MWS: MTGO It Ain't
Legacy players don't have Friday Night Magic. We don't have Mike Flores keeping us up to date on what is hot. We don't have a Professional Tournament Qualifier season. Most of us don't even have a single play partner to practice with. We are sprinkled over the globe with a slim set of tools to get information from. There are some hot spots. Germany has quite a few large tournaments these days. France is catching up. All up the seaboard of the Northeastern United States has always been a hot spot. San Diego, Portland (Oregon), and Minnesota are all seeing a slow increase in activity. The only constant global stage is online, however, and it is a sad stage indeed. Where Block, Standard, and Extended get Magic Online, we get Magic Workstation (MWS). The only regular large-scale online tournaments are organized by Magic-League. The tournaments held there are notable only for the widespread disdain many of the participants have for the format, and the lack of useful data the tournaments produce. Magic-League is not to blame for this. Frankly, neither are the players. This is just the place Legacy is in.
Magic Workstation is a great program for what it does. It is a fast, free method to get a quick fix for your Magic yearnings. It is also a reliable way to see a new deck performing against a live opponent at any time of the day. It certainly has its limitations, though. The rules of the game are not hard-coded into the software. That means that the players must agree on the rules just like in a face-to-face match. But it is not face-to-face, and there is a mountain of circumstances that can arise to drive this fact home. Take this example to begin with. Here, you can see that language is a barrier exacerbated by no eye contact or hands to help communicate. One player seems to understand the wording quite well, but has no real way to communicate it to the player who speaks little English.
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Originally Posted by MWS log
Player plays Lion's Eye Diamond from Hand
Player taps Island Player sacrifices Lion's Eye Diamond Player puts Squee, Goblin Nabob to Graveyard from Hand Player plays Masticore from Hand <Player> Pass <Nameless> ummmmm <Nameless> Discard your hand <Player> why?
<Nameless> Lion's Eye Diamond <Nameless> It's not discard a card Player puts Squee, Goblin Nabob into play from Graveyard Player puts Lion's Eye Diamond into play from Graveyard <Nameless> It's discard your hand <Nameless> Discard your HAND <Nameless> not Discard a CARD. <Player> squee is my hand <Nameless> No. Squee is IN your hand. <Nameless> So are four other cards <Player> ?? <Nameless> When you sac Lion's Eye Diamond for mana, you discard your hand as part of the activation cost. Player puts Lion's Eye Diamond to Graveyard from Play Player puts Squee, Goblin Nabob to Graveyard from Play <Player> Pass <Nameless> Are you even listening to me? <Nameless> I'm trying to explain how the game works to you. <Nameless> It's a very important lesson. <Nameless> You should probably pay attention. <Player> i dont speak english well... <Nameless> Ok <Nameless> Then just discard your hand <Nameless> That's what happens Player puts Lion's Eye Diamond into play from Graveyard Player puts Squee, Goblin Nabob into play from Graveyard <Player> ok? <Nameless> No, not ok. <Player> why? <Nameless> That's not how the card works. <Nameless> You have to discard all the cards in your hand <System> Player Lost |
Another place MWS occasionally fails miserably is in the clear description of a player's intent. The game has tools to assist in this role. For example, you can create arrows that indicate targeting or similar actions. They help a lot. But again, it is not the same as in person, nor is it as computer perfect as Magic Online. In this example, there is a dispute concerning timing.
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Originally Posted by MWS log
sean taps Mountain
sean taps Mountain Umezawa's Jitte is equipping Goblin Piledriver now sean taps Goblin Piledriver It is now the Combat Phase, Declare Blockers Step sean puts Goblin Piledriver to Graveyard from Play Umezawa's Jitte now has 1 (+1) counters. Umezawa's Jitte now has 2 (+1) counters. <Alfred> wait <Alfred> wait <Alfred> no <Alfred> stop <Alfred> STOP <Alfred> put piledriver back in play <Alfred> before damage <Alfred> I ping the trisk <Alfred> with itself <sean> U FORGOT <Alfred> what? <sean> TOO LATE <Alfred> no <Alfred> this is before damage <Alfred> you just put your card in the grave <Alfred> listen sean puts Goblin Piledriver into play from Graveyard <Alfred> okay <Alfred> I ping the trisk <Alfred> with itself <sean> Ok <Alfred> so it goes to the grave <sean> Ok <Alfred> and umezawa <Alfred> does not get counters <System> Player Lost |
Here is another problem. MWS is an attractive place for newcomers to play Magic, but it is a terrible teaching ground since the more experienced players are usually there to test out ideas against equally good opponents and the best deck they can find.
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Originally Posted by Apprentice log
0:03:14 [Clavio] Clavio taps Taiga 0:03:14 [Clavio] Clavio taps Bayou 0:03:15 [Clavio] Clavio taps Darkwater Egg 0:03:16 [Clavio] Clavio puts Darkwater Egg to Graveyard from Play 0:03:17 [Clavio] Clavio draws a card 0:03:19 [Clavio] Clavio plays Chromatic Sphere from Hand 0:03:21 [Clavio] spells now has 3 (+1) counters. 0:03:25 [Clavio] Clavio plays Sleight of Hand from Hand 0:03:26 [Clavio] spells now has 4 (+1) counters. 0:03:29 [Clavio] Clavio is looking top 2 cards of its Library... 0:03:33 [DonDalton] DonDalton taps Swamp 0:03:33 [DonDalton] DonDalton taps Cabal Coffers 0:03:34 [DonDalton] DonDalton plays Terror from Hand 0:03:38 [Clavio] Clavio stops looking its Library... 0:03:40 [Clavio] <Clavio> uh 0:03:42 [Clavio] <Clavio> thats not a creature 0:03:46 [Clavio] <Clavio> its my spell counter |
Taken to the extreme, rules disagreements can lead to protracted arguments with the two players both refusing to back down. However it is far more likely that one of them will leave in disgust with the familiar "<System> Player Lost" message ending the argument.
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Originally Posted by MWS log
It is now the Combat Phase, Declare Attackers Step
Le freak taps Soltari Priest Le freak taps Soltari Priest Finn taps Mangara of Corondor Le freak puts Soltari Priest to RFG from Play
Finn taps Karakas Finn puts Mangara of Corondor to Hand from Play <Le freak> no <Le freak> you <Le freak> cant <Le freak> -.- <Finn> dont be so sure Finn plays Mangara of Corondor from Hand Finn taps Mangara of Corondor <Le freak> listen <Le freak> first <Le freak> read the cost of the ability <Finn> certainly <Finn> tap <Finn> thats the cost <Le freak> and remove <Le freak> tap and remove <Finn> nope <Finn> just tap <Le freak> tthats the costr <Finn> remove is a resolution <Finn> look at the colon <Finn> ":" <System> Player Lost |
Furthermore "removed from game" has a particularly permanent sound to it. Would the game let you cheat "removed from game"? In fact, I suspect that many of you are even wondering precisely how this can be. The simple explanation is that the effect remains on the stack even if the source is removed before resolution. It's the same idea as if someone taps your Icy Manipulator in response to you tapping their creature. It just seems weird because Mangara is not actually sacrificed, but rather removed upon resolution. The hard fact is that MWS can't teach any of us the way Magic Online does. You can just go on making the same erroneous assumptions indefinitely.
I would gladly pay for Magic Online if Wizards could find some way to let me use the few uber rares I have paid through the nose for without having to do so again. I would even buy packs to get them. In fact, I am sure that most of the Legacy players reading this article are thinking that it would be thrilling to open packs of Antiquities, Urza's Saga, and Unlimited. Yeah, yeah. Mox this and secondary market that. Hogwash. If you make all that stuff accessible to essentially everyone, won't it simply drive up demand for paper products when all those extra players show up for actual tournaments? So, is this future in the, ahem, cards?
Until then, if you are one of the people wishing you could find any opponent online to try out your new Parallax Wave-Eternal Witness-Mystic Snake-Claws of Gix infinite counterspell combo against, or if you are the person who desperately needs to see how to handle Threshold in a Landstill heavy metagame, be patient with your opponent. You may just end up having your match featured in an article about fools like me making due with MWS.
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