that creature's controller loses 4 life.
1/1
#32/145
Anathemancer - 1BR
Creature - Zombie Wizard (Uncommon)
When Anathemancer comes into play, it deals damage to target player equal to the number of nonbasic lands that player controls.
Unearth {5}{B}{R}
2/2
#33/145
Bituminous Blast - 3BR
Instant (Uncommon)
Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.)
Bituminous Blast deals 4 damage to target creature.
#34/145
Breath of Malfegor - 3BR
Instant (Common)
Breath of Malfegor deals 5 damage to each opponent.
#35/145
Deathbringer Thoctar - 4BR
Creature - Zombie Beast (Rare)
Whenever another creature is put into a graveyard from play, you may put a +1/+1 counter on Deathbringer Thoctar.
Remove a +1/+1 counter from Deathbringer Thoctar: Deathbringer Thoctar deals 1 damage to target creature or player.
3/3
Illus. Karl Kopinski
#36/145
Defiler of Souls - 3BBR
Creature - Demon (Mythic Rare)
Flying
At the beginning of each player's upkeep, that player sacrifices a monocolored creature.
"Stray not into sin, lest you face the doorman of an insatiable tomb"
-Prayer of Asha
5/5
Illus. Paul Bonner
#37/145
Demonic Dread - 1BR
Sorcery (Common)
Cascade
Target creature can't block this turn.
#38/145
Demonspine Whip - BR
Artifact - Equipment (Uncommon)
{X}: Equipped creature gets +X/+0 until end of turn.
Equip {1}
Using a spine to break a slave's back appeals to the Grixis sense of irony.
#39/145
Igneous Pouncer - 4BR
Creature - Elemental (Common)
Haste
Swampcycling {2}, mountaincycling {2}
5/1
Illus. Chippy
#40/145
Kathari Bomber - 1BR
Creature - Bird Shaman (Uncommon)
Flying
When Kathari Bomber deals combat damage to a player, put two 1/1 red Goblin creature tokens into play and sacrifice Kathari Bomber.
Unearth {3}{B}{R}
2/2
#41/145
Lightning Reaver - 3BR
Creature - Zombie Beast (Rare)
Fear, haste
Whenever Lightning Reaver deals combat damage to a player, put a charge counter on it.
At the end of your turn, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent.
3/3
Illus. Cyril Van Der Haegen
#42/145
Monstrous Carabid - 3BR
Creature - Insect (Common)
Monstrous Carabid attacks each turn if able.
Cycling {br}
4/4
#43/145
Sanity Gnawers - 1BR
Creature - Zombie Rat (Uncommon)
When Sanity Gnawers comes into play, target opponent discards a card at random.
1/1
#44/145
Singe-Mind Ogre - 2BR
Creature - Ogre Mutant (Common)
When Singe-Mind Ogre comes into play, target player reveals a card at random from his or her hand. Singe-Mind Ogre deals damage to that player equal to that card's converted mana cost.
3/2
#45/145
Terminate - BR
Instant (Common)
Destroy target creature. It can't be regenerated.
Illus. Wayne Reynolds
#46/145
Thought Hemorrhage - 2BR
Sorcery (Rare)
Name a nonland card. Target player reveals his or her hand. Thought Hemorrhage deals 3 damage to that player for each card with that name revealed this way. Search that player's graveyard, hand, and library for all cards with that name and remove them from the game. Then that player shuffles his or her library.
Illus. Chippy
#47/145
Veinfire Borderpost - 1BR
Artifact (Common)
You may pay {1} and return a basic land you control to its owner's hand rather than pay Veinfire Borderpost's mana cost.
Veinfire Borderpost comes into play tapped.
{T}: Add {B} or {R} to your mana pool.
Illus. Ralph Horsley
#48/145
Blitz Hellion - 3RG
Creature - Hellion (Rare)
Trample, haste
At end of turn, Blitz Hellion's owner shuffles it into his or her library.
7/7
Illus. Anthony S. Waters
#49/145
Bloodbraid Elf - 2RG
Creature - Elf Berserker (Uncommon)
Haste
Cascade (When you play this spell, remove cards from the top of your library from the game until you reveal a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.
3/2
Illus. Dominick Domingo
#50/145
Colossal Might - RG
Instant (Common)
Target creature gets +4/+2 and gains trample until end of turn.
#51/145
Deadshot Minotaur - 3RG
Creature - Minotaur (Common)
When Deadshot Minotaur comes into play, it deals 3 damage to target creature with flying.
Cycling {rg}
3/4
#52/145
Dragon Broodmother - 2RRRG
Creature - Dragon (Mythic Rare)
Flying
At the beginning of each upkeep, put a 1/1 red and green Dragon creature token with flying and devour 2 into play. (As the token comes into play, you may sacrifice any number of creatures. It comes into play with twice that many +1/+1 counters on it.)
4/4
Illus. Jean-Sebastien Rossbach
#53/145
Firewild Borderpost - 1RG
Artifact (Common)
You may pay {1} and return a basic land you control to its owner's hand rather than pay Firewild Borderpost's mana cost.
Firewild Borderpost comes into play tapped.
{T}: Add {R} or {G} to your mana pool.
Illus. Jean-Sebastien Rossbach
#54/145
Godtracker of Jund - 1RG
Creature - Elf Shaman (Common)
Whenever a creature with power 5 or greater comes into play under your control, put a +1/+1 counter on Godtracker of Jund.
2/2
#55/145
Gorger Wurm - 3RG
Creature - Wurm (Common)
Devour 1
5/5
#56/145
Mage Slayer - 1RG
Artifact - Equipment (Uncommon)
Whenever equipped creature attacks, it deals damage equal to its power to defending player.
Equip {3}
"When the wielder is strong enough, any sword will do."
- Kresh the Bloodbraided
#57/145
Predatory Advantage - 3RG
Enchantment (Rare)
At the end of each opponent's turn, if that player didn't play a creature spell this turn, put a 2/2 green Lizard creature token into play.
#58/145
Rhox Brute - 2RG
Creature - Rhino ?? (Common)
"This rhino came from my womb, okay? I birthed him, I nursed him, and darn it, I'll be the only one who raises him!"
4/4
#59/145
Spellbreaker Behemoth - 1RGG
Creature - Beast (Rare)
Spellbreaker Behemoth can't be countered.
Creature spells you control with power 5 or greater can't be countered.
5/5
Illus. Jason Chan
#60/145
Valley Rannet - 4RG
Creature - Beast (Common)
Mountaincycling {2}, forestcycling {2}
6/3
#61/145
Vengeful Rebirth - 4RG
Sorcery (Uncommon)
Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's converted mana cost to target creature or player.
Remove Vengeful Rebirth from the game.
#62/145
Violent Outburst - 1RG
Instant (Common)
Cascade
Creatures you control get +1/+0 until end of turn.
#63/145
Vithian Renegades - 1RG
Creature - Human Shaman (Uncommon)
When Vithian Renegades comes into play, destroy target artifact.
3/2
#64/145
Behemoth Sledge - 1GW
Artifact - Equipment (Uncommon)
Equipped creature gets +2/+2 and has lifelink and trample.
Equip {3}
Those who worship the great gargantuans could hardly be expected to fight with subtle weapons.
Illus. Steve Prescott
#65/145
Captured Sunlight - 2GW
Sorcery (Common)
Cascade
You gain 4 life.
#66/145
Dauntless Escort - 1GW
Creature - Rhox Soldier (Rare)
Sacrifice Dauntless Escort: Creatures you control are indestructible this turn.
3/3
#67/145
Enlisted Wurm - 4GW
Creature - Wurm (Uncommon)
Cascade
5/5
#68/145
Grizzled Leotau - GW
Creature - Cat (Common)
There's always going to be another mountain
I'm always going to want to make it move
Always going to be an uphill battle,
Sometimes I'm gonna to have to lose,
Ain't about how fast I get there,
Ain't about what's waiting on the other side
It's the climb
1/5
#69/145
Knight of New Alara - 2GW
Creature - Human Knight (Rare)
Each other multicolored creature you control gets +1/+1 for each of its colors.
2/2
Illus. David Palumbo
#70/145
Knotvine Paladin - GW
Creature - Human Knight (Rare)
Whenever Knotvine Paladin attacks, it gets +1/+1 until end of turn for each untapped creature you control.
2/2
#71/145
Leonin Armorguard - 2GW
Creature - Cat Soldier (Common)
When Leonin Armorguard comes into play, creatures you control get +1/+1 until end of turn.
3/3
#72/145
Mycoid Shepherd - 1GGW
Creature - Fungus (Rare)
Whenever Mycoid Shepherd or another creature you control with power 5 or greater is put into a graveyard from play, you may gain 5 life.
5/4
Illus. Trevor Claxton
#73/145
Pale Recluse - 4GW
Creature - Spider (Common)
Reach
Forestcycling {2}, plainscycling {2}
4/5
#74/145
Qasali Pridemage - GW
Creature - Cat Wizard (Common)
Exalted
{1}, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.
2/2
Illus. Chris Rahn
#75/145
Reborn Hope - GW
Sorcery (Uncommon)
Return target multicolored card from your graveyard to your hand.
#76/145
Sigil Captain - 1GWW
Creature - Rhino Soldier (Uncommon)
Whenever a creature comes into play under your control, if that creature is 1/1, put two +1/+1 counters on it.
3/3
#77/145
Sigil of the Nayan Gods - 1GW
Enchantment - Aura (Common)
Enchant creature
Enchanted creature gets +1/+1 for each creature you control.
Cycling {gw}
As the elves learned the hymns of angels, the knights learned the roars of the titans.
Illus. Warren Mahy
#78/145
Sigiled Behemoth - 4GW
Creature - Beast (Common)
Exalted
5/4
#79/145
Wildfield Borderpost - 1GW
Artifact (Common)
You may pay {1} and return a basic land you control to its owner's hand rather than pay Wildfield Borderpost's mana cost.
Wildfield Borderpost comes into play tapped.
{T}: Add {G} or {W} to your mana pool.
Illus. Zoltan Boros & Gabor Szikszai
#80/145
Identity Crisis - 2WWBB
Sorcery (Rare)
Remove all cards in target player's hand and graveyard from the game.
#81/145
Necromancer's Covenant - 3WBB
Enchantment (Rare)
When Necromancer's Covenant comes into play, remove all creature cards in target player's graveyard from the game, then put a 2/2 black Zombie creature token into play for each card removed this way.
Zombies you control have lifelink.
Illus. Thomas M. Baxa
#82/145
Tainted Sigil - 1WB
Artifact (Uncommon)
{T}, Sacrifice Tainted Sigil: You gain life equal to the total life lost by all players this turn. (Damage causes loss of life.)
Sigils corrupted by outsiders do not lose their power, only their purity.
Illus. Chippy
#83/145
Vectis Dominator - 1WB
Artifact Creature - Human Wizard (Common)
{T}: Tap target creature unless its controller pays 2 life.
0/2
#84/145
Zealous Persecution - WB
Instant (Uncommon)
Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.
#85/145
Cloven Casting - 5UR
Enchantment (Rare)
Whenever you play a multicolored instant or sorcery spell, you may pay {1}. If you do, copy that spell. You may choose new targets for the copy.
#86/145
Double Negative - UUR
Instant (Uncommon)
Counter up to two target spells.
#87/145
Magefire Wings - UR
Enchantment - Aura (Common)
Enchant creature
Enchanted creature gets +2/+0 and has flying.
#88/145
Skyclaw Thrash - 3UR
Artifact Creature - Viashino Warrior (Uncommon)
Whenever Skyclaw Thrash attacks, flip a coin. If you win the flip, Skyclaw Thrash gets +1/+1 and gains flying until end of turn.
4/4
#89/145
Spellbound Dragon - 3UR
Creature - Dragon (Rare)
Flying.
Whenever Spellbound Dragon attacks, draw a card, then discard a card. Spellbound Dragon gets +X/+0 until end of turn, where X is the discarded card's converted mana cost.
3/5
Illus. Jesper Ejsing
#90/145
Lord of Extinction - 3BG
Creature - Elemental (Mythic Rare)
Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards.
*/*
Illus. Izzy
#91/145
Maelstrom Pulse - 1BG
Sorcery (Rare)
Destroy target nonland permanent and all permanents with the same name as that permanent.
Illus. Anthony Francisco
#92/145
Marrow Chomper - 3BG
Creature - Zombie Lizard (Uncommon)
Devour 2
When Marrow Chomper comes into play, you gain 2 life for each creature it devoured.
3/3
#93/145
Morbid Bloom - 4BG
Sorcery (Uncommon)
Remove target creature card in a graveyard from the game, then put X 1/1 green Saproling creature tokens into play, where X is the removed card's toughness.
#94/145
Putrid Leech - BG
Creature - Zombie Leech (Common)
Pay 2 life: Putrid Leech gets +2/+2 until end of turn. Play this ability only once each turn.
2/2
#95/145
Cerodon Yearling - RW
Creature - Beast (Common)
Vigilance, haste
2/2
#96/145
Fight to the Death - RW
Instant (Rare)
Destroy all blocking creatures and all blocked creatures.
#97/145
Glory of Warfare - 2RW
Enchantment (Rare)
As long as it's your turn, creatures you control get +2/+0.
As long as it's not your turn, creatures you control get +0/+2.
Illus. Parente
#98/145
Intimidation Bolt - 1RW
Instant (Uncommon)
Intimidation Bolt deals 3 damage to target creature. Other creatures can't attack this turn.
#99/145
Stun Sniper - RW
Creature - Human Archer (Uncommon)
{1}, {T}: Stun Sniper deals 1 damage to target creature. Tap that creature.
1/1
#100/145
Lorescale Coatl - 1GU
Creature - Snake (Uncommon)
Whenever you draw a card, you may put a +1/+1 counter on Lorescale Coatl.
2/2
#101/145
Nulltread Gargantuan - 1GU
Creature - Beast (Uncommon)
When Nulltread Gargantuan comes into play, put a creature you control on top of its owner's library.
5/6
#102/145
Sages of the Anima - 3GU
Creature - Elf Wizard (Rare)
If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
3/4
Illus. Kev Walker
#103/145
Vedalken Heretic - GU
Creature - Vedalken Rogue (Rare)
Whenever Vedalken Heretic deals damage to an opponent, you may draw a card.
1/1
#104/145
Winged Coatl - 1GU
Creature - Snake (Common)
Flash
Flying, deathtouch
1/1
#105/145
Enigma Sphinx - 4WUB
Artifact Creature - Sphinx (Rare)
Flying
When Enigma Sphinx is put into your graveyard from play, put it into your library third from the top.
Cascade (When you play this spell, remove cards from the top of your library from the game until your reveal a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.)
5/4
Illus. Chris Rahn
#106/145
Esper Sojourners - WUB
Artifact Creature - Human Wizard? (Common)
When you cycle Esper Sojourners or it's put into a graveyard from play, you may tap or untap target permanent.
Cycling {2}{U}
2/3
#107/145
Etherwrought Page - 1WUB
Artifact (Uncommon)
At the beginning of your upkeep, choose one - You gain 2 life; or look at the top card of your library, then you may put that card into your graveyard; or each opponent loses 1 life.
An unbound page is a riddle, free of cover and of context, a favorite of the hegemon.
Illus. Howard Lyon
#108/145
Sen Triplets - 2WUB
Legendary Artifact Creature - Human Wizard (Mythic Rare)
At the beginning of your upkeep, choose target opponent. This turn, that player can't play spells or activated abilities and plays with his or her hand revealed. You can play cards from that player's hand this turn.
They are the masters of your mind.
3/3
Illus. Greg Staples
#109/145
Sphinx of the Steel Wind - 5WUB
Artifact Creature - Sphinx (Mythic Rare)
Flying, first strike, vigilance, lifelink, protection from red and from green
No one has properly answered her favorite riddle: "Why should I spare your life?"
6/6
Illus. Kev Walker
#110/145
Drastic Revelation - 2UBR
Sorcery (Uncommon)
Discard your hand. Draw seven cards, then discard three cards at random.
Every disaster holds mystery, for lack of sane witness.
#111/145
Grixis Sojourners - 1UBR
Creature - Zombie Ogre (Common)
When you cycle Grixis Sojourners or it's put into a graveyard from play, you may remove target card in a graveyard from the game.
Cycling {2}{B}
4/3
#112/145
Thraximundar - 4UBR
Legendary Creature - Zombie Assassin (Mythic Rare)
Haste
Whenever Thraximundar attacks, defending player sacrifices a creature.
Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.
6/6
Illus. Raymond Swanland
#113/145
Unscythe, Killer of Kings - UBBR
Legendary Artifact - Equipment (Rare)
Equipped creature gets +3/+3 and has first strike.
Whenever a creature dealt damage by equipped creature this turn is put into a graveyard, you may remove that card from the game. If you do, put a 2/2 black Zombie creature token into play.
Equip {2}
Illus. Karl Kopinski
#114/145
Dragon Appeasement - 3BRG
Enchantment (Uncommon)
Skip your draw step.
Whenever you sacrifice a creature, you may draw a card.
#115/145
Jund Sojourners - BRG
Creature - Viashino Warrior (Common)
When you cycle Jund Sojourners or it's put into a graveyard from play, Jund Sojourners deals 1 damage to target creature or player.
Cylcling {2}{R}
3/2
#116/145
Karrthus, Tyrant of Jund - 4BRG
Legendary Creature - Dragon (Mythic Rare)
Flying, haste
When Karrthus, Tyrant of Jund comes into play, gain control of all Dragon creatures in play and untap them.
Dragon creatures you control have haste.
7/7
#117/145
Lavalanche - XBRG
Sorcery (Rare)
Lavalanche deals X damage to target player and each creature he or she controls.
Alara's burning blood cannot be contained by mere earth and stone.
Illus. Steve Argyle
#118/145
Madrush Cyclops - 1BRG
Creature - Cyclops Warrior (Rare)
Creatures you control have haste.
Death comes in the blink of an eye.
3/4
Illus. Wayne Reynolds
#119/145
Gloryscale Viashino - 1RGW
Creature - Viashino Soldier (Uncommon)
Whenever you play a multicolored spell, Gloryscale Viashino gets +3/+3 until end of turn.
3/3
#120/145
Mayael's Aria - RGW
Enchantment (Rare)
At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater.
Some songs soothe the savage beast.
Mayael's song emboldens them.
#121/145
Naya Sojourners - 2RGW
Creature - Elf Shaman (Common)
When you cycle Naya Sojourners or it's put into a graveyard from play, put a +1/+1 counter on target creature
Cycling {2}{G}
The elves had entered a land like an open grave - an act of fortitude or folly?
5/3
#122/145
Retaliator Griffin - 1RGW
Creature - Griffin (Rare)
Flying
Whenever a source an opponent controls deals damage to you, you may put that many +1/+1 counters on Retaliator Griffin.
2/2
Illus. Jesper Ejsing
#123/145
Uril, the Miststalker - 2RGW
Legendary Creature - Beast (Mythic Rare)
Uril, the Miststalker can't be the target of spells or abilities your opponents control.
Uril gets +2/+2 for each Aura attached to it.
5/5
Illus. Jaime Jones
#124/145
Bant Sojourners - 1GWU
Creature - Human Soldier (Common)
When you cycle Bant Sojourners or it's put into a graveyard from play, you may put a 1/1 white Soldier creature token into play.
Cycling {2}{W}
"We must spread Bant's light before we are shadowed over."
2/4
Illus. John Avon
#125/145
Finest Hour - 2GWU
Enchantment (Rare)
Exalted
Whenever a creature you control attacks alone, if its the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.
Illus. Michael Komarck
#126/145
Flurry of Wings - GWU
Instant (Uncommon)
Put X 1/1 white Bird Soldier creature tokens with flying into play, where X is the number of attacking creatures.
#127/145
Jenara, Asura of War - GWU
Legendary Creature - Angel (Mythic Rare)
Flying
{1}{W}: Put a +1/+1 counter on Jenara, Asura of War.
Wounded soldiers looked up, grateful for her appearance. But she passed over them, her eyes firmly on their foe.
3/3
Illus. Chris Rahn
#128/145
Wargate - XGWU
Sorcery (Rare)
Search your library for a permanent card with converted mana cost X or less and put it into play. Then shuffle your library.
#129/145
Maelstrom Nexus - WUBRG
Enchantment (Mythic Rare)
The first spell you play each turn has cascade.
#130/145
Arsenal Thresher - 2{wb}U
Artifact Creature - Construct (Common)
As Arsenal Thresher comes into play, you may reveal any number of other artifact cards from your hand. Arsenal Thresher comes into play with a +1/+1 counter on it for each card revealed this way.
2/2
#131/145
Esper Stormblade - {wb}U
Artifact Creature - Vedalken Wizard (Common)
As long as you control another multicolored permanent, Esper Stormblade gets +1/+1 and has flying.
2/1
#132/145
Thopter Foundry - {wb}U
Artifact (Uncommon)
{1}, Sacrifice a nontoken artifact: Put a 1/1 blue Thopter artifact creature token with flying into play. You gain 1 life.
#133/145
Grixis Grimblade - {ru}B
Creature - Zombie Warrior (Common)
As long as you control another multicolored permanent, Grixis Grimblade gets +1/+1 and has deathtouch.
2/1
#134/145
Sewn-Eye Drake - 2{ur}B
Creature - Zombie Drake (Common)
Flying, haste
3/1
#135/145
Slave of Bolas - 3{ru}B
Sorcery (Uncommon)
Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at end of turn.
For Nicol Bolas, there's no difference between servants and victims
#136/145
Giant Ambush Beetle - 3{bg}R
Creature - Insect (Uncommon)
Haste
When Giant Ambush Beetle comes into play, you may have target creature block it this turn if able.
4/3
Illus. Carl Critchlow
#137/145
Jund Hackblade - {BG}R
Creature - Goblin Berserker (Common)
As long as you control another multicolored permanent, Jund Hackblade gets +1/+1 and has haste.
2/1
Illus. Dan Dos Santos
#138/145
Sangrite Backlash - {bg}R
Enchantment - Aura (Common)
Enchant creature
Enchanted creature gets +3/-3.
#139/145
Marisi's Twinclaws - 2{rw}G
Creature - Cat Warrior (Uncommon)
Double strike
2/4
Illus. Izzy
#140/145
Naya Hushblade - {wr}G
Creature - Elf Rogue (Common)
As long as you control another multicolored permanent, Naya Hushblade gets +1/+1 and has shroud.
2/1
#141/145
Trace of Abundance - {rw}G
Enchantment - Aura (Common)
Enchant land
Enchanted land has shroud.
Whenever enchanted land is tapped for mana, you may add one mana of any color to your mana pool.
#142/145
Bant Sureblade - {gu}W
Creature - Human Soldier (Common)
As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike.
2/1
#143/145
Crystallization - {gu}W
Enchantment - Aura (Common)
Enchant creature
Enchanted creature can't attack or block.
When enchanted creature becomes the target of a spell or ability, remove it from the game.
I wish I'd never heard of this shard!
#144/145
Messenger Falcons - 2{gu}W
Creature - Bird (Uncommon)
Flying
When Messenger Falcons comes into play, draw a card.
2/2
#145/145