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Guildpact Spoiler 165/165

Guildpact Spoiler 165/165

White (21) - Blue (21) - Black (21) - Red (15) - Green (21) - Multicolor (41) - Hybrid (9) - Colorless (7) - Land (9)


White (21/21)

Absolver Thrull

3w
Creature - Thrull Cleric Common
Haunt
When Absolver Thrull comes into play or the creature it haunts is put into a graveyard, destroy target enchantment.
Illus. Rob Alexander2/3
(Confirmation and Discussion)

Belfry Spirit

3ww
Creature - Spirit Uncommon
Flying
Haunt
When Belfry Spirit comes into play or the creature it haunts is put into a graveyard from play, put two 1/1 black Bat tokens with flying into play.
1/1

Benediction of Moons

w
Sorcery ?
You gain 1 life for each player.
Haunt
When the creature Benediction of Moons haunts is put into a graveyard, you gain 1 life for each player.
Illus. Matt Cavotta

Droning Bureaucrats

3w
Creature - Human Advisor Uncommon
{X}, {T}: Each creature with converted mana cost X can't attack or block this turn.
"...and you must also apply for an application liscence, file documents 136(iv) and 22-C and -D in triplicate, pay all requisite fees, request a..."
Illus. Kev Walker1/4
(Confirmation and Discussion)

Ghost Warden

1w
Creature - Spirit Common
{T}: Target creature gets +1/+1 until end of turn.
"I thought of fate as an iron lattice, intricate but rigidly unchangable. That was until some force bent fate's bars to spare my life."
-Ilromov, traveling storyteller
1/1

Ghostway

2w
Instant Rare
Remove each creature you control from the game. Return those creatures to play under their owners' control at end of turn.
(Confirmation and Discussion)
(Source: Habrik)

Graven Dominator

4ww
Creature - Gargoyle Rare
Flying
Haunt (When this card is put into a graveyard from play, remove it from the game haunting target creature.)
When Graven Dominator comes into play or the creature it haunts is put into a graveyard, each other creature becomes 1/1 until end of turn.
Illus. Carl Critchlow #7/1654/4
(Source: Lotus Noir/Italian Scan)

Guardian's Magemark

2w
Enchantment - Aura Common
Enchant creature
You may play Guardian's Magemark any time you could play an instant.
Creatures you control that are enchanted get +1/+1.
#8/165
(Confirmation and Discussion)
(Source: anon)

Harrier Griffin

5w
Creature - Griffin Uncommon
Flying
At the beginning of your upkeep, tap target creature.
Illus. Jim Nelson #9/1653/3
(Confirmation and Discussion)

Leyline of the Meek

2ww
Enchantment Rare
If Leyline of the Meek is in your opening hand, you may begin the game with it in play.
Creature tokens get +1/+1.
Where force and humility converge.
Illus. Mark Zug #10/165
(Source: Lotus Noir)

Lionheart Maverick

w
Creature - Human Knight Common
Vigilance
4{W}: Lionheart Maverick gets +1/+2 until the end of turn.
"Your signet is no symbol of power. It marks only your need for members to aid you. What do you do, guild-rat, now that you face my blade alone?"
#11/1651/1

Martyred Rusalka

w
Creature - Spirit Uncommon
{W}, Sacrifice a creature: Target creature can't attack this turn.
#12/1651/1
(Confirmation and Discussion)
(Source: anon)

Order of the Stars

w
Creature - Human Cleric Uncommon
Defender
When Order of the Stars comes into play, choose a color.
Order of the Stars has protection from the chosen color.
As stoic as the marble halls, as unblinking as the stars on their shields.
Illus. Heather Hudson0/1

Shadow Lance

w
Enchantment - Aura Uncommon
Enchant creature.
Enchanted creature gains first strike.
1{B}: Enchanted creature gets +2/+2 until end of turn.

Shrieking Grotesque

2w
Creature - Gargoyle Common
Flying
When Shrieking Grotesque comes into play, if {B} was spent to play Shrieking Grotesque, target player discards a card.
#15/1652/1
(Confirmation and Discussion)
(Source: anon)

Sinstriker’s Will

3w
Enchantment - Aura Uncommon
Enchant creature
Enchanted creature has “{T}: This creature deals damage equal to its power to target attacking or blocking creature.”

Skyrider Trainee

4w
Creature - Human Soldier Common
As long as Skyrider Trainee in enchanted, it gains flying.
3/3

Spelltithe Enforcer

3ww
Creature - Elephant Wizard Rare
Whenever an opponent plays a spell, that player sacrifices a permanent unless he or she pays 1.
3/3

Storm Herd

8ww
Sorcery Rare
Put X 1/1 white Pegasus creature tokens with flying into play, where X is your life total.
Illus. Jim Nelson #19/165
(Confirmation and Discussion)
(Source: Italian photos)

To Arms!

1w
Instant Uncommon
Untap all creatures you control.
Draw a card.
#20/165
(Confirmation and Discussion)
(Source: LJustus)

Withstand

2w
Instant Common
Prevent the next 3 damage that would be dealt to target creature or player this turn.
Draw a card.
#21/165
(Confirmation and Discussion)
(Source: GP FAQ)

Blue (21/21)

Crystal Seer

4u
Creature - Vedalken Wizard Common
When Crystal Seer comes into play, look at the top four cards of your library. You may then put those cards back on top of your library in any order.
4{U}: Return Crystal Seer to it’s owners hand.
2/2

Drowned Rusalka

u
Creature - Spirit Uncommon
{U}, Sacrifice a creature: Discard a card, then draw a card.
1/1

Frazzle

3u
Instant Uncommon
Counter target nonblue spell.
(Confirmation and Discussion)
(Source: anon)

Gigadrowse

u
Instant Common
Replicate {U} (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Tap target permanent.
(Confirmation and Discussion)
(Source: anon)

Hatching Plans

1u
Enchantment Rare
When Hatching Plans is put into a graveyard from play, draw three cards.

Infiltrator's Magemark

2u
Encahntment - Aura Common
Enchant creature
Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender.
(Source: anon)

Leyline of Singularity

2uu
Enchantment Rare
If Leyline of Singularity is in your opening hand, you may begin the game with it in play.
All nonland permanents are legendary.
#29/165
(Confirmation and Discussion)
(Source: anon)

Mimeofacture

3u
Sorcery Rare
Replicate: 3{U} (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Choose target permanent an opponent controls. Search that player's library for a card with the same name and put it into play under your control. Then that player shuffles his or her library.
Illus. Dan Scott #30/165
(Source: Italian Scans/WoTC Preview)

Quicken

u
Instant Rare
The next sorcery spell you play this turn can be played any time you could play an instant.
Draw a card.
Illus. Aleksi Briclot #31/165
(Source: Lotus Noir)

Repeal

xu
Instant Common
Return target nonland permanent with converted mana cost X to its owner's hand.
Draw a card.
Illus. Dan Scott #32/165
(Confirmation and Discussion)

Runeboggle

2u
Instant Common
Counter target spell unless its controller pays 1.
Draw a card.
(Confirmation and Discussion)

Sky Swallower

3uu
Creature - Leviathan Rare
Flying
When Sky Swallower comes into play, target opponent gains control of all other permanents you control.
Illus. rk post8/8
(Confirmation and Discussion)
(Source: Mana Rouge (french mag))

Steamcore Weird

3u
Creature - Weird Common
When Steamcore Weird comes into play, if {R} was spent to play Steamcore Weird, it deals 2 damage to target creature or player.
Like many Izzet creations, weirds are based on wild contradictions yet somehow manage to work.
Illus. Justin Norman #35/1651/3
(Confirmation and Discussion)
(Source: beeble218)

Stratozeppilid

4u
Creature - Beast Uncommon
Flying
Stratozeppilid can only block creatures with flying.
4/4

Thunderheads

2u
Instant Uncommon
Replicate 2{U}
Put a 3/3 blue Weird creature token with defender and flying into play. Remove it from the game at end of turn.
Illus. Hideaki Takamura
(Confirmation and Discussion)

Torch Drake

3u
Creature - Drake Common
Flying
1{R}: Torch Drake gets +1/+0 until end of turn.
2/2

Train of Thought

1u
Sorcery Common
Replicate 1{U} (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Draw a card.
Illus. Matt Thompson
(Confirmation and Discussion)
(Source: anon)

Vacuumelt

2u
Sorcery Uncommon
Replicate 2{U}
Return target creature to its owners hand.

Vedalken Plotter

2u
Creature - Vedalken Wizard Uncommon
When Vedalken Plotter comes into play, exchange control of target land you control and target land an opponent controls.
Illus. Greg Staples1/1
(Confirmation and Discussion)
(Source: fuff)

Vertigo Spawn

1u
Creature - Illusion Uncommon
Defender (This creature can't attack.)
Whenever Vertigo Spawn blocks a creature, tap that creature. It doesn't untap during its controller's next untap step.
0/3
(Confirmation and Discussion)
(Source: GP FAQ)

Ætherplasm

2uu
Creature - Illusion Uncommon
Whenever Ætherplasm blocks a creature, you may return Ætherplasm to its owner's hand. If you do, you may put a creature card from your hand into play blocking that creature.
1/1
(Confirmation and Discussion)

Black (21/21)

Abyssal Nocturnus

1bb
Creature - Horror Rare
Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn.
"To be of open mind is dangerous: someone could steal my soul." - Voka Schlak, pateint of the Mauzam Mental Hospital, diary
Illus. Jon Foster #43/1652/2
(Confirmation and Discussion)
(Source: pabi)

Caustic Rain

2bb
Sorcery Uncommon
Remove target land from the game.
(Confirmation and Discussion)
(Source: anon)

Cremate

b
Instant Common
Remove target card in a graveyard from the game.
Draw a card.
Illus. Paolo Parente #45/165
(Source: Orb of Insight/Anon)

Cry of Contrition

b
Sorcery ?
Target player discards a card.
Haunt (When this spell card is put into a graveyard after resolving, remove it from the game haunting target creature.)
When the creature Cry of Contrition haunts is put into a graveyard, target player discards a card.
(Confirmation and Discussion)
(Source: anon)

Cryptwailing

3b
Enchantment Uncommon
1, Remove two creature cards in your graveyard from the game: Target player discards a card.
Play this ability only any time you could play a sorcery.
"Piece the tragic notes together and it is not a melody?"
-Teysa
Illus. Nick Percival #47/165

Daggerclaw Imp

2b
Creature - Imp Uncommon
Flying
Daggerclaw Imp can't block.
Illus. Pete Venters3/1
(Confirmation and Discussion)
(Source: fuff)

Douse in Gloom

2b
Instant Common
Douse in Gloom deals 2 damage to target creature and you gain 2 life.
(Confirmation and Discussion)
(Source: Czech Salvationers)

Exhumer Thrull

5b
Creature - Thrull Uncommon
Haunt
When Exhumer Thrull comes into play or the creature it haunts is put into a graveyard, return target creature card from your graveyard to your hand.
3/3
(Confirmation and Discussion)
(Source: anon)

Hissing Miasma

1bb
Enchantment Uncommon
Whenever a creature attacks you, its controller loses one life.

Leyline of the Void

2bb
Enchantment Rare
If Leyline of the Void is in your opening hand, you may begin the game with it in play.
If a card would be put into an opponent's graveyard, remove it from the game instead.
(Confirmation and Discussion)
(Source: anon)

Necromancer's Magemark

2b
Enchantment - Aura Common
Enchant creature
Creatures you control that are enchanted get +1/+1.
If a creature you control that's enchanted would be put into a graveyard, return it to its owner's hand instead.
(Source: Lotus Noir)

Orzhov Euthanist

2b
Creature - Human Assassin Common
Haunt
When Orzhov Euthanist comes into play or the creature it haunts is put into a graveyard from play, destroy target creature that was dealt damage this turn.
2/2

Ostiary Thrull

3b
Creature - Thrull Common
{W}, {T}: Tap target creature.
Orzhov churches don't pass the plate for collection. They charge for admission.
Illus. Ron Spencer #55/1652/2
(Confirmation and Discussion)
(Source: beeble218)

Plagued Rusalka

b
Creature - Spirit Uncommon
{B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn.
1/1
(Confirmation and Discussion)

Poisonbelly Ogre

4b
Creature - Ogre Warrior ?
Whenever another creature comes into play, its controller loses 1 life.
3/3
(Confirmation and Discussion)
(Source: GP FAQ)

Restless Bones

2b
Creature - Skeleton ?
3{B}, {T}: Target creature gains swampwalk until end of turn.
1{B}: Regenerate Restless Bones.
1/1
(Confirmation and Discussion)
(Source: LJustus)

Revenant Patriarch

4b
Creature - Spirit Uncommon
When Revenant Patriarch comes into play, if any {W} was spent to play Revenant Patriarch, target player skips his or her next combat phase.
Revenant Patriarch can't block.
4/3

Sanguine Praetor

6bb
Creature - Avatar Rare
{B}, Sacrifice a creature: Destroy each creature with the same converted mana cost as the sacrificed creature.
7/5
(Confirmation and Discussion)
(Source: anon, tymth9, pabi)

Seize the Soul

2bb
Instant Rare
Destroy target nonwhite nonblack creature. Put a 1/1 white Spirit creature token with flying into play.
Haunt
When the creature Seize the Soul haunts is put into a graveyard, destroy target nonwhite nonblack creature. Put a 1/1 white Spirit creature token with flying into play.
(Confirmation and Discussion)
(Source: GP FAQ)

Skeletal Vampire

4bb
Creature - Vampire Skeleton Rare
Flying
When Skeletal Vampire comes into play, put two 1/1 black Bat creature tokens with flying into play.
3{B}{B}, Sacrifice a Bat: Put two 1/1 black Bat creature tokens with flying into play.
Sacrifice a Bat: Regenerate Skeletal Vampire.
Illus. Warren Mahy3/3
(Confirmation and Discussion)
(Source: anon)

Smogsteed Rider

2bb
Creature - Human Wizard Uncommon
Whenever Smogsteed Rider attacks, each other attacking creature gains fear until end of turn.
2/2
(Confirmation and Discussion)
(Source: GP FAQ)

Red (15/15)

Bloodscale Prowler

2r
Creature - Viashino Warrior Common
Bloodthirst: 1
3/1

Fencer's Magemark

2r
Enchantment - Aura Common
Enchant creature
Creatures you control that are enchanted get +1/+1 and have first strike.
"The first strike is the most important. Normally it avoids the need of a second strike" - Agrus Kos
Illus. Brandon Kitkouski
(Confirmation and Discussion)
(Source: Mexican magazine)

Ghor-Clan Bloodscale

3r
Creature - Viashino Warrior Uncommon
First strike
3{G}: Ghor-Clan Bloodscale gets +2/+2 until end of turn. Play this ability only once each turn.
Illus. Paolo Parente2/1
(Confirmation and Discussion)

Hypervolt Grasp

2r
Enchantment - Aura Uncommon
Enchant creature
Enchanted creature has "{T}: This creature deals 1 damage to target creature or player."
1{U}: Return Hypervolt Grasp to its owner's hand.
Illus. Mark Romanoski
(Confirmation and Discussion)
(Source: anon)

Leyline of Lightning

2rr
Enchantment Rare
If Leyline of Lightning is in your opening hand, you may begin the game with it in play.
Whenever you play a spell, you may pay 1. If you do, Leyline of Lightning deals one damage to target player.

Living Inferno

6rr
Creature - Elemental Rare
{T}: Living Inferno deals damage equal to its power divided as you choose among any number of target creatures. Each of those creatures deals damage equal to its power to Living Inferno.
Illus. John Avon8/5
(Confirmation and Discussion)

Ogre Savant

4r
Creature - Ogre Wizard Common
When Ogre Savant comes into play, if {U} was spent to play Ogre Savant, return target creature to its owner's hand.
Illus. Paolo Parente3/2
(Confirmation and Discussion)

Parallectric Feedback

3r
Instant Rare
Parallectric Feedback deals damage to target spell's controller equal to that spell's converted mana cost.
Illus. Mitch Cole
(Source: anon/number crunch)

Pyromatics

1r
Instant Common
Replicate 1{R} (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Pyromatics deals 1 damage to target creature or player.
Illus. Glen Angus
(Confirmation and Discussion)
(Source: anon)

Rabble-Rouser

3r
Creature - Goblin Shaman Uncommon
Bloodthirst: 1
{R}, {T}: Attacking creatures you control get +X/+0 until end of turn, where X is Rabble-Rouser's Power.
1/1

Scorched Rusalka

r
Creature - Spirit Uncommon
{R}, Sacrifice a creature: Scorched Rusalka deals 1 damage to target player.
Every fire she sets opens her memory, gradually enabling her to solve the mystery of her fiery death.
Illus. Luca Zomini1/1

Shattering Spree

r
Sorcery Uncommon
Replicate: {R} (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Destroy target artifact.
Illus. Pat Lee
(Confirmation and Discussion)
(Source: Inquest)

Siege of Towers

1r
Sorcery Rare
Replicate: 1{R} (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target mountain becomes a 3/1 creature. It's still a land.
Illus. Anthony S. Waters

Skarrgan Firebird

4rr
Creature - Phoenix Rare
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature comes into play with three +1/+1 counters on it.)
Flying
{R}{R}{R}: Return Skarrgan Firebird from your graveyard to your hand. Play this ability only if an opponent was dealt damage this turn.
#77/1653/3
(Confirmation and Discussion)
(Source: GP FAQ)

Tin Street Hooligan

1r
Creature - Goblin Rogue Common
When Tin Street Hooligan comes into play, if {G} was spent to play Tin Street Hooligan, destroy target artifact.
"Rauck-Chauv's like a holiday! Only it isn't on the calendars, and instead of dancing you knock people flat, and instead of giving gifts you break stuff."
Illus. Luca Zomini #78/1652/1
(Confirmation and Discussion)

Green (21/21)

Battering Wurm

6g
Creature - Wurm Uncommon
Bloodthirst 1
Creatures with power less than Battering Wurm's power can't block it.
Illus. Darrel Riche4/3
(Confirmation and Discussion)

Beastmaster's Magemark

2g
Enchantment - Aura Common
Enchant creature
Creatures you control that are enchanted get +1/+1.
Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Illus. Brandon Kitkouski
(Confirmation and Discussion)
(Source: anon)

Bioplasm

3gg
Creature - Ooze Rare
Whenever Bioplasm attacks, remove the top card of your library from the game. If it’s a creature card, Bioplasm gets +X/+Y until end of turn, where X is the removed creature card’s power and Y is its toughness. (A * on a card not in play is 0.)
4/4

Crash Landing

2g
Instant ?
Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control.
Illus. Darrel Riche
(Confirmation and Discussion)

Dryad Sophisticate

1g
Creature - Dryad Uncommon
Nonbasic landwalk
Illus. Ron Spears2/1
(Confirmation and Discussion)

Earth Surge

3g
Enchantment Rare
Each land gets +2/+2 as long as it's a creature.
(Confirmation and Discussion)
(Source: Italian Scans)

Gatherer of Graces

1g
Creature - Human Druid Uncommon
Gatherer of Graces gets +1/+1 for each Aura attached to it.
Sacrifice an Aura: Regenerate Gatherer of Graces.
Illus. Heather Hudson1/2
(Confirmation and Discussion)

Ghor-Clan Savage

3gg
Creature - Centaur Berserker Common
Bloodthirst 3
2/3
(Confirmation and Discussion)
(Source: anon)

Gristleback

2g
Creature - Beast Uncommon
Bloodthirst 1
Sacrifice Gristleback: You gain life equal to Gristleback's power.
Illus. Lars Grant-West2/2
(Confirmation and Discussion)

Gruul Nodorog

4gg
Creature - Beast Common
{R}: Gruul Nodorog can't be blocked this turn except by two or more creatures.
Illus. Pete Venters4/4
(Confirmation and Discussion)

Gruul Scrapper

3g
Creature - Human Berserker Common
When Gruul Scrapper comes into play, if {R} was spent to play Gruul Scrapper, it gains haste until end of turn.
3/2

Leyline of Lifeforce

2gg
Enchantment Rare
If Leyline of Lifeforce is in your opening hand, you may begin the game with it in play.
Creature spells can't be countered.
The link between sovereignty and flesh.
Illus. Kev Walker #90/165
(Confirmation and Discussion)
(Source: pabi)

Petrified Wood-Kin

6g
Creature - Elemental Warrior Rare
Bloodthirst X (If another player was dealt damage this turn, this creature comes into play with X +1/+1 counters)
X is equal to the amount of damage dealt to another player this turn.
Petrified Wood-Kin can't be countered.
Protection from instants
#91/1653/3
(Source: anon)

Predatory Focus

3gg
Sorcery Uncommon
You may have creatures you control deal their combat damage to defending player this turn as though they weren't blocked.
Illus. Zoltan Boros & Gabor Szikszai #92/165

Silhana Ledgewalker

1g
Creature - Elf Rogue Common
Silhana Ledgewalker can't be blocked except by creatures with flying.
Silhana Ledgewalker can't be the target of spells or abilities your opponents control.
#94/1651/1
(Confirmation and Discussion)
(Source: GP FAQ)

Silhana Starfletcher

2g
Creature - Elf Druid Archer Common
As Silhana Starfletcher comes into play, choose a color.
{T}: Add one mana of the chosen color to your mana pool.
Silhana Starfletcher may block as though it had flying.
#95/1651/3
(Confirmation and Discussion)
(Source: LJustus)

Skarrgan Pit-Skulk

g
Creature - Human Warrior Common
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature
comes into play with a +1/+1 counter on it.)
Creatures with power less than Skarrgan Pit-Skulk's power can't block it.
#96/1651/1
(Confirmation and Discussion)
(Source: GP FAQ)

Starved Rusalka

g
Creature - Spirit Uncommon
{G}, Sacrifice a creature: You gain 1 life.
She lingers with the living, seeking answers to lifelong questions such as "Where's the beef?"
#97/1651/1
(Confirmation and Discussion)
(Source: anon)

Wildsize

2g
Instant Common
Target creature gets +2/+2 and gains trample until end of turn.
Draw a card.
#98/165
(Confirmation and Discussion)
(Source: Czech Salvationers)

Primeval Light

3g
Sorcery Uncommon
Destroy all enchantments target player controls.
#98/165
(Confirmation and Discussion)
(Source: anon)

Wurmweaver Coil

4gg
Enchantment - Aura Rare
Enchant green creature
Enchanted creature gets +6/+6.
{G}{G}{G}, Sacrifice Wurmweaver Coil: Put a 6/6 green Wurm creature token into play.
Illus. Mitch Cotie #99/165
(Confirmation and Discussion)

Multicolor (41/41)

Agent of Masks

3wb
Creature - Human Advisor Uncommon
At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.
"You say that I am two-faced? Enough with the flattery. We have business to conduct."
Illus. Matt Thompson #100/1652/3
(Confirmation and Discussion)
(Source: anon)

Angel of Despair

3wwbb
Creature - Angel Rare
Flying
When Angel of Despair comes into play, destroy target permanent.
"I feel in them a sense of duty and commitment, yet I can feel nothing else. It is as if their duty is to an empty void." - Razia
Illus. Todd Lockwood #101/1655/5
(Confirmation and Discussion)
(Source: Inquest)

Blind Hunter

2wb
Creature - Bat Common
Flying
Haunt (When this card is put into a graveyard from play, remove it from the game haunting target creature.)
When Blind Hunter comes into play or the creature it haunts is put into a graveyard, target player loses 2 life and you gain 2 life.
Illus. Warren Mahy #102/1652/2
(Confirmation and Discussion)
(Source: Pid)

Borborygmos

3rrgg
Legendary Creature - Cyclops Rare
Trample
Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control.
"It's easy to see why those Gruul dirtbags follow him -- the only orders he gives are 'Crush them!' and 'We eat!'"
-Teysa
Illus. Todd Lockwood #103/1656/7
(Confirmation and Discussion)
(Source: Italian photos)

Burning-Tree Bloodscale

2rg
Creature - Viashino Berserker Common
Bloodthirst 1
2{R}: Target creature can't block Burning-Tree Bloodscale this turn.
2{G}: Target creature blocks Burning-Tree Bloodscale this turn if able.
Illus. Kev Walker #104/1652/2
(Confirmation and Discussion)

Burning-Tree Shaman

1rg
Creature - Centaur Shaman Rare
Whenever a player plays an activated ability that is not a mana ability, Burning-Tree Shaman deals 1 damage to that player.
Gruul shamans are bent on punishing the civilized. Any act more complex than rubbing sticks together or eating with utensils is met with the stinging burn of their magic.
Illus. Dan Scott #105/1653/4
(Confirmation and Discussion)
(Source: mtg.com)

Castigate

wb
Sorcery Common
Target opponent reveals his or her hand. Choose a nonland card from it. Remove that card from the game.
#106/165
(Confirmation and Discussion)
(Source: anon)

Cerebral Vortex

1ur
Instant Rare
Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards he or she has drawn this turn.
Illus. Jeremy Jarvis #107/165
(Confirmation and Discussion)

Conjurer's Ban

wb
Sorcery Uncommon
Name a card. Until your next turn, the named card can't be played.
Draw a card.
Illus. Pete Venters #108/165

Culling Sun

2wwb
Sorcery Rare
Destroy each creature with converted mana cost 3 or less.
#109/165
(Confirmation and Discussion)
(Source: Italian photos)

Dune-Brood Nephilim

brgw
Creature - Nephilim Rare
Whenever Dune-Brood Nephilim deals combat damage to a player, put a 1/1 colorless Sand creature token into play for each land you control.
Illus. Jim Murray #110/1653/3
(Confirmation and Discussion)
(Source: anon)

Electrolyze

1ur
Instant Uncommon
Electrolyze deals 2 damage divided as you choose among any number of target creatures and/or players.
Draw a card.
The Izzet learn something from every lesson they teach.
#111/165
(Confirmation and Discussion)
(Source: Inquest)

Feral Animist

1rg
Creature - Goblin Shaman Uncommon
3: Feral Animist gets +X/+0 until end of turn, where X is its power.
He chanted over a pot of boiling blood and honey. His brain buzzed like a nest of hornets, and his muscles rippled with the might of a bear.
Illus. Ron Spencer #112/1652/1
(Confirmation and Discussion)
(Source: anon)

Gelectrode

1ur
Creature - Weird Uncommon
{T}: Gelectrode deals 1 damage to target creature or player.
Whenever you play an instant or sorcery spell, you may untap Gelectrode.
"Diametrically opposing energies in self-sealed plasmodermic bubbles make great pets!"
-Trivaz, Izzet mage
Illus. Dan Scott #113/1650/1
(Confirmation and Discussion)
(Source: Scrye)

Ghost Council of Orzhova

wwbb
Legendary Creature - Spirit Lord Rare
When Ghost Council of Orzhova comes into play, target opponent loses 1 life and you gain 1 life.
1, Sacrifice a creature: Remove Ghost Council of Orzhova from the game. Return it to play under its owner's control at end of turn.
Illus. Greg Staples #114/1654/4
(Confirmation and Discussion)
(Source: anon/WoTC preview)

Glint-Eye Nephilim

ubrg
Creature - Nephilim Rare
Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards.
1, Discard a card : Glint-Eye Nephilim gets +1/+1 until end of turn.
When it awoke, it shook the plane with the thunder of its craving.
Illus. Mark Zug #115/1652/2
(Source: Lotus Noir/Scrye)

Goblin Flectomancer

urr
Creature - Goblin Wizard Uncommon
Sacrifice Goblin Flectomancer: You may change the targets of target instant or sorcery spell.
Illus. Matt Cavotta2/2
(Confirmation and Discussion)

Ink-Treader Nephilim

rgwu
Creature - Nephilim Rare
Whenever a player plays an instant or sorcery spell, if Ink-Treader Nephilim is the only target of that spell, copy the spell for each other creature that spell could target. Each copy targets a different one of
those creatures.
When it awoke, the mirrors of the world reflected only darkness.
#117/1653/3
(Confirmation and Discussion)
(Source: anon/GP FAQ)

Invoke the Firemind

xuur
Sorcery Rare
Choose one - Draw X cards; or Invoke the Firemind deals X damage to target creature or player.
To those in tune with the Firemind, there is no difference between knowledge and flame.
Illus. Zoltan Boros & Gabor Szikszai #118/165
(Confirmation and Discussion)
(Source: anon)

Izzet Chronarch

3ur
Creature - Human Wizard Common
When Izzet Chronarch comes into play, return target instant or sorcery card from your graveyard to your hand.
He not only assures himself that the lighting will strike twice, but when and how it will.
Illus. Nick Percival #119/1652/2
(Confirmation and Discussion)
(Source: Mexican magazine)

Killer Instinct

4rg
Enchantment Rare
At the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it into play. That creature gains haste until end of turn. Sacrifice it at end of turn.
#120/165
(Confirmation and Discussion)
(Source: pabi)

Leap of Flame

ur
Instant Common
Replicate {U}{R} (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target creature gets +1/+0 and gains flying and first strike until end of turn.
#121/165
(Confirmation and Discussion)
(Source: anon)

Mortify

1wb
Instant Uncommon
Destroy target creature or enchantment.
From his eyes came tears, then blood, and finally soul - it was as if he emptied from inside, flowing in a dark puddle of past.
Illus. Glen Angus #122/165
(Confirmation and Discussion)
(Source: anon/Lotus Noir)

Niv-Mizzet, the Firemind

2uurr
Legendary Creature - Dragon Wizard Rare
Flying
Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to target creature or player.
{T}: Draw a card.
"(Z->)90° - (E-N²W)90°t=1"
Illus. Todd Lockwood #123/1654/4
(Source: Italian photos)

Orzhov Pontiff

1wb
Creature - Human Cleric Rare
Haunt
When Orzhov Pontiff comes into play or the creature it haunts is put into a graveyard, choose one - creatures you control get +1/+1 until end of turn or creatures you don't control get -1/-1 until end of turn.
Illus. Adam Rex #124/1651/1
(Confirmation and Discussion)

Pillory of the Sleepless

1wb
Enchantment - Aura Common
Enchant creature
Enchanted creature can't attack or block.
Enchanted creature has "At the beginning of your upkeep, you lose 1 life".
Which is worse - the sleep which never ends or that which never comes?
Illus. Mark Romanoski #125/165

Rumbling Slum

1rgg
Creature - Elemental Rare
At the beginning of your upkeep, Rumbling Slum deals 1 damage to each player.
The Orzhov contract the Izzet to animate slum districts and banish them to the wastes. The Gruul adopt them and send them back to the city for vengeance.
Illus. Carl Critchlow #126/1655/5

Savage Twister

xrg
Sorcery Uncommon
Savage Twister deals X damage to each creature.
#127/165
(Confirmation and Discussion)
(Source: anon)

Scab-Clan Mauler

rg
Creature - Human Berserker Common
Bloodthirst 2
Trample
They inflict pain to forget their own and break foes to feel whole.
Illus. Liam Sharp #128/1651/1
(Confirmation and Discussion)
(Source: Caranthir, Lamas, and "Level Up!" magazine)

Schismotivate

1ur
Instant Uncommon
Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn.
#129/165
(Confirmation and Discussion)
(Source: Caranthir)

Skarrgan Skybreaker

4rrg
Creature - Giant Shaman Uncommon
Bloodthirst 3
1, Sacrifice Skarrgan Skybreaker: Skarrgan Skybreaker deals damage to target creature or player equal to its power.
#130/1653/3
(Confirmation and Discussion)
(Source: LJustus)

Souls of the Faultless

wbb
Creature - Spirit Uncommon
Defender
Whenever Souls of the Faultless is dealt combat damage, you gain that much life and attacking player loses that much life.
#131/1650/4
(Confirmation and Discussion)
(Source: GP FAQ)

Stitch in Time

1ur
Sorcery Rare
Flip a coin. If you win the flip, take an extra turn after this one.
Quyzl was told by his mentor to "make more time" for his studies.
Illus. Jon Foster #132/165

Streetbreaker Wurm

3rg
Creature - Wurm Common
#133/1656/4
(Confirmation and Discussion)

Teysa, Orzhov Scion

1wb
Legendary Creature - Human Advisor Rare
Sacrifice three white creatures: Remove target creature from the game.

Whenever another black creature you control is put into a graveyard from play, put a 1/1 white Spirit creature token with flying into play.
Illus. Todd Lockwood #134/1652/3
(Confirmation and Discussion)
(Source: WoTC Preview)

Tibor and Lumia

2ur
Legendary Creature - Human Wizard Rare
Whenever you play a blue spell, target creature gains flying until end of turn.
Whenever you play a red spell, Tibor and Lumia deals 1 damage to each creature without flying.
#135/1653/3
(Confirmation and Discussion)
(Source: caranthir)

Ulasht, the Hate Seed

2rg
Legendary Creature - Hydra Rare
Ulasht, the Hate Seed comes into play with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control.
1, Remove a +1/+1 counter from Ulasht: Choose one - Ulasht deals 1 damage to target creature; or put a 1/1 green Saproling creature token into play.
Illus. Nottsuo #136/1650/0
(Confirmation and Discussion)
(Source: WoTC Preview)

Wee Dragonauts

1ur
Creature - Faerie Wizard Common
Flying
Whenever you play an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.
Illus. Greg Staples #137/1651/3
(Confirmation and Discussion)
(Source: anon)

Witch-Maw Nephilim

gwub
Creature - Nephilim Rare
Whenever you play a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.
Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.
#138/1651/1
(Confirmation and Discussion)

Wreak Havoc

2rg
Sorcery Uncommon
Wreak Havoc can't be countered by spells or abilities.
Destroy target artifact or land.
#139/165
(Confirmation and Discussion)

Yore-Tiller Nephilim

wubr
Creature - Nephilim Rare
Whenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to play tapped and attacking.
When it awoke, the worms of the earth hissed in a chorus of beckoning.
Illus. Jeremy Jarvis #140/1652/2

Hybrid (9)

Debtors' Knell

4{wb}{wb}{wb}
Enchantment Rare
At the beginning of your upkeep, put target creature card in a graveyard into play under your control.
One moment, conscious only of a sense of repose.
The next moment, hearing the trudge of his own footsteps. He sighed and glinted into the glare ahead.
Illus. Kev Walker #141/165
(Confirmation and Discussion)
(Source: Scrye)

Djinn Illuminatus

5{ur}{ur}
Creature - Djinn Rare
Flying
Each instant and sorcery spell you play has replicate. The replicate cost is equal to its mana cost. (When you play it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Illus. Michael Sutfin #142/1653/5
(Confirmation and Discussion)
(Source: WoTC Preview)

Giant Solifuge

2{rg}{rg}
Creature - Insect Rare
Trample, haste
Giant Solifuge can't be the target of spells or abilities.
"We respect all forms of life, but we'd rather respect this from a distance."- ??
#143/1654/1
(Confirmation and Discussion)
(Source: Italian scans/Mexican Magazine)

Gruul Guildmage

{rg}{rg}
Creature - Human Shaman Uncommon
3{R}, Sacrifice a land: Gruul Guildmage deals 2 damage to target player.
3{G}: Target creature gets +2/+2 until end of turn.
Illus. Paolo Parente #144/1652/2
(Confirmation and Discussion)
(Source: anon)

Izzet Guildmage

{ur}{ur}
Creature - Human Wizard Uncommon
2{U}: Copy target instant spell you control with converted mana cost 2 or less. You may choose new targets for the copy.
2{R}: Copy target sorcery spell you control with converted mana cost 2 or less. You may choose new targets for the copy.
#145/1652/2
(Confirmation and Discussion)
(Source: anon)

Mourning Thrull

1{wb}
Creature - Thrull Common
Flying
Whenever Mourning Thrull deals combat damage, you gain that much life.
#146/1651/1
(Confirmation and Discussion)
(Source: Czech Salvationers)

Orzhov Guildmage

{wb}{wb}
Creature - Human Wizard Uncommon
2{W}: Target player gains 1 life.
2{B}: Each player loses 1 life.
Illus. Greg Staples #147/1652/2
(Source: anon)

Petrahydrox

3{ur}
Creature - Weird Common
When Petrahydrox becomes the target of a spell or ability, return Petrahydrox to its owner's hand.
Illus. Anthony S. Waters #148/1653/3
(Confirmation and Discussion)

Wild Cantor

{rg}
Creature - Human Druid Common
Sacrifice Wild Cantor: Add one mana of any color to your mana pool.
They are the voice of the wild, crying out with nature's fury and bringing forth its primeval might.
Illus. Glenn Fabry #149/1651/1
(Confirmation and Discussion)
(Source: anon)

Colorless (7/7)

Gruul Signet

2
Artifact Common
1, {T}: Add {R}{G} to your mana pool.
#150/165

Gruul War Plow

4
Artifact Rare
Creatures you control have trample.
1{R}{G}: Gruul War Plow becomes a 4/4 Juggernaut artifact creature until end of turn.
#151/165

Izzet Signet

2
Artifact Common
1, {T}: Add {U}{R} to your mana pool.
The Izzet signet is redesigned often, each time becoming closer to a vanity portrait of Niv-Mizzet.
Illus. Luca Zotini? #152/165

Mizzium Transreliquat

3
Artifact Rare
3: Mizzium Transreliquat becomes a copy of target artifact until end of turn.
1{U}{R}: Mizzium Transreliquat becomes a copy of target artifact and gains this ability.
Illus. John Avon #153/165
(Confirmation and Discussion)
(Source: anon)

Moratorium Stone

1
Artifact Rare
2, {T}:Remove target card in a graveyard from the game.
2{W}{B}, {T}, Sacrifice Moratorium Stone: Remove from the game target nonland card in a graveyard, all other cards in graveyards with the same name as that card, and all permanents with that name.
Illus. Martina Pilcerova #154/165
(Confirmation and Discussion)
(Source: Italian photos)

Orzhov Signet

2
Artifact Common
1, {T}: Add {W}{B} to your mana pool.
#155/165

Sword of the Paruns

4
Artifact - Equipment Rare
As long as equipped creature is tapped, tapped creatures you control get +2/+0.
As long as equipped creature is untapped, untapped creatures you control get +0/+2.
3: Tap or untap equipped creature.
Equip 3
#156/165
(Confirmation and Discussion)
(Source: anon)

Land (9/9)

Godless Shrine

Land - Plains Swamp Rare
({T}: Add {W} or {B} to your mana pool.)
As Godless Shrine comes into play, you may pay 2 life. If you don't, Godless Shrine comes into play tapped instead.
Illus. Rob Alexander #157/165
(Source: Polish auction, translated by Memo666)

Gruul Turf

Land Common
Gruul Turf comes into play tapped.
When Gruul Turf comes into play, return a land you control to its owner's hand.
{T}: Add {R}{G} to your mana pool.
Illus. John Avon #158/165

Izzet Boilerworks

Land Common
Izzet Boilerworks comes into play tapped.
When Izzet Boilerworks comes into play, return a land you control to its owner's hand.
{T}: Add {U}{R} to your mana pool.
Illus. John Avon #159/165

Nivix, Aerie of the Firemind

Land Uncommon
{T}: Add 1 to your mana pool.
2{U}{R},{T}: Remove the top card of your library from the game. Until your next turn, you may play that card if it's an instant or sorcery.
Niv-Mizzet's genius and vanity reverberate throughout the mirrored halls of Nivix.
Illus. Martina Pilcerova #160/165
(Confirmation and Discussion)
(Source: GameGather magazine)

Orzhov Basilica

Land Common
Orzhov Basilica comes into play tapped.
When Orzhov Basilica comes into play, return a land you control to its owner's hand.
{T}: Add {W}{B} to your mana pool.
Illus. John Avon #161/165

Orzhova, the Church of Deals

Land Uncommon
{T}: Add 1 to your mana pool.
3{W}{B},{T} : Target player loses 1 life and you gain 1 life.
Illus. Martina Pilcerova #162/165

Skarrg, the Rage Pits

Land Uncommon
{T}: Add 1 to your mana pool.
{R}{G}, {T}: Target creature gets +1/+1 and gains trample until end of turn.
Illus. Martina Pilcerova #163/165
(Confirmation and Discussion)
(Source: anon)

Steam Vents

Land - Island Mountain Rare
({T}: Add {U} or {R} to your mana pool.)
As Steam Vents comes into play, you may pay 2 life. If you don't, Steam Vents comes into play tapped instead.
Illus. Rob Alexander #164/165

Stomping Ground

Land - Mountain Forest Rare
({T}: Add {R} or {G} to your mana pool.)
As Stomping Ground comes into play, you may pay 2 life. If you don't, Stomping Ground comes into play tapped instead.
Illus. Rob Alexander #165/165