Magic 101: Targets
Targets
Targeting is one of those things in Magic that seems pretty simple in premise, but can have a rather complicated application. Fortunately, Magic 101 is back to take you through both the simple and complicated issues that can arise when targets are involved.
What targets and what does not target?
Identifying cards that target is easy and intuitive most of the time. The vast majority of cards that target will have the word "target" right on them. As a rule of thumb, if the word "target" does not appear on the face of the card, that card does not target. Take for example Stroke of Genius and Mind Spring. Stroke of Genius uses the word "target," so it targets. Mind Spring, though it affects one particular player (you), doesn't target because it does not use the word "target."
Consider a card like Spectral Searchlight. Instead of having you select a "target player," this card tells you to "choose a player" (for reasons that aren't important for the sake of this article). Does Spectral Searchlight target? No. It may feel like targeting in that you have to pick a particular player, but the magic word "target" does not appear on the face of the card. Consequently, Spectral Searchlight does not target.
There are a few exceptions, however. Some cards, while they may not have the word "target" on their faces, have the word "target" in their rules text due to keywords; these include "target" in their reminder text, if it's present. As of the time of this article, those keywords are: provoke, haunt, equip, fortify, modular, soulshift, reinforce, and (by virtue of the Aura subtype) enchant. Whenever you're using one of those keywords, the card targets. Note, however, that once a card becomes attached to another card (for example, Curiosity enchanting Scryb Sprites), it ceases to target. Basically, something only targets while it is on the stack. After that, it no longer targets.
Just because the word "target" appears on the face of the card, that doesn't mean that it targets. For example, Troll Ascetic says "Troll Ascetic can't be the target of spells or abilities your opponents control." Clearly, however, Troll Ascetic doesn't target; its ability just tells you that it can't be targeted. So when you're trying to decide if a card targets or not, look for a noun right after the word "target." Some of the most common nouns you'll see after "target" include player, opponent, permanent, creature, enchantment, artifact, spell, triggered ability, and activated ability.
Suggesting this wording as an R&D
employee today might get you fired.
This lack of wording standardization has led to some unusual errata. Take The Abyss for example. If printed today, The Abyss would probably read "At the beginning of each player's upkeep, that player sacrifice's a nonartifact creature." However, when The Abyss was printed in 1994, they decided to include the word "target." Consequently, The Abyss targets. Even more interestingly, not only does The Abyss target, but its successor, Magus of the Abyss, also has the strange wording. Why? Because the word "target" appears on The Abyss's face. This is how strongly Wizards of the Coast adheres to the policy; if "target" is on the face of the card (followed by a noun), the card targets, end of discussion.
In summary, for modern cards, a card targets:
1) If "target <noun>" appears on the face of the card.
2) If it involves one of the targeting keywords: provoke, enchant, haunt, fortify, modular, soulshift, and reinforce.
This talk about whether something targets or not is nice and all, but why does that matter? Well, actually, there are a lot of reasons.
You can't play a spell or an ability if it doesn't have a legal target.
This situation has come up from time to time in the Rulings Forum.
Example #1: Adam wants to play Afflict so that he can draw a card instead of having Afflict uselessly sit in his hand. There are no creatures in play. Unfortunately for Adam, he can't play Afflict, even if he wants to. There is no target at all that can be chosen.
Example #2: Barry has Silver Knight in play, a creature with protection from red. Because the Silver Knight has protection from red, it can't be targeted by red spells or abilities from red sources. Adam forgets that Silver Knight has protection from red, taps a Mountain, and announces that he is playing Lightning Bolt targeting Silver Knight. Barry points out that the Silver Knight has protection from red and that it isn't a legal target. So what happens?
Well, first, Adam has attempted to make an illegal play, as opposed to a bad play. Consequently, that means the judge will probably have something to say. Whenever he's done, barring cheating of some sort, Adam would most likely be required to put the Lightning Bolt back in his hand. Note that it's not "Adam has to pick a different target." It's just "Adam has to take it back."
The take home message here is that you can't even begin to select an illegal target. The game doesn't allow it, at all.
Okay, so what have we got here? First, let's look at Misdirection, a card notorious for the targeting issues that it can create. The word "target," or a variant thereof, appears four times on Misdirection! But, does Misdirection have four targets? No. Misdirection actually only has one target. Surprised? Well, let's think about it. First, Misdirection's relevant text currently reads "Change the target of target spell with a single target." So, the errata eliminates one of the four right there. Next we are told to "change the target." It does not say "pick the target." Instead, it just says that you have to change the target, whatever that might be. That eliminates another possible target. Next we have "of target spell." Here we have "target <noun>" and that means that this part of Misdirection requires you to pick a target. Finally we have "with a single target." This part of the spell just describes the type of spell you are allowed to target; it does not require that you specify a target. Therefore, Misdirection has one and only one target (meaning Misdirection can target another Misdirection!). With this in mind, Misdirection's target (Duress) is initially legal because Duress is a spell with a single target. There isn't a "take back" issue, which was the case with Example #2.
That issue aside, Misdirection resolves because its target is still legal. Barry says that he wants to change Duress's target to Adam. Adam says he can't do that because Duress specifies that is has to target a "target opponent" rather than a "target player." Quick rulings note: since Adam controls Duress, any reference on it to an "opponent" means someone that is not on Adam's team, regardless of whether someone else might change the target. So Barry looks around the table and realizes that he is the only opponent Adam has. Consequently, he can't change the target at all; Barry is going to have to discard! Barry groans and reveals his hand. Sure enough, Adam chooses Yawgmoth's Will.
Targets are announced when a spell or ability is played, even if other choices are made upon resolution of the spell or ability.
The Duress example leads into something else that is important to understand about targeting. Whenever a spell or ability has a target, that target is announced upon playing the spell or ability, or, in the case of triggered abilities, when the ability is put on the stack.
Barry still has Silver Knight in play and Adam is sick of it. Fortunately, Adam draws Cursed Scroll and has enough mana to play it and activate it, which he does. Ignoring the technicalities of the rules for a moment and reading the text of Cursed Scroll, there are two choices that need to eventually be made: 1) the target, and 2) the named card.
While there are a number of steps that go into playing a spell or an ability, picking targets is actually the third thing you do (after saying "hey, I'm playing this spell" and making some alternate-cost or "choose one" choices). The important thing to realize is that targets are selected when you play the spell or ability. For Cursed Scroll, this means that Adam has to pick his target when he plays the ability. Adam targets Silver Knight. Note that we don't know what card Adam is going to name and Adam hasn't revealed a card yet. All we know is that Adam is targeting the Silver Knight with Cursed Scroll's ability.
Barry plays Brainstorm, thinks a little bit, then says that Cursed Scroll's ability resolves. Now Adam names "Mountain" and randomly reveals Mountain from his hand. Silver Knight takes 2 colorless damage and is destroyed.
Example #5: Adam wants to play Uktabi Orangutan, but there are no artifacts in play. Can Adam play Uktabi Orangutan, even though there are no artifacts in play for Uktabi Orangutan's triggered ability to target?
Yes, he can. Creature spells never target. But wait, it says "destroy target artifact" right there on the card. The trick is that Uktabi Orangutan's triggered ability doesn't even begin to do anything until Uktabi Orangutan is in play. (If you don't know how triggered abilities work, I would recommend reading Magic 101: Triggered Abilities). Therefore, a potential target is not named for Uktabi Orangutan's triggered ability until Uktabi Orangutan has resolved and come into play.
The only thing worse than trying to
play this card is pulling it from your
booster when the guy next to you just
pulled Shadowmage Infiltrator.
Been there, done that.
Example #6: Adam has Decimate in his hand and is very pleased to see that Barry has a creature, a land, and an artifact in play. However, there are no enchantments in play. Adam tries to play Decimate, targeting Barry's creature, land, and artifact. Barry shakes his head and tells Adam he can't do that because in order to play a spell all of the targets must be legal when the spell announced. In this case, there is not enchantment target chosen (nor is there a target to choose), so Decimate can't be played.
However, distinguish a card like Decimate from a card like Blades of Velis Vel. Blades of Velis Vel specifies that "up to two target creatures each get +2/+0." With a card like this, you can name two, one, or even zero targets if you want to. The difference is that Decimate has mandatory targets upon announcement, while Blades of Velis Vel has optional targets.
A spell or ability that targets but has no legal targets upon resolution is completely countered, including those parts that don't involve the target.
Example #7: Let's go back to Example #4, where Adam was trying to destroy Barry's Silver Knight with Cursed Scroll. Suppose that instead of just letting Cursed Scroll's ability resolve after he played Brainstorm, Barry instead played Swords to Plowshares targeting his own Silver Knight. What would happen to Cursed Scroll's activated ability then?
Whenever a spell or ability with targets resolves, it checks to see if its targets are still legal. If they are, then it does its thing. If not, however, the spell "fizzles," meaning it is countered on resolution for having all illegal or missing targets. In this case, Cursed Scroll is targeting Silver Knight, but he isn't around anymore because he was removed from the game by Swords to Plowshares. That means the entire ability of Cursed Scroll is countered. Adam doesn't have to name a card and he doesn't have to randomly reveal a card.
Example #8: Similarly, let's go back to Example #1, where Adam had Afflict, but no creature to target it with. This time, Barry has Flying Men in play and Adam wants to kill Flying Men with Afflict. Adam plays Afflict, targeting Flying Men. Barry sees that his Flying Men is about to be Afflicted out of existence and that Adam will get to draw a card if Afflict resolves. Fortunately, Barry has Claws of Gix in play, so he activates Claws of Gix, sacrifices Flying Men, and gains 1 life. Next, Afflict tries to resolve, but its only target, Flying Men, is no longer in play. Consequently, the entire spell is countered and Adam doesn't get to draw a card, even though the "draw a card" part of the spell has nothing to do with the "targeting" part of the spell.
Example #9: Let's go back to Example #6, which involved Decimate. This time, Adam plays Decimate, targeting Barry's land, artifact, enchantment, and creature, the creature being Elvish Eulogist. Barry sees that his Elvish Eulogist is about to be destroyed by Decimate, so he sacrifices it in response to gain some life. Decimate tries to resolve. What happens? Here is where it gets tricky. While in Example #6, Adam wasn't able to play Decimate at all because there weren't enough legal targets initially, Decimate will resolve as best it can now that it has already been played. As long as a spell has at least one legal target upon resolution, that spell will resolve and do "as much as it can." In this case, that means that Barry's land, artifact, and enchantment will all be destroyed; the fact that the Elvish Eulogist isn't in play anymore doesn't matter.
Similarly, if Adam used Ashes to Ashes to try to remove two of Barry's creatures from the game and Barry managed to have one of those creatures removed from play before Ashes to Ashes resolves, the other creature would still be removed from the game and Adam would still take 5 damage. The question is just whether at least one of the targets is still legal. If there is still a legal target, the whole spell will resolve as best as it can.
The Misdirection Trick
Example #10: This is a classic Vintage situation. Adam plays Ancestral Recall, targeting himself. Barry plays Mana Drain, targeting Ancestral Recall. Adam has Misdirection and another blue card in his hand. Can Adam somehow use Misdirection to get his Ancestral Recall to resolve? Yes, he can! As was discussed above, Misdirection only has one target, the spell which it wants to change the target of, which in this case is Mana Drain. Adam plays Misdirection, targeting Mana Drain. Misdirection starts resolving. First, Mana Drain is still a legal target, so Misdirection will resolve. Adam has to decide what to change the target of Mana Drain to.
Well, what are the choices? There are only three spells out there right now: Ancestral Recall, Mana Drain, and Misdirection. First, Mana Drain can't target Mana Drain. This is because there is a rule that specifically says a spell cannot target itself. You're also not allowed, when changing a target, to change the target to something illegal at the time the target is changed. So Mana Drain is out. Next there is Ancestral Recall. Mana Drain is already targeting Ancestral Recall and Misdirection requires the mandatory action of changing the target of the spell (if able). Therefore, the target can't be "changed" to Ancestral Recall either. That leaves Misdirection as a possible target for Mana Drain. Is this legal? Yes, it is! Removing a spell from the stack is actually the last part of spell resolution, so while the "change the target" part of Misdirection is being performed, Misdirection is still on the stack. Therefore, Adam changes Mana Drain's target to Misdirection and then Misdirection goes to the graveyard.
Mana Drain now tries to resolve. However, Mana Drain's target, Misdirection, isn't around anymore and therefore is illegal. Mana Drain therefore fizzles and does nothing. Not only does this mean Ancestral Recall will resolve, but also that Barry will not get any mana out of Mana Drain because the whole spell is countered.
Had enough of this targeting stuff? Well, see how much information you absorbed in this quiz. Speaking of Absorb...
Question #1: In a desperate attempt to gain some life, Adam plays Lightning Bolt targeting Barry, then Absorb targeting Lightning Bolt. Barry plays Counterspell, targeting Lightning Bolt. What happens?
Problem #1 solution:
Question #2: Barry has Leviathan and White Knight in play. Adam has no creatures, and wants to play Diabolic Edict. What are the possible targets for Diabolic Edict?
Question #2 solution:
Question #3: Barry controls Craw Wurm and Bottle Gnomes. Adam controls no creatures, has Ashes to Ashes in hand, and wants to remove the Craw Wurm and Bottle Gnomes from the game. What can Adam do?
Question #3 solution:
Question #4: Barry controls Skulking Ghost and Adam has Pyroblast in his hand. Can Adam target the Skulking Ghost with Pyroblast in order to destroy it?
Question #4 solution:
Question #5: Adam controls Ivory Mask. Barry controls Valleymaker and a Forest. Can Barry force Adam to add


to his mana pool by using Valleymaker's second ability?
Question #5 solution:
In summary:
1) A spell or ability targets if it has the wording "target <noun>" or has one of the magic keywords: provoke, enchant, haunt, fortify, modular, soulshift, and reinforce.
2) When announcing a spell or ability, or if a triggered ability triggers, you have to name all of the targets the spell or ability requires at that time. If you can't, you can't play the spell or ability, or, in the case of a triggered ability, the triggered ability is removed from the stack and does nothing.
3) Targets are announced when the spell or ability is played, even if other choices are made when the spell or ability resolves.
4) When a spell or ability resolves, if at least one of its targets is still legal, it resolves as much as it can. If all of its targets are illegal, the entire spell or ability is countered ("fizzles"), including things that are unrelated to the targets, such as an instruction to "draw a card."
I hope this article was helpful. If you have questions or comments about this article or if you have an idea for another Magic 101 article, please post it in the forum or send me a private message. Thanks for reading.
About the author
David Earley
David Earley has played Magic since 1996 and has played the Vintage format competitively since 2002.
Registered in our forums as Yare.
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