Archive: Category: Multiplayer
Baghdad Bazaar: FFA Draft #3 - The Power of Merfolk (March 20th, 2008)
The Free-For-All Draft is easily my favorite format to write about, but it was some time before my Army buddies from Iraq could all collect together on the same day.
Morningtide in Elder Dragon Highlander (February 12th, 2008)
Hello, all! It’s that time of year again--snow, cold, and the excitement of opening those Morningtide packs and taking in that new card smell.
Baghdad Bazaar: Drafting FFA with Fealko (January 23rd, 2008)
Today, I aim to lay out one of those aforementioned drafts, complete with picks and perhaps a thoughtful insight or two.
Baghdad Bazaar: The Lorwyn FFA Draft (November 20th, 2007)
Today I'm talking about a format that has been rarely tried and (to my knowledge) never written about.
D.I.Y.: Multiplayer for the Masses (November 6th, 2007)
While Standard is the driving force of Magic, forging ahead with new innovations and ensuring that new players aren't overwhelmed by a massive card pool and still have a chance to play competitively, casual multiplayer is without doubt the heart and soul
Baghdad Bazaar: The Lorwyn Multiplayer Review (October 8th, 2007)
Doing a card-by-card review of [I]Lorwyn[/I] would be both tedious and pointless. Technically, [I]every[/I] card can be used somehow, somewhen.
Baghdad Bazaar: Metagaming Your FFA (September 4th, 2007)
In keeping with tradition, my newest article will again be about my play group here in Baghdad, plus the unique situations that arise in our.
The Quest for Multiplayer: My Masterpiece (July 2nd, 2007)
I call it My Masterpiece, not because it's the best deck the world has ever seen, but because it's the most satisfying pile of cards I've yet to throw into the chaos jungle.
The Quest for Multiplayer Mono-Black Control (May 30th, 2007)
In an article that has absolutely nothing to do with the Holy Grail, Luis learns first-hand why the urge to play mass destruction in multiplayer should be supressed, and how to turn a classic duel strategy into a viable deck for group play.
[MTGS Classics] Psychology in Multiplayer (December 13th, 2006)
[This article first appeared in August of '05, and here it is again - have fun playing in groups with your friends and possibly family over your winter vacation! -ed.
Psychology in Multiplayer (August 22nd, 2005)
So, Magic's Comprehensive Rules have finally acknowledged the existence of multiplayer Magic.
The Multiplayer Monster Deck Challenge: Can You Survive? (July 21st, 2005)
It’s 10:00 p.
